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261. CPM input request: Logistics & Support. - in Feedback/Requests [original thread]
Adipem Nothi wrote: Gyn Wallace wrote: Why should stealth get to be the bargain instead of detection? I don't know that this is a reasonable premise, Gyn Wallace. Stealth isn't getting a bargain as running around in a 400HP Scout Suit is ...
- by Meee One - at 2015.02.26 07:06:00
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262. Optional bonus to cal logi idea! - in Feedback/Requests [original thread]
Balamob wrote: Add 1 meter per level on range of nanite injectors or even better, give injectors range and the cal logi a bonus to it. PTT: Let revived teamates move their camera when they are revived, that can help a lot on the use of nanite ...
- by Meee One - at 2015.02.24 03:30:00
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263. CPM input request: Logistics & Support. - in Feedback/Requests [original thread]
One Eyed King wrote: @Meee One. Logis were overperforming as slayers, that is what got them into trouble, not that they were killing anyone at all. All suits should have some viability with shooting other players. A balanced Logi should be ab...
- by Meee One - at 2015.02.24 03:26:00
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264. CPM input request: Logistics & Support. - in Feedback/Requests [original thread]
Don't forget,a logistics repping is a logistics not shooting. Even if they are latched onto a fully healed ally. Logistics got in trouble for shooting,now players want to punish them for repping. It's absolutely stupid. It's getting to the p...
- by Meee One - at 2015.02.23 23:59:00
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265. CPM input request: Logistics & Support. - in Feedback/Requests [original thread]
Mad Syringe wrote: Well, I proposed a relatively long period of constant repping (1min) that should be enough to fight of several incoing mercs (more than 2-3). If you play the overheated tool right, you would have even better chances to fight ...
- by Meee One - at 2015.02.23 23:48:00
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266. CPM input request: Logistics & Support. - in Feedback/Requests [original thread]
Dementia Maniaclease wrote: Cass Caul wrote: - Caldari Logistics: +10% to nanohive maximum nanites and +5% to supply rate and repair amount per level. and +2% to active scan angle per level. and 5% to repair amount per leveland +2 to maxim...
- by Meee One - at 2015.02.23 23:36:00
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267. CPM input request: Logistics & Support. - in Feedback/Requests [original thread]
Adipem Nothi wrote: Hi Mr Goo, I suspect that my goals and your goals are more intimately connected than you realize. OP Heavy/Logi blobs and OP GalLogi scans are two very goods reasons why not to buff the Logistics class, and the Logistics cl...
- by Meee One - at 2015.02.23 23:34:00
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268. CPM input request: Logistics & Support. - in Feedback/Requests [original thread]
Mister Goo wrote: Adipem Nothi wrote: I came here to try to solve a problem, not to play games with trolls. I don't know and don't care to know whatever it is you're getting at above. If you've something constructive to contribute, I'm all...
- by Meee One - at 2015.02.23 23:33:00
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269. [IDEA: REQUEST] Rearrange payout structure toward Winning/Losing - in Feedback/Requests [original thread]
CELESTA AUNGM wrote: "Warlords" is proving to be a very appropriate name for where the Patch-progress has brought Dust, and for what new issues are beginning to be introduced in our gameplay. A lot of EVE-Online is about the hunger for "wealth...
- by Meee One - at 2015.02.23 23:25:00
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270. Dust development for ps4 - in Feedback/Requests [original thread]
KA24DERT wrote: GLOBAL RAGE wrote: KA24DERT wrote: Actually AWS's EC2 instances are pretty famous for having terrible performance and IO in general, especially for their smaller instances. It's so bad they actually started advertising "F...
- by Meee One - at 2015.02.22 16:46:00
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271. Adding Skill to using swarms - in General Discussions [original thread]
Night 5talker 514 wrote: Hey guys, I'd like to keep this constructive. Previously I have always been infantry only, but I have quietly been maxing out various vehicle skills and have begun to notice an unbalance. As an infantry guy, I love sw...
- by Meee One - at 2015.02.22 16:18:00
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272. CPM input request: Logistics & Support. - in Feedback/Requests [original thread]
Adipem Nothi wrote: el OPERATOR wrote: Dude. They're not broken. Why fix them? GA Logi scans are balanced against stealth units which no longer exist. * Cloak Active dampening bonus was substantially reduced. * Cloak Duration was substa...
- by Meee One - at 2015.02.22 14:24:00
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273. CPM input request: Logistics & Support. - in Feedback/Requests [original thread]
Ryanjr TUG wrote: el OPERATOR wrote: Page 40 something wrote: https://forums.dust514.com/default.aspx?g=posts&t=177251&find=unread Yeah. Because this conversation never happened and after it you didn't continue trying ...
- by Meee One - at 2015.02.22 14:02:00
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274. CPM input request: Logistics & Support. - in Feedback/Requests [original thread]
el OPERATOR wrote: Just because the thread isn't littered with blue tags doesn't mean no one worthwhile is listening, just that they haven't responded. Active scans are fine, GalLogi bonuses are fine and Scouts (by and large) are fine. Don't ...
- by Meee One - at 2015.02.22 14:00:00
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275. CPM input request: Logistics & Support. - in Feedback/Requests [original thread]
el OPERATOR wrote: Meee One wrote: Adipem Nothi wrote: Ok! Have some tentative numbers for you. Assumption GA Logi bonus to Active Scanner Precision replaced by Active Scanner Cooldown. Active Scanner Overhaul 46 dB Scanners --->...
- by Meee One - at 2015.02.22 00:15:00
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276. CPM input request: Logistics & Support. - in Feedback/Requests [original thread]
Adipem Nothi wrote: Ok! Have some tentative numbers for you. Assumption GA Logi bonus to Active Scanner Precision replaced by Active Scanner Cooldown. Active Scanner Overhaul 46 dB Scanners ---> 40dB: Commando beats w/1 cmp damp, Heavy...
- by Meee One - at 2015.02.21 19:00:00
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277. CPM input request: Logistics & Support. - in Feedback/Requests [original thread]
Adipem Nothi wrote: Meee One wrote: These players often get upset about being scanned while flanking,preventing sneak attacks AKA what scanners were meant to do. I appreciate your earlier feedback. It hadn't occurred to me that no other G...
- by Meee One - at 2015.02.21 15:28:00
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278. Add heat mechanics to the repair tool - in Feedback/Requests [original thread]
Derpty Derp wrote: tritan abbattere wrote: If you think the rep tool is overpowered because it dose not have a Overheat that's because your not trying to kill the logi when you see a lighting bolt effect hitting the rep target. If you focus...
- by Meee One - at 2015.02.21 15:01:00
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279. CPM input request: Logistics & Support. - in Feedback/Requests [original thread]
RedBleach LeSanglant wrote: Wow. Honestly I had no idea that this was a thing. Seriously? CCP wants 90% of the players to be Assault and Logi? I could deal with fewer scouts - they annoy the hell out of me (and gank me to no end) - but fewer ...
- by Meee One - at 2015.02.21 02:41:00
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280. CPM input request: Logistics & Support. - in Feedback/Requests [original thread]
RedBleach LeSanglant wrote: Meee One wrote: RedBleach LeSanglant wrote: Is it possible to love you more? I doubt it - You are nailing this discussion right now! "Where does CCP see the Logi Role" is the perfect question because we don't...
- by Meee One - at 2015.02.21 02:18:00
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