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Pocket Rocket Girl
Psygod9
104
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Posted - 2014.11.25 23:50:00 -
[61] - Quote
CommanderBolt wrote:Its not that they shouldn't be able to drive and pilot vehicles, its that they can get out right at their optimal and blap anything.
Is there a way to give them a delay getting in and out of vehicles? Or give their weapon a delay to fire? I mean we all know ~proper~ pilot suits would solve the problem for the most part.
Id rather have the delay for getting in and out of a vehicle, will stop scrub takners and pilots from jumping out right before vehicle explodes
The Little Girl with the HMG
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Monkey MAC
Rough Riders..
3560
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Posted - 2014.11.26 00:23:00 -
[62] - Quote
Heavy suits in vehicles are not the problem here, heavy suits are simply an accute form of the problem. The problem is the lack of penalty associated with entry and exits of vehicles.
Not Just LAV's either.
1) Bricked Scouts jumping out a moving LAV SGing and driving away. 2) 3 man hit squads that are more effective than the light turret equipped on the LAV 3) Heavies fleeing as soon as their eHP hit 50% 4) Tankers getting out of their tank to deal with close range threats
All of these are symptoms of the real problem. You can enter and exit a vehicle entirely at will, with no associated penalties
While you correct in saying simply adding a delay on exiting a vehicle wouldn't be sufficient, it's heading in the right direction. (Limiting 1 suit type for doing something all suits take advantage of is unbalanced)
1) Add Entry/Exit Points Add a fixed point that you must be at to enter a vehicle. Always place you in the same place upon exiting the vehicle.
2) Add Entry/Exit Animations If you get out of your tank I should expect to see you open a hatch and jump over the side, heavier suits take longer to (dis)embark. You are not immune to damage during this animation.
3) Add a Weapon pick up delay Much like the cloak you should be incapable of firing your weapon the instant you alight from your vehicle. Add an additional delay after the exit animation before you can fire your weapon.
They call me the Monkey - I like to jump off sh** and piss RE's all over your tank!
Monkey Mac - Forum Warrior Lvl 3
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Duke Noobiam
The-Devil's-Rejects
270
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Posted - 2014.11.26 00:30:00 -
[63] - Quote
Make them have to put the hmg in the trunk of the lav.
BPO dropsuits owned:
Sever M-1 logi, Quafe M-1 assault, Quafe M-1 scout, Raven C-1 assault, Dragonfly G-1 scout
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Operative 1174 Uuali
the unholy legion of darkstar DARKSTAR ARMY
128
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Posted - 2014.11.26 01:04:00 -
[64] - Quote
Aeon Amadi wrote:Shouldn't be allowed to drive/pilot vehicles? Let's get a consensus here since the LAV Heavy seems to be ever on the rise.
Me! The biggest drawback of a heavy suit should be self-sufficient mobility (especially vehicle mobility). Also, have some effing decorum and have a pilot/driver wear an appropriate suit for that job.
Add speeders for heavy personal transport.
I'm better than laser focused; I'm hybrid focused.
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Fox Gaden
Immortal Guides
5115
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Posted - 2014.11.26 01:48:00 -
[65] - Quote
I just want to put this out there for people who still think HMG Sentinels are OP.
GǪ It has been a long time since I saw a Nyain San in a HMG Sentinel fitGǪ
Hand/Eye coordination cannot be taught. For everything else there is the Learning Coalition.
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