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581. What will cost more? Market Agent or a Repec? - in General Discussions [original thread]
DEZKA DIABLO wrote: If their smart both will be cheap but buying the agent makes everything cheap so something like 20000 aur each if you bought a agent and 40000 for respec if not so respec only cost ten but agent cost ten or respec costs twen...
- by Meee One - at 2014.11.03 07:53:00
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582. Oh damn I am slow to catch on! When did... - in General Discussions [original thread]
CommanderBolt wrote: When did the Minmatar Assault go from 5 highs 2 lows to 4 and 4!? Ive been looking for a new Troll Cannon suit, I have been using the Amarr assault for a laugh with 5 kin cats but my god you can get 10.8 M/S out of a Minma...
- by Meee One - at 2014.11.02 15:26:00
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583. CPM input request: Logistics & Support. - in Feedback/Requests [original thread]
Z3dog wrote: Is anyone else concerned about the nanite injector in 1.9 being opt-in instead of opt-out for team revives? Most players probably won't consider using it unless they are ISK poor. Vets will probably never use it. And newer playe...
- by Meee One - at 2014.11.02 15:11:00
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584. Deleted and Re-installed - in General Discussions [original thread]
V1RONXSS wrote: "Just reinstall windows" (c) Step 1:Delete system32 Done
- by Meee One - at 2014.11.02 14:40:00
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585. Is it just me or... - in General Discussions [original thread]
Louis Domi wrote: Surprising that the cal faciities would be a place where Cal gear would not be the best option(Cal= longish range, Cal facilities= best for CQC...) Well,if its any consolation long range weapons thrive in the Gal research fa...
- by Meee One - at 2014.11.02 14:37:00
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586. CPM input request: Logistics & Support. - in Feedback/Requests [original thread]
TRULY ELITE wrote: Any chance you can buff the rep hives to a 40,60,80 approach. I don't get think this will create unbalance as a rep tool can do this with higher HP/s and unlimited. K-17D Nanohives 20 -> 40 Allotek Nanohives (R) 40 -> 6...
- by Meee One - at 2014.11.02 14:25:00
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587. CPM input request: Logistics & Support. - in Feedback/Requests [original thread]
Cross Atu wrote: RKKR wrote: Cross Atu wrote: Iteration 3 is up, current revision includes the new native armor rep stats. This iteration should be considered in draft form until after the 1.9 patch has been deployed and we have further o...
- by Meee One - at 2014.11.01 12:36:00
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588. I'm torn and just don't know what to do . - in General Discussions [original thread]
Shinobi MumyoSakanagare ZaShigurui wrote: Meee One wrote: Actually,imho the nano bonus is fantastic. What's half assed is: -scouts have the same equipment as a Cal logi basic,yet keep all weapons and stats. -cal logis have less equipment f...
- by Meee One - at 2014.11.01 11:56:00
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589. I'm torn and just don't know what to do . - in General Discussions [original thread]
Shinobi MumyoSakanagare ZaShigurui wrote: Meee One wrote: The only problem(s) with the Cal logi are: -slow speed -deployables run out too fast -cpu reduction Maybe if Callogis could slowly regenerate nanohives... Or +1 deployable carried...
- by Meee One - at 2014.11.01 11:28:00
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590. Black Eagle should be light suit variant... - in Feedback/Requests [original thread]
Teeee Bone wrote: Instead of the pilot idea, make it into a commando style suit, with two light weapon slots and one grenade slot with no equipment slot. Should look like this... Light Commando A-1 2 light weapons, 1 grenade, 1 high, 1 low Lig...
- by Meee One - at 2014.10.31 12:08:00
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591. So I'm glad to see the sniper rifle nerf worked - in General Discussions [original thread]
Atiim wrote: May we see a picture of who you were fighting? DarthPlagueis TheWise wrote: Of course you'll come up with some convoluted reason why it's not an easy fix. It's not an easy fix because there's nothing to fix. CCP is aware of ...
- by Meee One - at 2014.10.31 11:55:00
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592. Sticky:[Feedback] - Dropsuit Native Armor Repair - in Feedback/Requests [original thread]
Alena Ventrallis wrote: 'After playing with some Gallente fits, I agree with Sgt. Kirk on increasing Gallente reps, perhaps even by 1.5hp/s. As their primary tank and defining feature, they should be head and shoulders above the rest of the dro...
- by Meee One - at 2014.10.31 11:44:00
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593. mr. musturd sightings 3.0 - in General Discussions [original thread]
I saw mr musturd. And i would have owned him too if it wasn't for the weapon swap glitch. It pulled out my rep tool mid-fire. I was using the IoP btw.
- by Meee One - at 2014.10.31 11:35:00
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594. I'm torn and just don't know what to do . - in General Discussions [original thread]
The only problem(s) with the Cal logi are: -slow speed -deployables run out too fast -cpu reduction Maybe if Callogis could slowly regenerate nanohives... Or +1 deployable carried per level class bonus. This would benefit Amarr and Cal logis ...
- by Meee One - at 2014.10.31 11:12:00
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595. Minmatar scout is OP!!! NERF!!! - in General Discussions [original thread]
Spectral Clone wrote: Now that I have got your attention, please have a look at a minmatar scout in real life: http://imgur.com/gallery/RGQUi Old school krang. +1 I nostalgia'd
- by Meee One - at 2014.10.31 11:02:00
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596. Rattati when do you think we'll get post level 5 skills? - in Feedback/Requests [original thread]
Ripley Riley wrote: CCP Rattati wrote: Yeah, exactly, maybe even requiring a combination of skills - Expertise and then Mastery. This is fun to brainstorm about. Weaponry skills would be nice. I would love a skill that further increases my ...
- by Meee One - at 2014.10.30 15:22:00
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597. Rattati when do you think we'll get post level 5 skills? - in Feedback/Requests [original thread]
CCP Rattati wrote: Bright Cloud wrote: Maybe add another skill at the end of the skilltree? Something like this progression: Operation>Proficency>Fitting optimisation>Expertise Expertise could be used for stuff like bigger clip si...
- by Meee One - at 2014.10.30 15:16:00
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598. A good way to distinguish between scouts & assaults. - in General Discussions [original thread]
rithu wrote: How about we give the assault dropsuit a 20% to WP from kills? i.e, 60 WP for a kill & 72 WP for headshot. Also give the scout -10% WP gained from kill i.e, 45 WP & +10% WP gained from hacking. This was scouts will be hacki...
- by Meee One - at 2014.10.30 15:12:00
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599. A question about Assault Suit Bonuses - in General Discussions [original thread]
Atiim wrote: Meee One wrote: Haerr wrote: So here is the question, do you feel that Assault Suits should have Hard Value bonuses, like the Amarr and Minmatar does, or would you rather that they had Soft Value bonuses, like the Gallente do...
- by Meee One - at 2014.10.30 15:02:00
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600. If a amarr fatty was... - in General Discussions [original thread]
Bright Steel wrote: Meee One wrote: Breakin Stuff wrote: Meee One wrote: Bright Steel wrote: Standing in front of you pissed because you didn't call her back, who would you want beside you??? A vengeful KN wielding Min scout. /thr...
- by Meee One - at 2014.10.30 14:49:00
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