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421. Making a MLT Scrambler Rifle and adding a lower assault variant (stats) - in Feedback/Requests [original thread]
More militia everything. Just, do it. A simple stat change, removal of skill req.s, and reduce price. Simple. I think.
- by Meeko Fent - at 2013.10.04 16:03:00
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422. where did the heavies and scouts go? - in Feedback/Requests [original thread]
Because they are useless. AR Med frame beats all.
- by Meeko Fent - at 2013.10.04 15:54:00
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423. VR Training. - in Feedback/Requests [original thread]
Just do it already. Let us into a blank white room for Vehicle flight testing, with sets of targets with HP like 100, 200, 400, 600, 800, 1000 and so on amounts of health, and vehicles with health like 2000 and 3000, 4000, 5000, 6000, and 7000. ...
- by Meeko Fent - at 2013.09.30 15:43:00
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424. [SUGGESTION] Active Sprint Module - in Feedback/Requests [original thread]
So, a button to increase the effects of pressing a button? Why not a sprint enhancer that increases sprint speed until stamina is down to half? Simpler, less menu confusion, and performs the same function.
- by Meeko Fent - at 2013.09.30 04:05:00
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425. [Request] Heavy weapon: Amarr plasma flamethrower - in Feedback/Requests [original thread]
KAGEHOSHI Horned Wolf wrote: Meeko Fent wrote: Fire is plasma. So, argueing over whether or not it should shoot plasma or fire. It's the same thing, only with temperatures differing. Nope, ionization is the defining characteristic of ...
- by Meeko Fent - at 2013.09.30 00:23:00
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426. [Request] Training Grounds game mode - in Feedback/Requests [original thread]
Why do we need to balance training? Otherwise, do it.
- by Meeko Fent - at 2013.09.29 22:31:00
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427. Balancing DUST 514's Weaponry: The Assault Rifle - in Feedback/Requests [original thread]
Summ Dude wrote: Meeko Fent wrote: No. Just did the DPS math on them, and 490 DPS with the same accuracy as now is the definition of OP. It shouldn't be this accurate even with the current DPS, and this new stats is 65 DPS faster at kill...
- by Meeko Fent - at 2013.09.29 21:00:00
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428. Request: Give vehicles invincibility time when just spawning in. - in Feedback/Requests [original thread]
Seeth Mensch wrote: What are you talking about; infantry aren't invulnerable when spawning. I have been murdered many, many times before the black even lets up on the screen. And, yes, I know that if you move your invisibility goes away. The...
- by Meeko Fent - at 2013.09.29 20:31:00
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429. Switch Plasma and Rail damage - in Feedback/Requests [original thread]
That's how it is already. Go see the Dev blog about weapon profiles.
- by Meeko Fent - at 2013.09.29 20:08:00
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430. [Request] Better dropsuit specialization skill bonuses - in Feedback/Requests [original thread]
Summ Dude wrote: Meeko Fent wrote: Read the first paragraph. Liked it, except the Gallente Assault bonus should be like a unrelated bonus, however appreciable bonus. Like max ammo, or optimal range for blaster hybrids. Or damage mod effi...
- by Meeko Fent - at 2013.09.29 18:47:00
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431. [Request] Better dropsuit specialization skill bonuses - in Feedback/Requests [original thread]
Read the first paragraph. Liked it, except the Gallente Assault bonus should be like a unrelated bonus, however appreciable bonus. Like max ammo, or optimal range for blaster hybrids. Or damage mod efficency Because relegating the ten percent...
- by Meeko Fent - at 2013.09.29 16:30:00
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432. Balancing DUST 514's Weaponry: The Assault Rifle - in Feedback/Requests [original thread]
No. Just did the DPS math on them, and 490 DPS with the same accuracy as now is the definition of OP. It shouldn't be this accurate even with the current DPS, and this new stats is 65 DPS faster at killing. Bump recoil and nerf accuracy mode...
- by Meeko Fent - at 2013.09.29 16:14:00
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433. When you add anti personnel mines... - in Feedback/Requests [original thread]
I'll give you a like just for the last line. Because most of us aren't the FREAK OUT BECAUSE A FIX WASNT PUT IN crowd. Most of us are, like you said, appreciative of the work the Devs are doing.
- by Meeko Fent - at 2013.09.29 15:58:00
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434. [Request] [New Weapon]: Infantry/Vehicular Defender Missile Launcher - in Feedback/Requests [original thread]
Synbot wrote: Btw, I changed a couple of stats. Godin Thekiller wrote: Shouldn't the PROTO missile be called the Lai Dai defender Missile? Think you for pointing that out, I was thinking Ishukone for some reason. Godin Thekiller wrote:...
- by Meeko Fent - at 2013.09.29 15:46:00
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435. I just figured out how to re-balance the assault FG - in Feedback/Requests [original thread]
Lazy Scumbag wrote: How would the ammo count work? Pretty small carry capacity seems unfriendly toward fractional fire and wasting a shot for 25% dmg Mmk then. One more bullet per clip then. Ta-da. I agree with the OP too. Lower the d...
- by Meeko Fent - at 2013.09.29 15:35:00
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436. How about passive Camouflage? - in Feedback/Requests [original thread]
Cosgar wrote: I've been saying this for months. Don't make it a module either, just make it a scout ability. Yep. Infact, the desc. for the scout already says it does this. Now make it really do that.
- by Meeko Fent - at 2013.09.29 15:28:00
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437. [Feedback] Filling out light AV weapons (Minmatar & Amarr) - in Feedback/Requests [original thread]
Nice ideas. First nice OP I've seen in a bit. Plas one to you
- by Meeko Fent - at 2013.09.29 15:21:00
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438. [Feedback] MAtchmaking (again) - in Feedback/Requests [original thread]
Melchiah ARANeAE wrote: A few nights ago I was in a full squad of six all on our own on a map. No one else on our team. No one on their team. For the whole match. That really shouldn't happen. Through my time in 1.4, I've gotten only one of ...
- by Meeko Fent - at 2013.09.29 06:19:00
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439. [Request] [New Weapon]: Infantry/Vehicular Defender Missile Launcher - in Feedback/Requests [original thread]
Indeed. I think it should be a much shorter lock time, considering the speed in which swarms travel, and be like a anti swarm swarm. Makes having anything to do with vehicles besides killing them and driving useful. Standard AV fit with thes...
- by Meeko Fent - at 2013.09.29 06:13:00
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440. [Feedback] MAtchmaking (again) - in Feedback/Requests [original thread]
KING CHECKMATE wrote: Meeko Fent wrote: 6 to 4. Could be worse. Pre 1.4, it was ALL Pubstomps. Lately, I seem to have a really good time. Mostly 1.0 or better matches. Again, could be better. Well i must say i do agree with you...
- by Meeko Fent - at 2013.09.29 03:21:00
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