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41. Spitballing an idea - in Feedback/Requests [original thread]
Chit Hoppened wrote: Meeko Fent wrote: Chit Hoppened wrote: Quad Extender/Regulators on an Assault mk.0 would be insane. It'd be a CalSent running at ~7.5 m/s. Do you really want those things around? Not CARDIAC regulators. SHIELD Regu...
- by Meeko Fent - at 2014.11.24 03:42:00
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42. Basic customizable APEX - in Feedback/Requests [original thread]
Gah. My innards say "FUQ NO, LEAVE THOSE THINGS TO ROT!!!!" My Mind says "Why the **** not, Can it do much harm?" And then my mind realizes that CCP will prolly have a bug allowing full customization, so we'll have Free proto for about a week, ...
- by Meeko Fent - at 2014.11.24 03:10:00
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43. Spitballing an idea - in Feedback/Requests [original thread]
Chit Hoppened wrote: Quad Extender/Regulators on an Assault mk.0 would be insane. It'd be a CalSent running at ~7.5 m/s. Do you really want those things around? Not CARDIAC regulators. SHIELD Regulators. They decrease the Recharge Delay. I...
- by Meeko Fent - at 2014.11.24 03:07:00
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44. Where is the MinScout? - in Feedback/Requests [original thread]
What them folks said. I'm a hipster. I run assaults, even if they are bad.
- by Meeko Fent - at 2014.11.22 05:01:00
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45. assault combat rifle - in Feedback/Requests [original thread]
0/10
- by Meeko Fent - at 2014.11.22 04:43:00
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46. [Suggestion] Change Objective location in GRF Domination - in Feedback/Requests [original thread]
Kensai Dragon wrote: I think it's fine for 'some' objectives to reinforce particular styles of game play, the issue is when the only one available is completely closed off to all but one style. Maybe this (moving A to B) can be done in a hotfix...
- by Meeko Fent - at 2014.11.22 02:27:00
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47. [Suggestion] Change Objective location in GRF Domination - in Feedback/Requests [original thread]
The Caldari Production Facility also has this issue, especially on Dom. The entire team just piles into the control room w/ one or two logi's slapping frisbees and needles around, and the rest just ALL heavies. Sometimes theres a few Proto Salts....
- by Meeko Fent - at 2014.11.22 02:23:00
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48. Sticky:[Feedback] HP Modules and Strafe Speed - in Feedback/Requests [original thread]
Can we stop applying EVELogic to DUST? Please? I'm sure the Army's strategy and gear it uses is different in use and philosophy then The navy. Infantry troops and tanks=/= Battleships.
- by Meeko Fent - at 2014.11.20 06:14:00
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49. Sticky:[Feedback] HP Modules and Strafe Speed - in Feedback/Requests [original thread]
Jadd Hatchen wrote: CCP Rattati wrote: P.S. Medium speeds may get shaken up in light of the Assault HP boost , Logistics may get a speed boost, Commandos as well, Assault speed reduction, all very small. Okay first you state the issue and...
- by Meeko Fent - at 2014.11.20 06:11:00
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50. Matchmaking Discussion. Again. - in Feedback/Requests [original thread]
Dasch Bamp.
- by Meeko Fent - at 2014.11.19 01:35:00
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51. Needle Changes Will Hurt the Game. - in Feedback/Requests [original thread]
Jack McReady wrote: Kevall Longstride wrote: Removal of exploitable/griefing mechanic > than retention of lore. Needlef'ing is an extremely annoying place to find yourself and must be eliminated. It's not the perfect solution and needs ...
- by Meeko Fent - at 2014.11.19 00:03:00
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52. Remove Aim Assist from PC. - in Feedback/Requests [original thread]
Why are we making PC at endgame? Isn't that the interesting part? The fun bit that we all want to play? Hiding the part of the game that's supposed to be the best behind a skill wall only beatable with a KB/M is like hiding the steak behind a w...
- by Meeko Fent - at 2014.11.18 23:57:00
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53. [Echo] HMG Heat Buildup (Nerf my weapon please.) - in Feedback/Requests [original thread]
Sounds... Sound.
- by Meeko Fent - at 2014.11.18 05:52:00
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54. Bolt Rifle - in Feedback/Requests [original thread]
We need a huge content injection soon. Mainly in heavy and vehicle content, and in Amarr and Minmatar racial gear.
- by Meeko Fent - at 2014.11.16 19:00:00
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55. The Gallente Assault skill should reduce the hipfire box - in Feedback/Requests [original thread]
Arkena Wyrnspire wrote: I've traded deaths with lots of hitscan weapons. It's lag. Yup. Lagz
- by Meeko Fent - at 2014.11.16 18:38:00
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56. Tank BPO - in Feedback/Requests [original thread]
Alaika Arbosa wrote: Luk Manag wrote: TooMany Names AlreadyTaken wrote: That would encourage tank spam, and believe me, you DON'T want that to happen. I do want to see tank spam. I want to see more Tank vs. Tank action. Mostly I see ta...
- by Meeko Fent - at 2014.11.16 04:58:00
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57. Sticky:[Data Insights] Rifles and Balancing Methodology - in Feedback/Requests [original thread]
Gah, that red line on the graph looks like its wiggling!
- by Meeko Fent - at 2014.11.13 22:22:00
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58. PC ISK. It was never passive. - in Feedback/Requests [original thread]
Yeah... No.
- by Meeko Fent - at 2014.11.13 22:21:00
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59. Why is there no Assault Assault Rifle? - in Feedback/Requests [original thread]
Bradric Banewolf wrote: A better question is why do the tactical variant rifles perform like garbage while the Scrambler rifles are awesome? Burst assault rifle and tactical assault rifle variant have really crap hit detection. With the scrambl...
- by Meeko Fent - at 2014.11.13 04:56:00
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60. Sidearms have gotten out of control - in Feedback/Requests [original thread]
Are you a scout? Are you complaining that a Bolter OHK'd you one a headshot? Are you make some of this Up, like OHKing most suits? Then I think you may be wrong. A Bolter, or a Breach Flay, from my observations, only kill a scout or a very po...
- by Meeko Fent - at 2014.11.12 05:12:00
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