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1181. Rattati, Let's talk about OBs... - in General Discussions [original thread]
CCP Rattati wrote: I couldn't agree more, will discuss internally. Would be up for doubling it even. 6 man squads should have to work hard for it, not just have one logi, and it should be almost impossible to solo. "just have one logi"? That...
- by Meee One - at 2014.07.02 08:07:00
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1182. The HP difference between assaults and scouts need to increase - in General Discussions [original thread]
Cat Merc wrote: It's really that simple. The HP difference between the gk0 scout and assault is 130. So what do scouts get for that HP?: Complete EWAR superiority = Harder to detect and can see people through walls more easily
Superior ...
- by Meee One - at 2014.07.02 07:47:00
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1183. Getting fed up... - in Feedback/Requests [original thread]
Bojo The Mighty wrote: Meee One wrote: TL;DR NURF DEM SLOTZ. lolno,CCP has stated there will be modules that further increase equipment efficiency and logistics is future proofed for that. And scouts are occupying assaults role better tha...
- by Meee One - at 2014.06.15 00:56:00
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1184. CCP has successfully re-enslaved the Minmatar... - in General Discussions [original thread]
The logistics Minmatar anyway. How? Ponder this: What does the Min logistics get a bonus to? Armor repair tools. Which races armor tank? Gal and Amarr Which races repair rate is supposed to make it not need external repair? Gal Which races...
- by Meee One - at 2014.06.15 00:50:00
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1185. Getting fed up... - in Feedback/Requests [original thread]
Bojo The Mighty wrote: Martin0 Brancaleone wrote: You fail to see the problem. The problem is not that logis don't have a sidearm, that is perfectly fine. The problem is not that scouts have 2 equip slots, they had them in closed beta too. ...
- by Meee One - at 2014.06.15 00:32:00
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1186. Getting fed up... - in Feedback/Requests [original thread]
Martin0 Brancaleone wrote: Bojo The Mighty wrote: Meee One wrote: Bojo The Mighty wrote: I think the problem is the m in mk.0 that really should be a g EDIT: Scouts don't sacrifice a sidearm for 2 EQ slots Logis have 3 therefore the ...
- by Meee One - at 2014.06.15 00:14:00
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1187. Getting fed up... - in Feedback/Requests [original thread]
Bojo The Mighty wrote: Meee One wrote: Bojo The Mighty wrote: I think the problem is the m in mk.0 that really should be a g EDIT: Scouts don't sacrifice a sidearm for 2 EQ slots Logis have 3 therefore the sacrifice must occur. About...
- by Meee One - at 2014.06.14 20:04:00
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1188. [Feedback/Request] Basic frames & specializations: differentation & cost - in Feedback/Requests [original thread]
KAGEHOSHI Horned Wolf wrote: [Specializations] When Uprising 1.0 launched, I made this thread , basically the point was this: The logistics and now the commando dropsuit are the only examples of specialization done right as of now. The logis...
- by Meee One - at 2014.06.14 10:34:00
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1189. Getting fed up... - in Feedback/Requests [original thread]
shaman oga wrote: Logi need a new slot layout to help you play with lower tier logi and be in par with other suit of your same tier level. Another thing is the bonus on equipments, it's too restrictive, all the medium frames (logi and assaults...
- by Meee One - at 2014.06.14 10:04:00
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1190. Getting fed up... - in Feedback/Requests [original thread]
Martin0 Brancaleone wrote: Okay, i played a few games and realized that my standard fit gallente logi, compared to a standard-fit Gallente Scout: -Have LESS hp (10 or so) -Is slower (by a lot) -Have a much bigger hitbox -Is a lot easier to scan...
- by Meee One - at 2014.06.14 09:58:00
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1191. Armor Ideologies: Reward and Punishment - in Feedback/Requests [original thread]
Mordecai Sanguine wrote: Personnally i'd like to see some "native" bonus on suits. (it's not "per level" but included in every suits (STD /adv / pro)) These bonus are "small" but they would reward people playing the "playstyle" of their suits w...
- by Meee One - at 2014.06.14 09:39:00
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1192. some thoughts - in Feedback/Requests [original thread]
DeathwindRising wrote: i need with some thoughts ive been having. theyre mainly about the four races and how they could be made to make a little more sense in terms of following their eve online racial characteristics. some if these may need th...
- by Meee One - at 2014.06.14 09:00:00
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1193. Getting fed up... - in Feedback/Requests [original thread]
Martin0 Brancaleone wrote: I have been a logi from..umh... forever more or less and i agree that with scouts having 2 equip slots logis needs a bit more hp (still less that assaults) or more speed (same as assaults). The problem is evident wit...
- by Meee One - at 2014.06.14 08:42:00
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1194. Getting fed up... - in Feedback/Requests [original thread]
Bojo The Mighty wrote: I think the problem is the m in mk.0 that really should be a g EDIT: Scouts don't sacrifice a sidearm for 2 EQ slots Logis have 3 therefore the sacrifice must occur. About you're moronic statement (see underlined). ...
- by Meee One - at 2014.06.14 08:38:00
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1195. STOP STEALING MY EFFING KILLS!!!!! - in General Discussions [original thread]
Alaika Arbosa wrote: Sinboto Simmons wrote: I always said it should be the guy who does the most damage that gets the kill. No, he should get Top Damage, Final Blow should be the one who got the final blow and all involved panties shoul...
- by Meee One - at 2014.06.14 08:22:00
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1196. Heavy Buff Please - in General Discussions [original thread]
TheDarthMa94 wrote: Please CCP, buff the jumping height of the heavy. Its ridiculous i got stuck in a very small hole that all suit can get out but when you in a heavy suit its impossible. +1 Although it is funny to see a hulking death mac...
- by Meee One - at 2014.06.14 08:16:00
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1197. Assault buffs? - in General Discussions [original thread]
Buwaro Draemon wrote: Module bonuses: -Amarr gets a 2% bonus to armor plate hp per level -Caldari gets a 2%-3% shield extender hp per level -Gallente gets a 2% armor repair efficacy bonus per level -Minmatar gets a 3% bonus to everything shield...
- by Meee One - at 2014.06.14 08:11:00
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1198. FUXKIG KANE AND HIS INSIDERS KNOWING OF GAME DEAD!!!! - in General Discussions [original thread]
Ice JJ Fish wrote: KANE DID THAT TO THE COMMUNITY!!! CLACKS IN THE MIND AND PC FORCED CCP, NOW WE SUFFER ALL!!! TOLD SONY THIS KANE DID THIS THEY SAID WHAT!?!?!? NOW ISK TO KILL KANE! SEND ALL ISK HERE KANE AND WILL BE DEAD FOR THIS SUFFER!!! ...
- by Meee One - at 2014.06.14 08:01:00
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1199. So ... Heavies - in General Discussions [original thread]
Currently heavies base movement is 3m/s. Nerf it more you say? They wouldn't be able to move anymore! But there is something we can all agree on... -Heavies are fat
- by Meee One - at 2014.06.14 07:56:00
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1200. Heavies, you're not the problem, the HMG is. - in General Discussions [original thread]
Bormir1r wrote: This weapon is utterly OP. In one second you can just mow down scouts, and in two you mow down assaults. Granted the role of the heavy is to do a lot more damage but sacrifice speed, however there is too much damage. This is cer...
- by Meee One - at 2014.06.14 07:36:00
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