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181. (Feedback) Fitting Kinetic Catalyzers on a Matari scout - in Feedback/Requests [original thread]
Garth Mandra wrote: KAGEHOSHI Horned Wolf wrote: Would prefer if light frames got a CPU/PG buff This. Light frames need work in general. Fix them and fitting kin cats may not be an issue. Yup.
- by Meeko Fent - at 2013.11.21 23:06:00
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182. Light Aerial Assault Vehicle - in Feedback/Requests [original thread]
Stats? I would really guess with numbers. I can guess characteristics. FAST. Really fast. LAV level EHP. Lock-on type weaponry. Countermeasures. That's all I can callout.
- by Meeko Fent - at 2013.11.21 23:05:00
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183. Tie active scanners to your suit's scan precision. - in Feedback/Requests [original thread]
Meow do et. nao.
- by Meeko Fent - at 2013.11.21 23:05:00
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184. [Discussion] Hit Detection is Great; Tone back Aim Assist? - in Feedback/Requests [original thread]
KA24DERT wrote: Meeko Fent wrote: KA24DERT wrote: CLONE117 wrote: well it looks like mouse/keyboard do great at sniping. Nope. The current mouse implementation has a habit of ignoring fine input. Getting a headshot on even a still ...
- by Meeko Fent - at 2013.11.21 23:02:00
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185. We all know logistics will be getting something done... - in Feedback/Requests [original thread]
Jammer Jalapeno wrote: Summ Dude wrote: I just don't get why a support suit would need more module slots than an assault suit. Like, why does that even make sense? Shouldn't the [assault suit be able to have more damage, hp, and slightly m...
- by Meeko Fent - at 2013.11.21 22:30:00
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186. [Discussion] Hit Detection is Great; Tone back Aim Assist? - in Feedback/Requests [original thread]
KA24DERT wrote: CLONE117 wrote: well it looks like mouse/keyboard do great at sniping. Nope. The current mouse implementation has a habit of ignoring fine input. Getting a headshot on even a still target takes a few sweeps across their m...
- by Meeko Fent - at 2013.11.21 22:14:00
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187. Give Logis Carbines to use - in Feedback/Requests [original thread]
Mobius Kaethis wrote: Adding assault bonuses that actually fit the role would certainly boost their usage over logis but I think the racial bonuses would have to be just right to make it happen. As such I would like to propose the following rac...
- by Meeko Fent - at 2013.11.21 17:34:00
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188. We all know logistics will be getting something done... - in Feedback/Requests [original thread]
Mirror Assault and Logi stats+Slots and replace dumb rep bonus for Equipment based bonus. Logis being able to fit 1100 HP while still keeping 3 advanced equipment ain't balanced. Particularly when the other 2 med frames max out at 900. The side...
- by Meeko Fent - at 2013.11.21 17:30:00
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189. Why are assaults complaining so much? C - in Feedback/Requests [original thread]
Shinobi MumyoSakanagare ZaShigurui wrote: Clearly ANOTHER pro-scout thread . You can always tell from the wording . True, even if they do NEED a buff, they could just make one thread and crusade for what they need on that thread.
- by Meeko Fent - at 2013.11.21 17:07:00
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190. Why are assaults complaining so much? C - in Feedback/Requests [original thread]
Aeon Amadi wrote: Thing is, Scouts and Heavies aren't being touched until they get all of their racial variants (and rightly so). The problem lies with the fact that, being in the same frame category, logistics are far better than Assaults in a...
- by Meeko Fent - at 2013.11.21 17:06:00
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191. Why are assaults complaining so much? C - in Feedback/Requests [original thread]
DeadlyAztec11 wrote: Logi>Assault>Sentinel>Scout>Commando Just saying, in terms of kill potential. Yup. Sentinel needs a weapon that is better at locking an area down, A new Heavy is needed as an attack heavy, and the HMG needs ...
- by Meeko Fent - at 2013.11.21 17:05:00
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192. [Discussion] Hit Detection is Great; Tone back Aim Assist? - in Feedback/Requests [original thread]
Vell0cet wrote: AA isn't the problem. The problem is that the weapons have been balanced around sh*tty hit detection, which has mostly been fixed. They need to nerf damage on a few weapons that are OP right now (probably the upcoming rifles too...
- by Meeko Fent - at 2013.11.21 16:46:00
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193. [Discussion] Hit Detection is Great; Tone back Aim Assist? - in Feedback/Requests [original thread]
medomai grey wrote: Meeko Fent wrote: medomai grey wrote: We don't have aim friction, only aim adhesion. Also toning down aim assist won't really address the short TTK. *cough*Both*cough* "Autoaim" doesn't Lock on target
Only w...
- by Meeko Fent - at 2013.11.21 16:39:00
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194. please can we have a few training maps where we can test our weapons :) - in Feedback/Requests [original thread]
Testing Range..... Its coming. Wen? We don't know, but CCP has said its on their backlog of their "Get DUST Kool List"
- by Meeko Fent - at 2013.11.20 06:18:00
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195. [REQUEST] Doors we can open/close - in Feedback/Requests [original thread]
Close the blastdoors on level C3! Would be funsauce for that underground segments and for the big Pyramid like socket. Just need for it to be bug-free so people don't just morph through your Blastdoors.
- by Meeko Fent - at 2013.11.20 06:17:00
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196. The Ruining Of The Art Of Sniping (Please Stop!) - in Feedback/Requests [original thread]
Ynvger wrote: Quote: Definitely expected much hate from the CoD shoebox fighters... Which if we lost some of those types of players I wouldn't weep lol. Snipers and Logis.... Hell all these classes minus brainless assault make this game ...
- by Meeko Fent - at 2013.11.20 02:11:00
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197. REQUEST. RIOT SHEILDS!! - in Feedback/Requests [original thread]
Said before
- by Meeko Fent - at 2013.11.19 22:11:00
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198. Please make vehicle turrets shoot what I am aiming at when the vehicle is moving... - in Feedback/Requests [original thread]
Bug. When you fire a missile the missile continues to move in the direction the vehicle is moving (I.e. Your shooting perpindicular to your dropship, the missile both heads out perpindicular to the DS, but also copying the DSs movement. If the s...
- by Meeko Fent - at 2013.11.19 04:15:00
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199. [Request] Carbines for sidearms - in Feedback/Requests [original thread]
Alena Ventrallis wrote: Logis need their light weapon. The problem is they are required to fit weapons, and since they are meant for lots of equipment, they can field basically proto everything, making them better than assaults. Solution: requ...
- by Meeko Fent - at 2013.11.18 14:26:00
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200. Reactive Plates discussion - in Feedback/Requests [original thread]
DeadlyAztec11 wrote: Bro, all I know is that a repper is useless if you don't live through the fight to benefit from it. Those extra 40 have saved my buns from being taken so many times, it will surprise you how many times I have 10 or less po...
- by Meeko Fent - at 2013.11.18 03:35:00
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