Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 70 80 90 100 200 |
4281. Hard time adjusting to 1.4 - in General Discussions [original thread]
Ryder Azorria wrote: Aim assist plus hit detection fixes mean that bullets tend to hit things more often now. This usually results in a mild case of becoming dead. The best cure is to stay away from the nasty end of peoples guns, try flanking a...
- by Monkey MAC - at 2013.09.05 23:53:00
|
4282. Why are strafing and bunny hooping bad? - in General Discussions [original thread]
Killar-12 wrote: Monkey MAC wrote: Killar-12 wrote: Some Food for thought the AR's RoF is 12.5 Rounds per second, and basic AR's (no skill) do around 30 Dam an Duv with Prof 5 and 2 complex damage mods is around 51 dam per bullet Duv bas...
- by Monkey MAC - at 2013.09.05 23:46:00
|
4283. Why are strafing and bunny hooping bad? - in General Discussions [original thread]
Killar-12 wrote: Some Food for thought the AR's RoF is 12.5 Rounds per second, and basic AR's (no skill) do around 30 Dam an Duv with Prof 5 and 2 complex damage mods is around 51 dam per bullet Duv base damage 37.5 * 1.15(Prof 5) * 1.17 (comp...
- by Monkey MAC - at 2013.09.05 23:38:00
|
4284. Why are strafing and bunny hooping bad? - in General Discussions [original thread]
Knight Soiaire wrote: Alaika Arbosa wrote: Knight Soiaire wrote: Monkey MAC wrote: Knight Soiaire wrote: Saying strafing is bad is basically like saying Scouts dont belong in this game. Medium Frame 514. No, it means scouts dont...
- by Monkey MAC - at 2013.09.05 23:27:00
|
4285. I think we broke Malcanis' Law. - in General Discussions [original thread]
J3f3r20n Gh057 wrote: This game aways helped the vets. You, vets, have faaaaar more skillpoints than the newbies. Maxed skills, dropsuit with tons of HP, awesome team work... If you are falling like paper by the hands of the newbies, then you h...
- by Monkey MAC - at 2013.09.05 23:03:00
|
4286. people who are skilled at dust do not enjoy the game anymore - in General Discussions [original thread]
semperfi1999 wrote: Dimmu Borgir II wrote: Exmaple Core wrote: crazy space 1 wrote: I am a vet of almost 2 years with 12 million sp, don't speak for me the higher the RoF the more the sticky glue aiming helps, so the sticky should be...
- by Monkey MAC - at 2013.09.05 22:48:00
|
4287. Why are strafing and bunny hooping bad? - in General Discussions [original thread]
Knight Soiaire wrote: Saying strafing is bad is basically like saying Scouts dont belong in this game. Medium Frame 514. No, it means scouts dont belong in slayer combat, scouts need to play smart and you know SCOUT. I have seen plenty of s...
- by Monkey MAC - at 2013.09.05 22:34:00
|
4288. Why are strafing and bunny hooping bad? - in General Discussions [original thread]
Yes ttk is a lot shorter, maybe a little too short, but actually the more I play the more I actually feel its not too bad, strafing still works but only at short intervals, and really there much less running across open fields, just today I saw so...
- by Monkey MAC - at 2013.09.05 22:25:00
|
4289. I think we broke Malcanis' Law. - in General Discussions [original thread]
Lurchasaurus wrote: Iron Wolf Saber wrote: Lurchasaurus wrote: Jathniel wrote: Aim Bot can NEVER beat good tactics though. :) -_- this is just.......so wrong....... sorry, saw this as im goin to bed. damn.... I once beaten a r...
- by Monkey MAC - at 2013.09.05 22:02:00
|
4290. Well Nerf AR forces are coming back - in General Discussions [original thread]
Bittersteel the Bastard wrote: Daxxis KANNAH wrote: STABBEY wrote: MEY87 wrote: Monkey MAC wrote: Well its worth pointing out they got a 10% bonus due to botched hit detection, but eben with this it is glaringly obvious, the proble...
- by Monkey MAC - at 2013.09.05 18:58:00
|
4291. Why are strafing and bunny hooping bad? - in General Discussions [original thread]
Bittersteel the Bastard wrote: semperfi1999 wrote: Bittersteel the Bastard wrote: Just because a game is not a simulator doesn't mean it can't have some semblance of realism. I agree with some of the points you've made in this thread s...
- by Monkey MAC - at 2013.09.05 18:48:00
|
4292. Dust 514 AAA game - in General Discussions [original thread]
HIT DETECTION, NOT AIM ASSIST!!
- by Monkey MAC - at 2013.09.05 18:40:00
|
4293. Well Nerf AR forces are coming back - in General Discussions [original thread]
Flint Beastgood III wrote: Monkey MAC wrote: try it lob round aimed around 50m away and what the light on the floor Whuut? No comprendes. With mass driver take a shot aimed to hit 50m or so away, it has to be long enough to give you ti...
- by Monkey MAC - at 2013.09.05 18:36:00
|
4294. Well Nerf AR forces are coming back - in General Discussions [original thread]
Revelations 514 wrote: I think the drastic unbalance of the AR has already pushed out many potential players. Players don't want to be forced to use a particular weapon and a particular play style to remain competitive. When you had all variabl...
- by Monkey MAC - at 2013.09.05 17:48:00
|
4295. PSA: Patch Days and what to expect! - in General Discussions [original thread]
Spycrab Potato wrote: Wow. And here I was thinking that 95% of the fan base are whiny COD idiots. You sir, are the single flame in a sea of darkness speckled with other small flames. ILL DRINK TO THAT!!
- by Monkey MAC - at 2013.09.05 17:39:00
|
4296. Vote if you like 1.4 - in General Discussions [original thread]
8/10 Few hiccups but already an improvement, once ttk is returned to normal its a 10/10 from me!!
- by Monkey MAC - at 2013.09.05 17:37:00
|
4297. Well Nerf AR forces are coming back - in General Discussions [original thread]
Eno Raef wrote: Killar-12 wrote: NAV HIV wrote: Killar-12 wrote: And god willing, we will get that damn AR nerfed, or AA nerfed, pick one (Sorry AScR users you too) AR -20% total Damage effective range reduced by 10 m optimal reduced ...
- by Monkey MAC - at 2013.09.05 17:30:00
|
4298. How Aim Assist Has Changed The Game - in General Discussions [original thread]
Grezkev wrote: Nothing will ever change the fact that those who use Aim Assist do so because they are not as skilled as those who don't. TrUtH hUrTz And noting changes the fact that those who complain about dying to aim assist are just sore...
- by Monkey MAC - at 2013.09.05 17:27:00
|
4299. How Aim Assist Has Changed The Game - in General Discussions [original thread]
Everything Dies wrote: Canari Elphus wrote: The CON faction - Aim assist is a little too strong. Aim assist consists of two mechanics. The first mechanic helps lead the reticule towards your target while the second helps to keep it on the ta...
- by Monkey MAC - at 2013.09.05 17:25:00
|
4300. How Aim Assist Has Changed The Game - in General Discussions [original thread]
Inhabitant77 wrote: semperfi1999 wrote: LOL i love it. EVERYONE wants there to be no strafing or bunny hopping becuz this is a "tactical" shooter. Idiots i swear how you guys dont understand this yet boggles my mind. This was never meant ...
- by Monkey MAC - at 2013.09.05 17:22:00
|
Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 70 80 90 100 200 |
First page | Previous page | Next page | Last page |