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241. The Rifles - Confirmed Performances - in General Discussions [original thread]
Fizzer XCIV wrote: Monkey MAC wrote: bamboo x wrote: isnt this just a copypaste from features and ideas shameful Otherway round, this is the orginal, although almost without exception the Disscusssions and Feedback variant has less co...
- by Monkey MAC - at 2014.08.28 10:42:00
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242. Shotguns and How they Really should Be - in General Discussions [original thread]
Rattati has confirmed the Shotgun is currently over peforming like ScR and the BHMG. If your having trouble 2-shotting a player, side step left and aim right, between your movement amd theirs they still won't catch you. Problem solved.
- by Monkey MAC - at 2014.08.27 23:26:00
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243. The Rifles - Confirmed Performances - in General Discussions [original thread]
bamboo x wrote: isnt this just a copypaste from features and ideas shameful Otherway round, this is the orginal, although almost without exception the Disscusssions and Feedback variant has less conjecture and circumstantial evidence. But ...
- by Monkey MAC - at 2014.08.27 23:19:00
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244. Cloaking balance - in General Discussions [original thread]
One Eyed King wrote: 1) Add a second between decloak and equipment/weapon usage. 2) Have at least one person on team, maybe two, running an amarr decked out with precision mods or a gal logi with a focused scanner. This will capture all but th...
- by Monkey MAC - at 2014.08.27 20:04:00
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245. The Rifles - Confirmed Performances - in General Discussions [original thread]
Mejt0 wrote: Yes, because human will tap R1 12times in 1second. Reality says hi. Turbo controles are the problem. If you need a turbo controller to reach the 8 shots per second, I feel sorry for you, in an attempt to be unbiased the ScR has...
- by Monkey MAC - at 2014.08.27 19:57:00
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246. The Rifles - Confirmed Performances - in General Discussions [original thread]
Gallante Rifle comparisons are now also up!
- by Monkey MAC - at 2014.08.27 11:10:00
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247. The Rifles - Confirmed Performances - in General Discussions [original thread]
Breakin Stuff wrote: Rail rifle needs the range. Caldari suits arent optimized to be anywhere near brawler ranges. They have to thoroughly outrange HMG (and assault HMG) ranges or they are meat. Period. Scram rifle doesnt do too much damage to...
- by Monkey MAC - at 2014.08.27 10:25:00
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248. The Rifles - Confirmed Performances - in General Discussions [original thread]
So I'll start by quoting this statement from Rattati. CCP Rattati wrote: Actually I just gave the CPM a heads up yesterday that the scrambler is outperforming other rifles right now, yet the assault scrambler is one of the worst performers, a...
- by Monkey MAC - at 2014.08.27 09:04:00
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249. [Video] Is the ScR OP? (please look at video comments before replyin... - in General Discussions [original thread]
Monty Mole Clone wrote: Monkey MAC wrote: CCP Rattati wrote: Actually I just gave the CPM a heads up yesterday that the scrambler is outperforming other rifles right now, yet the assault scrambler is one of the worst performers, along wit...
- by Monkey MAC - at 2014.08.27 08:18:00
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250. Which is more OP? - in General Discussions [original thread]
If the ACR is ever outclassed in it's optimal, it's a very dark day for DUST.
- by Monkey MAC - at 2014.08.27 08:15:00
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251. NKs w/out DMG mods, KinCats, and MinScout - in General Discussions [original thread]
LT SHANKS wrote: Prior to HotFix Charlie and until the week after it's release, my Proto NK fit consisted of: Scout gk.0 2 damage mods 2 profile damps 2 kincats Ishukone Cloak Proficiency 4 Knives Although it only sported 249 eHP, the suit wa...
- by Monkey MAC - at 2014.08.26 22:31:00
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252. [Video] Is the ScR OP? (please look at video comments before replyin... - in General Discussions [original thread]
CCP Rattati wrote: Actually I just gave the CPM a heads up yesterday that the scrambler is outperforming other rifles right now, yet the assault scrambler is one of the worst performers, along with all the GA Assault Rifles, still...Straight ...
- by Monkey MAC - at 2014.08.26 22:28:00
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253. Nova Knives are OP - in General Discussions [original thread]
You mean the Knives that an Absolute range of 2.5m, can't be used in a standoff. Requires charging to make use of (which means no sprinting) They are powerful and rightly so, a pair fitted on my Minnie Assault suit have given varying results, I ...
- by Monkey MAC - at 2014.08.26 22:14:00
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254. Are swarms better or worse now? - in General Discussions [original thread]
I-Shayz-I wrote: The last time I used a swarm launcher was open beta. Ever since I got forge prof 4 I've pretty much only ever used forges and RE's to kill tanks alongside AV nades. I stopped using swarms because they wouldn't deal enough dama...
- by Monkey MAC - at 2014.08.26 14:24:00
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255. Scrambler rifles... - in General Discussions [original thread]
Fizzer XCIV wrote: Monkey MAC wrote: Groz'zar Kazoku wrote: Honestly any kind of recoil on a laser based weapon is kinda really stupid. Its not firing a .50 cal slug. its firing either a steady beam or short bursts of light. so ya.... its...
- by Monkey MAC - at 2014.08.25 16:37:00
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256. Scrambler rifles... - in General Discussions [original thread]
Groz'zar Kazoku wrote: Honestly any kind of recoil on a laser based weapon is kinda really stupid. Its not firing a .50 cal slug. its firing either a steady beam or short bursts of light. so ya.... its weird how they treat it like its a plasma ...
- by Monkey MAC - at 2014.08.24 09:07:00
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257. How infantry want vehicles to be - in General Discussions [original thread]
What most people are reffering to here in response to your statement is a 'slippery slope'. You afterall here to win a game, so sure you may give a few mild buffs that might be needed (personally I think a fitting power buff is with reasonable lim...
- by Monkey MAC - at 2014.08.24 08:52:00
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258. CCP, the modded controllers are the problem! - in General Discussions [original thread]
Thurak1 wrote: Bradric Banewolf wrote: Thurak1 wrote: Just curious about this. How could a game ever be made to not allow modded controllers? Esentially its just a controller that sends the signal that button x was pressed many more times...
- by Monkey MAC - at 2014.08.24 08:16:00
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259. CCP, the modded controllers are the problem! - in General Discussions [original thread]
The AR is perfect, the MD is glorious. If anything I would say there only 8 balanced Infantry weapons in this game right now. Gallante Assault Rifle Assault Scrambler Rifle Laser Rifle Mass Driver +2 Variants HMG (Standard Variant) Nova Knives Pr...
- by Monkey MAC - at 2014.08.24 00:04:00
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260. FW is full of bots - in General Discussions [original thread]
J4yne C0bb wrote: Thor Odinson42 wrote: Either there are bots in Dust or 80% of humans are much less removed from monkeys than we thought. There's probably some university test lab somewhere with a room full of monkeys, all playing Dust 51...
- by Monkey MAC - at 2014.08.23 23:15:00
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