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781. [Suggestion] Assault Rifle Revamp - in Feedback/Requests [original thread]
While several people do want the AR changed, this is a bit too much. Like I've said in most threads about the AR, its TTK is fine. To me at least, it just throws plasma so far, it raises the question, why use another longer ranged gun?
- by Meeko Fent - at 2013.08.18 14:48:00
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782. [FEEDBACK / SUGGESTION] Heavies need a rethink. - in Feedback/Requests [original thread]
Dimitri Rascolovitch wrote: Rogue Saint wrote: Dimitri Rascolovitch wrote: in the description of the heavy suit, it says that it is capable of withstanding concentrated small arms fire, last time i checked, light weapons such as ARs and s...
- by Meeko Fent - at 2013.08.18 14:43:00
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783. Game Mode: Land Grab - in Feedback/Requests [original thread]
Yes please. Mother Base!
- by Meeko Fent - at 2013.08.18 03:15:00
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784. [Request] Remove the Vehicle Near-Death "Fire" Damage - in Feedback/Requests [original thread]
Hmm. Good point. I agree with you.
- by Meeko Fent - at 2013.08.18 02:28:00
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785. (Request) For details on patch 1.4 - in Feedback/Requests [original thread]
RINON114 wrote: Why are people still asking for this kind of information? You're not going to get it any sooner than CCP being ready to make an official announcement. They've been very good to let us know what should be in it, and that should b...
- by Meeko Fent - at 2013.08.18 02:26:00
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786. Friendly Fire, TKers, and Bounties? - in Feedback/Requests [original thread]
^^^True. But as Ren said, it prob needs to be a different game mode at first, till most everybody is used to it. Progressive switch BACK to FF. That's right kids, we used to have FF in pubs.
- by Meeko Fent - at 2013.08.18 02:22:00
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787. Test range/custom matches - in Feedback/Requests [original thread]
+1. I hear CCP is planning something like this.
- by Meeko Fent - at 2013.08.17 23:11:00
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788. [Feedback] CCP's choice of starter fits make the game look boring - in Feedback/Requests [original thread]
Indeed. More diversity in MIL equals more diversity at proto.
- by Meeko Fent - at 2013.08.17 23:02:00
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789. (Request) For details on patch 1.4 - in Feedback/Requests [original thread]
Yup. Tell us please? That way we can know what to expect!
- by Meeko Fent - at 2013.08.17 22:57:00
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790. what does 5% reduction to weapon feedback damage per level mean? - in Feedback/Requests [original thread]
Lillica Deathdealer wrote: Reduction to damage from weapons like the scrambler rifle and laser rifle when they overheat. You might be thinking, "Well thats lame, those aren't even heavy weapons. Why have that on a heavy suit?" Rest assured, the...
- by Meeko Fent - at 2013.08.17 20:39:00
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791. OP-BROKE-FIX-WTF?!? - in Feedback/Requests [original thread]
Midas Fool wrote: Meeko Fent wrote: Do what the MGS lore does. Anybody not qualified for Vehicle or weapon usage gets locked from using the equipment. TacNet is to SOP as Corps are to the PMC's. tl;dr, If somebody doesn't have the skil...
- by Meeko Fent - at 2013.08.17 20:33:00
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792. Assault logistics - in Feedback/Requests [original thread]
Meeko Fent wrote: Meeko Fent wrote: No. Give the logis the Hi/Lo slot layout of their assault counter parts, and give them a blanket bonus to equipment i.e. 3 percent to CPU reduction of equipment. I agree with my self. I agree too.
- by Meeko Fent - at 2013.08.17 20:28:00
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793. Recommended Alterations To Burst Assault Rifle - in Feedback/Requests [original thread]
5 shot burst. Range in between reg AR and TAR. Keep damage. Da.
- by Meeko Fent - at 2013.08.17 20:14:00
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794. [FEEDBACK / SUGGESTION] Heavies need a rethink. - in Feedback/Requests [original thread]
So, a fool who's never played heavies want to duguise a FG nerf thread under the guise of rethinking the heavy. FG's have alpha. Rails have DPS. Balanced. Heavies slower then tanks. Balanced. Heavies take full damage from small arms. Balance...
- by Meeko Fent - at 2013.08.17 19:48:00
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795. [request] new engineering equipment for logi players - in Feedback/Requests [original thread]
Saw thread name. Thought of ME. Deployable shields would be nice.
- by Meeko Fent - at 2013.08.17 19:26:00
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796. marauders comin back with 1.5? - in Feedback/Requests [original thread]
Sgt Buttscratch wrote: Meeko Fent wrote: I WANT MY SAGGY BACK! http://fattylane.files.wordpress.com/2011/10/back_boobs_01.jpg You sir, are a sick man.
- by Meeko Fent - at 2013.08.17 14:12:00
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797. Why should I ever use the Scrambler Rifle? A couple of Fixes suggsted. - in Feedback/Requests [original thread]
Arkena Wyrnspire wrote: The scrambler rifle is an excellent and well-balanced weapon. It does not need a buff, and it does not need a nerf. The only thing that might be worth changing is the overheat on the assault variant. Yep.
- by Meeko Fent - at 2013.08.17 14:08:00
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798. OP-BROKE-FIX-WTF?!? - in Feedback/Requests [original thread]
Do what the MGS lore does. Anybody not qualified for Vehicle or weapon usage gets locked from using the equipment. TacNet is to SOP as Corps are to the PMC's. tl;dr, If somebody doesn't have the skills to use a vehicle, then they can't be in...
- by Meeko Fent - at 2013.08.17 05:08:00
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799. [PETITION] SO CCP START WORKING ON PVE AGAIN - in Feedback/Requests [original thread]
PvE is something we need soon.
- by Meeko Fent - at 2013.08.17 02:44:00
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800. marauders comin back with 1.5? - in Feedback/Requests [original thread]
I WANT MY SAGGY BACK!
- by Meeko Fent - at 2013.08.17 01:35:00
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