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501. Throwing remotes - in General Discussions [original thread]
Atiim wrote: Benjamin Ciscko wrote: https://zkillboard.com/kill/40094277/ https://zkillboard.com/kill/40094663/ That's odd. I've never seen him run his Sentinel in PUBs. You realy think a logi would whine about RE's with such zeal.
- by Monkey MAC - at 2014.07.20 10:32:00
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502. Unkillable dropships - in General Discussions [original thread]
Atiim wrote: Monkey MAC wrote: Atiim wrote: All that needs to happen imo is a cooldown on the Afterburner that actually makes sense. In it's current state , it removes the risk involved in piloting ADSs. 4 seconds is a long time to g...
- by Monkey MAC - at 2014.07.20 10:24:00
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503. Unkillable dropships - in General Discussions [original thread]
Atiim wrote: Monkey MAC wrote: http://www.protofits.com/fittings/shared/0/5594 Not a bad fit, but you shouldn't be using a RR on a Matari Commando. If you put a CR on there instead, you'd have an even stronger weapon (due to the bonus)...
- by Monkey MAC - at 2014.07.20 10:21:00
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504. Throwing remotes - in General Discussions [original thread]
Throw? My goldfish can throw further than RE's are. They have 1.5m throw range (down from sliding 10m in chrome) and have a 3 second delay, how much more do you want? Let me guess though, you probably a heavy with a nice HMG and 2 logjs slaved t...
- by Monkey MAC - at 2014.07.20 01:28:00
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505. Just saw hotfix charlie scout ewar calculations (caldari) - in General Discussions [original thread]
Well that is kinda what your meant to do. Tank in the highs support in the lows. Most people will probably fit 1 prescsion enhancer in an attempt to relieve the suits perma scan days, probably the odd codebreaker as well. The problem was never 4...
- by Monkey MAC - at 2014.07.20 01:24:00
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506. Unkillable dropships - in General Discussions [original thread]
Atiim wrote: All that needs to happen imo is a cooldown on the Afterburner that actually makes sense. In it's current state , it removes the risk involved in piloting ADSs. 4 seconds is a long time to get out of dodge when just 1 more hit ...
- by Monkey MAC - at 2014.07.20 01:15:00
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507. Unkillable dropships - in General Discussions [original thread]
This Minmando fit will do 1,800 damage per volley, or 230 against two shield hardeners. This totals a pythons shield in 6 volleys. This fit has a 60 second down time, and a loght booster. Against 2 armour hardeners it does 777 which requires 5 vol...
- by Monkey MAC - at 2014.07.20 01:11:00
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508. Amarr Logi in need of OP weapon... - in General Discussions [original thread]
Why isn't it sane? Couldn't you fit a Fitting Power mod? ScR right there for you.
- by Monkey MAC - at 2014.07.20 00:29:00
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509. CCP DEV can you tell me why PC matches dont have tanks/ADS in them? - in General Discussions [original thread]
Because PC matches are just the relentless spam of the currenr FOTM. I've been in a few during my time, each and eveyone was the same. TARs FOTM - 16 TAR's on Enemy Side Sentinels with light Weapons FOTM -16 sentinels with RR's on Enemy Side Tank...
- by Monkey MAC - at 2014.07.19 10:09:00
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510. It keeps coming up - in General Discussions [original thread]
Booby Tuesdays wrote: Takahashi Kashuken wrote: Atiim wrote: Beld Errmon wrote: Tthe AB isn't an I live button 100% of the time. Completely evading any and all threats in the span of 1.5-2.6s is an "I live button" for any pilot who's...
- by Monkey MAC - at 2014.07.18 18:43:00
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511. It keeps coming up - in General Discussions [original thread]
Takahashi Kashuken wrote: Oh no a vehicle is getting a buff nerf it nerf it nerfi it now its so OP Bad scrubs ADS is the only vehicle which somehow is useful in PC matches, you know that gamemode that 90% of you dont play because you are sc...
- by Monkey MAC - at 2014.07.18 18:40:00
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512. It keeps coming up - in General Discussions [original thread]
Alena Ventrallis wrote: Lynn Beck wrote: Also, that a scout who's seen, and fired upon, is dead(at least, minjas/ewar scouts) how fair would it be if a scout could evade damage to the point that, once seen, they only need activate their 'Kin...
- by Monkey MAC - at 2014.07.18 13:18:00
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513. Modded controller + Adv ScR = 50/0 - in General Discussions [original thread]
True Adamance wrote: Monkey MAC wrote: Nirwanda Vaughns wrote: I've used a modded controller before with scrambler rifle and it aint really all that good. close range it can destroy folk but unless your on a proto amarr assault it'll expl...
- by Monkey MAC - at 2014.07.18 11:33:00
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514. It keeps coming up - in General Discussions [original thread]
waistr wrote: Dropships don't bother me, I enjoy the fight between me and you, sometimes I loose, sometimes you loose, I find forge gunning very fun and challenging But and its a big "but" I have to fight both the ground troupes... snipers, ass...
- by Monkey MAC - at 2014.07.18 11:14:00
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515. It keeps coming up - in General Discussions [original thread]
B145PH3M3R wrote: Monkey MAC wrote: 843-Vika wrote: a simple fix to the AV you can't see because of rendering is use a scanner. it works for infantry when they use it and i use a militia DS with a militia scanner when i start the match as...
- by Monkey MAC - at 2014.07.18 11:05:00
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516. Modded controller + Adv ScR = 50/0 - in General Discussions [original thread]
Nirwanda Vaughns wrote: I've used a modded controller before with scrambler rifle and it aint really all that good. close range it can destroy folk but unless your on a proto amarr assault it'll explode in second or so. everyone thinks modded c...
- by Monkey MAC - at 2014.07.17 23:48:00
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517. It keeps coming up - in General Discussions [original thread]
843-Vika wrote: a simple fix to the AV you can't see because of rendering is use a scanner. it works for infantry when they use it and i use a militia DS with a militia scanner when i start the match as a troop transport and anti drop ship move...
- by Monkey MAC - at 2014.07.17 23:30:00
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518. So to my understanding... - in General Discussions [original thread]
MINA Longstrike wrote: ZDub 303 wrote: In EVE: Online, Minmatar are speed tankers, which is not mutually inclusive to shield regeneration. In EVE, Minmatar ships can generally either shield or armor tank. No, they're not. They are usually...
- by Monkey MAC - at 2014.07.17 23:18:00
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519. So to my understanding... - in General Discussions [original thread]
Xocoyol Zaraoul wrote: The Caldari though have the best shield buffer and rep, even with the new layouts. Base yeah, but the minmatar will reach much lower levels of regulation because they have a greater number of low slots.
- by Monkey MAC - at 2014.07.17 21:32:00
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520. Feedback - Dropsuit PG Upgrades - in General Discussions [original thread]
PG modules and CPU modules are in effect pointless in Infantry builds. Why sacrifice that slot, when I can simply step a few modules down a meta levels and still get comparable performamce? Which is better? 1x Advanced Repper 1x Basic Plate 1x P...
- by Monkey MAC - at 2014.07.17 21:30:00
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