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Bradric Banewolf
D3ATH CARD
267
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Posted - 2014.08.28 01:01:00 -
[31] - Quote
A lot of you deny the obvious?!
"Anybody order chaos?"
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Monkey MAC
Rough Riders..
3385
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Posted - 2014.08.28 10:42:00 -
[32] - Quote
Fizzer XCIV wrote:Monkey MAC wrote:bamboo x wrote:isnt this just a copypaste from features and ideas
shameful Otherway round, this is the orginal, although almost without exception the Disscusssions and Feedback variant has less conjecture and circumstantial evidence. But if I didn't put it in both there would have been a serious mistake which was pointed out to me on this thread. The thing is their are a few of us in GD who prefer to balance weapons with more than just the following arguments.
- I used it and only did about average this clearly means it's not OP
- I used it and absolutely slaughtered a selection of blueberries probably straight from the Academy, it's clearly OP
- I think it FEELS too powerful, this clearly makes it OP
- I think it FEELS just fine, obviously this means it's not OP
- I've got a mate who only does reasonably with it, so how can it be OP?
- I tried it once and liked it more than my current Protostomping fit, it is OP and must be nerfed to hell and back.
and so on and so forth. This is the thing cruor, echo and every one else who says numbers don't mean squat. This ENTIRE game is built upon numbers. If numbers aren't important why are there so blasted many of them? No of course the game's not played in a vaccum. But as has been said before. You cannot make an unbiased calculation of weapons balance on 2 people of different skill levels, you can say it's more difficult to hit/aim or whatever but so long as you can get rounds on target it must be assumed that someone somewhere will be able to get even more rounds on target. You also can't account for Tank type either, since you can tank, either or both, you can't say it's balanced because it can't cut through such and such a tank, yet another weapon that does is suddenly OP, that's biased towards that tank type. Cover is also a non-factor unless you are calculating regen on a dropsuit. Since in all but 3 (4 if you count the FG) cases, if you don't have line of sight to your opponent, which is required to apply damage, then neither do your opponent. Reload times are only a factor if you are in an engagement which requires more than 1 magazine, since it's rather biased to balance a weapon assuming it's only ever got half it's mag at the beginning of the engagement. So no the game is played in a vaccum where we are all standing in a large flat open field, standing still and shooting each other, but if you take a snapshot of an engagement, say the next time a heavy rounds a corner, that frozen moment of time, that's exactly what is happening. The maths simply doesn't care, it only tells it like it is. Until you add variables. Which this game has. The math only goes so far. It helps, alot, I admit. But at some point you do have to make decisions based on ideas more abstract than pure math.
Of course, you after all using a simplfied model, but the things you can't use the maths for are things where there is no maths in the first place. Such a map layouts, cover, behaviour under cloaking etc.
But when it comes to the weapons, modules, dropsuits, vehicles, equipment, etc it's all about the maths, because their entore function is born from maths. Each and every module and weapon is designed to manipulate numbers using a predetermined formula, talkking about the feel of such items has no beaeing on it's use.
They call me the Monkey - I like to jump off sh** and piss RE's all over your tank!
Monkey Mac - Forum Warrior Lvl 3
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TOOMANY NAMES ALREADYTAKEn
Going for the gold
105
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Posted - 2014.08.28 11:24:00 -
[33] - Quote
What about the laser rifle?
Shotgunner for life.
EDIT: Scratch that, I love my lasers.
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John Demonsbane
Unorganized Ninja Infantry Tactics
3923
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Posted - 2014.08.28 11:35:00 -
[34] - Quote
TOOMANY NAMES ALREADYTAKEn wrote:What about the laser rifle?
Too niche. If you can't spam it somehow, a weapon will never really catch on.
(The godfather of tactical logistics)
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Monkey MAC
Rough Riders..
3385
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Posted - 2014.08.28 11:43:00 -
[35] - Quote
TOOMANY NAMES ALREADYTAKEn wrote:What about the laser rifle?
Is not considered one of the 4 racial assault rifles, it is (at least to me) in the LMG category. Futhermore calculating DPS for this weapon is not particularly easy.
They call me the Monkey - I like to jump off sh** and piss RE's all over your tank!
Monkey Mac - Forum Warrior Lvl 3
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Ryme Intrinseca
Eurotrash Pubstars
1649
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Posted - 2014.08.28 11:57:00 -
[36] - Quote
Monkey MAC wrote:Ryme Intresica wrote:There is no mystery about this, 572 DPS for the ScR is a miscalculation. The current figure for proto ScR is 841 DPS (705.88/60*71.5), while the proto Tac AR only manages 607 DPS (500/60*72.8). So the ScR performs so much better because it has much higher range AND much higher DPS. This however requires a turbo controller, this is simply arguement for the a harsher ROF cap to combat such abuse, however you will notice this is calcualted at 8 shots a second, a supposedly more reasonable ROF for ScR users. If you wanted to argue for a harsher RoF cap you should FOREGROUND the fact that at present a turbo ScR utterly dominates all other rifles. Instead you make out like Tac AR and ScR have similar DPS, which they definitely do not! So this whole thread reads like an effort at disinformation, to try to keep the ScR an I-win button by obscuring the indisputable facts about the massive DPS and range advantage it has. Maybe you don't mean to do that, maybe you don't use a turbo ScR, but that is how it reads. |
Monkey MAC
Rough Riders..
3385
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Posted - 2014.08.28 13:43:00 -
[37] - Quote
Ryme Intrinseca wrote:Monkey MAC wrote:Ryme Intresica wrote:There is no mystery about this, 572 DPS for the ScR is a miscalculation. The current figure for proto ScR is 841 DPS (705.88/60*71.5), while the proto Tac AR only manages 607 DPS (500/60*72.8). So the ScR performs so much better because it has much higher range AND much higher DPS. This however requires a turbo controller, this is simply arguement for the a harsher ROF cap to combat such abuse, however you will notice this is calcualted at 8 shots a second, a supposedly more reasonable ROF for ScR users. If you wanted to argue for a harsher RoF cap you should FOREGROUND the fact that at present a turbo ScR utterly dominates all other rifles. Instead you make out like Tac AR and ScR have similar DPS, which they definitely do not! So this whole thread reads like an effort at disinformation, to try to keep the ScR an I-win button by obscuring the indisputable facts about the massive DPS and range advantage it has. Maybe you don't mean to do that, maybe you don't use a turbo ScR, but that is how it reads.
Maybe you should reread then, I am saying that even at 8 shots a second the ScR has more than a reasonable amount of DPS for its range, even at human levels of firing.
The ScR is a front loaded weapon, and that means so long as it is meant to be a general purpose rifle, it will in effect be overpowered. The idea was to be fair on those who do not abuse the weapon with turbos etc and to show that even then it is still too powerful.
They call me the Monkey - I like to jump off sh** and piss RE's all over your tank!
Monkey Mac - Forum Warrior Lvl 3
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John Demonsbane
Unorganized Ninja Infantry Tactics
3924
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Posted - 2014.08.28 13:59:00 -
[38] - Quote
Monkey MAC wrote:TOOMANY NAMES ALREADYTAKEn wrote:What about the laser rifle? Is not considered one of the 4 racial assault rifles, it is (at least to me) in the LMG category. Futhermore calculating DPS for this weapon is not particularly easy.
Sure you can.
(EDIT: Gotta give credit to Musta Tornius/Bamm Havoc for doing the actual hard work for those calculations)
(The godfather of tactical logistics)
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Echo 1991
WarRavens
414
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Posted - 2014.08.28 14:00:00 -
[39] - Quote
All that needs to be done is one of 2 things or both: 1. lower Damage per shot by x amount 2. lower RoF by x amount.
And if its possible change the heat mechanic to per shot. The weapon has far too many strong points and its only weak point is an overheat mechanic that is easily manageable. It doesnt need the nerf hammer but something needs to be done. |
John Demonsbane
Unorganized Ninja Infantry Tactics
3925
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Posted - 2014.08.28 14:13:00 -
[40] - Quote
Echo 1991 wrote:All that needs to be done is one of 2 things or both: 1. lower Damage per shot by x amount 2. lower RoF by x amount.
And if its possible change the heat mechanic to per shot. The weapon has far too many strong points and its only weak point is an overheat mechanic that is easily manageable. It doesnt need the nerf hammer but something needs to be done.
I don't like #1, it's a tactical rifle with a bad damage profile.
#2 is fine, but changing to per-shot heat cost would be more logical, and arguably more effective.
(The godfather of tactical logistics)
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BAMM HAVOC
Carbon 7 Iron Oxide.
525
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Posted - 2014.09.01 08:49:00 -
[41] - Quote
John Demonsbane wrote:
(EDIT: Gotta give credit to Musta Tornius/Bamm Havoc for doing the actual hard work for those calculations)
as much as I would love to take credit for this ... I can not, Musta Tomius along with G_Torq I just made this drunk sh177y video
DUST 514 : Team Work OP
if you listen very carefully in actually taking the **** out of those folks higher the totem branch poll pole face thing
sadly most miss what im actually saying in these videos
BEER TIME !
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Monkey MAC
Rough Riders..
3390
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Posted - 2014.09.01 08:55:00 -
[42] - Quote
Echo 1991 wrote:All that needs to be done is one of 2 things or both: 1. lower Damage per shot by x amount 2. lower RoF by x amount.
And if its possible change the heat mechanic to per shot. The weapon has far too many strong points and its only weak point is an overheat mechanic that is easily manageable. It doesnt need the nerf hammer but something needs to be done.
Personally I think it needs a combination of both. Overheat per shot would require a new patch. Although I would not be opposed to rdducing heat build up slightly, in order to make up for the lower DPS.
They call me the Monkey - I like to jump off sh** and piss RE's all over your tank!
Monkey Mac - Forum Warrior Lvl 3
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Monkey MAC
Rough Riders..
3390
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Posted - 2014.09.01 08:57:00 -
[43] - Quote
John Demonsbane wrote:Monkey MAC wrote:TOOMANY NAMES ALREADYTAKEn wrote:What about the laser rifle? Is not considered one of the 4 racial assault rifles, it is (at least to me) in the LMG category. Futhermore calculating DPS for this weapon is not particularly easy. Sure you can.(EDIT: Gotta give credit to Musta Tornius/Bamm Havoc for doing the actual hard work for those calculations)
Never said you couldn't just said it wasn't worth the effort, not for this thread anyway.
They call me the Monkey - I like to jump off sh** and piss RE's all over your tank!
Monkey Mac - Forum Warrior Lvl 3
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John Demonsbane
Unorganized Ninja Infantry Tactics
3953
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Posted - 2014.09.01 22:53:00 -
[44] - Quote
BAMM HAVOC wrote:John Demonsbane wrote:
(EDIT: Gotta give credit to Musta Tornius/Bamm Havoc for doing the actual hard work for those calculations)
as much as I would love to take credit for this ... I can not, Musta Tomius along with G_Torq need the credit here, I just made this drunk sh177y video DUST 514 : Team Work OPif you listen very carefully in actually taking the **** out of those folks higher the totem branch poll pole face thing sadly most miss what im actually saying in these videos
I stand corrected. My apologies to g_torq!
(The godfather of tactical logistics)
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TYCHUS MAXWELL
The Fun Police
563
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Posted - 2014.09.02 00:23:00 -
[45] - Quote
You should try using the TAR, create an alt and dump all your starter points into unlocking the adv variant of the TAR. It should become pretty evident when you fire it from the hip as to why the ScR outperforms it. The kick and dispersion is much higher.
It's literally the same as asking why the scrambler pistol outperforms the ion pistol. |
xavier zor
King and Queens Peacekeepers of High-Sec
26
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Posted - 2014.09.02 00:30:00 -
[46] - Quote
Jebus McKing wrote:Monkey MAC wrote:It leaves a big question as to why the ScR is overperforming, yet the almost identical TAC is not. The ScR is far from being "almost identical" to a TAC. The ScR has a huge advantage in range, hip-fire accuracy, and ROF. This is making it viable in many more situations than the TAC. IMO all the TAC really needs is a range buff to maybe ~65m. The TACs hip-fire makes it hard to use at close to medium range but at the same time its limited range makes it perform much worse than other long range rifles.
It is basically a modified tactical assault rifle with a charged shot.
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Imp Smash
Molon Labe. General Tso's Alliance
219
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Posted - 2014.09.02 03:15:00 -
[47] - Quote
Mejt0 wrote:Yes, because human will tap R1 12times in 1second. Reality says hi.
Turbo controles are the problem.
Liked. ^^
I dont understand how anyone can say anything about the ScR other than this. I mean -- is there a disconnect between people's senses and their brains? When some of you are eating a banana do you think you are eating a raw fish? Does touching a pillow feel like touching a crocodile's toenail? When you fart do you smell ammonia?
I am really quite interested in the LSD consumption of the average Dust player. |
Cpt McReady
Amarr Templars Amarr Empire
11
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Posted - 2014.09.02 07:35:00 -
[48] - Quote
Echo 1991 wrote: CR does not do more damage per bullet. The fact that a weapon can deal slightly more damage to armour, than a weapon desiged to melt armour is not right.
lol damage per bullet. wat r u? casul?
applicable dps is what counts for skilled people. and in the land of skilled people you run around armor tanked with CR and HMG and ScR has no place there. |
BAMM HAVOC
Carbon 7 Iron Oxide.
528
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Posted - 2014.09.02 22:55:00 -
[49] - Quote
John Demonsbane wrote:BAMM HAVOC wrote:John Demonsbane wrote:
(EDIT: Gotta give credit to Musta Tornius/Bamm Havoc for doing the actual hard work for those calculations)
as much as I would love to take credit for this ... I can not, Musta Tomius along with G_Torq need the credit here, I just made this drunk sh177y video DUST 514 : Team Work OPif you listen very carefully in actually taking the **** out of those folks higher the totem branch poll pole face thing sadly, most miss what im actually saying in these videos is missed I stand corrected. My apologies to g_torq!
sadly G_TORQ no longer cares
BEER TIME !
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