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1121. Detonate on impact grenades! - in Feedback/Requests [original thread]
Billi Gene wrote: proliferate them to isk versions... Now that is a fix I can get behind. They are not really that powerful anyway. I find that they will not kill a full health assault suit. The only reason they seem OP is that they actual...
- by Mobius Kaethis - at 2012.09.15 18:11:00
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1122. Logistics Suit progression - in Feedback/Requests [original thread]
The logi type II sacrafices a equipment slot for increased movement and sprint speed. I totally agree with you though it is not a usefull suit. It is still too weak and does not have enough added utility thanks to the increased speed to justify it...
- by Mobius Kaethis - at 2012.09.15 17:40:00
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1123. [Request] Ability to report Users. - in Feedback/Requests [original thread]
I disagree with you guys. If someone is begin annoying in chat just mute them. Its easy and they can still play. Honestly as annoying as some people are they have just as much right to play as you. Secondly, this is part of the Eve universe. In ...
- by Mobius Kaethis - at 2012.09.08 15:45:00
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1124. Vehicle Controls - in Feedback/Requests [original thread]
I honestly think that Dust just needs to borrow the typical racing game controller input scheme for driving. x = accellerate square = brake circle = handbrake triangle = reverse Leave the other controls as they are since shooting and using the s...
- by Mobius Kaethis - at 2012.09.08 15:38:00
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1125. Weapon customization: Subsystem, Rigging, Slots, or Add-ons :discuss - in Feedback/Requests [original thread]
I'm looking for far more specific subsystems than just the generic under-barrel. How about: Reciever Slot: can modify caliber/rate of fire (no restrictions on matching caliber to weapons though you might not be able to have a magazine for a pis...
- by Mobius Kaethis - at 2012.08.30 13:21:00
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1126. combat movememt: system and list - in Feedback/Requests [original thread]
Sari Galana wrote: Avenger 245 wrote: COMBAT MOVEMENTS >climbing: when near a object lower than their upper body they climb over it by double tapping jump Most of these I'm indifferent to. This one however, I would like. Also include c...
- by Mobius Kaethis - at 2012.08.30 12:55:00
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1127. End of Match Stats - in Feedback/Requests [original thread]
Many people have called for more stats being displayed both at the end of game and on the leader boards, which I am all in favor of. Your proposal, to reward specific behaviors outside of the game itself I am not in favor of. We already get points...
- by Mobius Kaethis - at 2012.08.29 12:56:00
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1128. [feature] Effective range stat for weapons - in Feedback/Requests [original thread]
I love this idea. Devs! Gimmy!
- by Mobius Kaethis - at 2012.08.29 05:37:00
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1129. Stock tank turret - in Feedback/Requests [original thread]
The millitia tank turrets damage is basically the same as a militia assault rifle (if you could the whole clip of the AR) so there is no reason it should be anything other than free. There are plenty of ways to make money and there will be more SO...
- by Mobius Kaethis - at 2012.08.27 13:00:00
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1130. [Suggestion] Encouraging AUR purchases - in Feedback/Requests [original thread]
Depending of the time of day/weather on a map a black dropsuit is just as much as a target as a red one. Just remember last build and how much the people with the prototype suits stuck out, it was like wearing a really expensive bullet magnet. In ...
- by Mobius Kaethis - at 2012.08.27 12:54:00
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1131. [Suggestion] Ladders - in Feedback/Requests [original thread]
Moorian Flav wrote: Ladders were a good place to get gunned down in the previous build as you cannot shoot while scaling. Who needs ladders anyway when a dropship can get you to whatever high place you need and the militia dropships have an unl...
- by Mobius Kaethis - at 2012.08.27 12:46:00
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1132. request - the lightning gun - in Feedback/Requests [original thread]
I was actually thinking a 90' arc would be better.
- by Mobius Kaethis - at 2012.08.26 16:36:00
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1133. request - the lightning gun - in Feedback/Requests [original thread]
When I saw your title I wanted to log in a bash you for requesting either A) an old-school quake weapon that doesn't really fit with the game or B) A sniper rifle ala unreal tournament that just replicates something we already have in a way that d...
- by Mobius Kaethis - at 2012.08.26 15:03:00
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1134. Salvage feature. - in Feedback/Requests [original thread]
Agreed. I also think we won't be getting vechicle/suit drops frequently if at all in release. I do suspect that we will have some % chance of getting an item equiped on a vehicle/drop suit that was destroyed during the battle. Think about it you k...
- by Mobius Kaethis - at 2012.08.26 14:48:00
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1135. More ways to earn ISK and SP - in Feedback/Requests [original thread]
If you watch the EVE fanfest video they clearly talk about PvE. It will be against rouge drone or sleepers or something like that.
- by Mobius Kaethis - at 2012.08.26 07:05:00
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1136. [Request] Tank limit - in Feedback/Requests [original thread]
There is currently a limit on the number of vehicles that a given squad can have on the field at a time. I bumped into it in the previous build on several occasions. I don't know how many vehicles it is though or if this idea even survived into th...
- by Mobius Kaethis - at 2012.08.26 07:01:00
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1137. [request] ranged nanite injector - in Feedback/Requests [original thread]
Other people have talked about the nanite-grenade idea before and I have come to the conclusion that it would just be too powerful. Being able to revive one person at a time works but if you get 3+ guys standing up at the same time it would just b...
- by Mobius Kaethis - at 2012.08.26 06:58:00
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1138. (Request) Smoke Grenades? - in Feedback/Requests [original thread]
Asai Marcel wrote: This would be great, Im always having troubles rezing, and Idk, logi doesnt feel like a combat suit at all, so I dont use anything in that slot. Come on use AV grenades. Sure they aren't useful against other dropsuits but ...
- by Mobius Kaethis - at 2012.08.26 01:43:00
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1139. [request] ranged nanite injector - in Feedback/Requests [original thread]
It should be noted that the proposed ranged nanite injector is not "without skill," as the last poster stated. It does have skill requirements. I would even like this item if these skill requirements were higher. It would just be so useful.
- by Mobius Kaethis - at 2012.08.26 01:34:00
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1140. Feedback: Buying DropSuits With AUR - in Feedback/Requests [original thread]
I agree with Avenger 245 and would like to tell you that there is an easy solution to your problem, stop using AUR items. They are in no way better than isk items and losing isk items is much less frustrating. Unless having a different colored dro...
- by Mobius Kaethis - at 2012.08.26 01:32:00
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