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981. CPM input request: Logistics & Support. - in Feedback/Requests [original thread]
Broonfondle Majikthies wrote: Personally I think there is no need to change anything. I've been a Min Logi since 1.2 and was my first role. I play as such for 70% of squad games. I can fit great equipment, decent health (with good shields to...
- by Meee One - at 2014.08.15 11:08:00
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982. buffing The front line suits - in Feedback/Requests [original thread]
Maiden selena MORTIMOR wrote: Ok so in general blue dots suck. ..and I wonder how much better they're game exp would be if the front line suits were built proper...take the amar front line it it a Armor type suit has no built in armor rep not t...
- by Meee One - at 2014.08.15 10:36:00
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983. Scout Ck.0 - in Technical Support/Bugs [original thread]
When you put your reticule on a Pro level CalScout Ck.0 Above the stats it says STD-scout. Yet if you aim down sights it says the proper suit name.
- by Meee One - at 2014.08.15 10:12:00
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984. Feedback regarding the Anti-Logi update AKA 'charlie' - in Feedback/Requests [original thread]
Being a support logi isn't easy,and i'm not talking about being a WP ***** repping someone that isn't taking damage. Or farming WP off OBs. And yet CCP through this update has made being support,in particular rep support,almost moot. Burst HMGs ...
- by Meee One - at 2014.08.15 10:04:00
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985. CPM input request: Logistics & Support. - in Feedback/Requests [original thread]
TechMechMeds wrote: SponkSponkSponk wrote: I hadn't realised that, but I agree. Combat fits only have to care about proto weapons hitting their wallet, of which generally only one costs a lot. logistics suits have the same problem, magnifie...
- by Meee One - at 2014.08.15 04:24:00
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986. CPM input request: Logistics & Support. - in Feedback/Requests [original thread]
Hawkings Greenback wrote: It's a good job that the reduction in logi speed didn't go through in HF Charlie then. I played a few matches last night ( not as a logi ) and didn't see many logi at all. I played 5 matches, all in skirmish so maybe ...
- by Meee One - at 2014.08.15 03:46:00
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987. After using the flaylock... - in Feedback/Requests [original thread]
Bormir1r wrote: What flaylock needs ( I have prof. 2 in it): 1. Increase direct damage to make more viable against vehicles. 2. Increase and Make blast radius constant for all variants (1.75m) 3. Increase Clip Size by 1 or 2. These would wor...
- by Meee One - at 2014.08.15 03:09:00
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988. CPM input request: Logistics & Support. - in Feedback/Requests [original thread]
POST charlie update: Logis are still killed first,even if a rep scout is 2 feet from them,the scout will be ignored and if the logi tries to flee they get hunted mercilessly.(Experienced over 10 times today) Logis are officially the LEAST survivi...
- by Meee One - at 2014.08.14 06:46:00
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989. After using the flaylock... - in Feedback/Requests [original thread]
Mobius Kaethis wrote: Ghost Kaisar wrote: Meee One wrote: The gun was pretty fun,the reload was smooth and the damage was nice... But i noticed some very obvious drawbacks: -The 'dumbfire' round explodes in mid flight for no apparent rea...
- by Meee One - at 2014.08.14 06:06:00
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990. After using the flaylock... - in Feedback/Requests [original thread]
Apothecary Za'ki wrote: Meee One wrote: The gun was pretty fun,the reload was smooth and the damage was nice... But i noticed some very obvious drawbacks: -The 'dumbfire' round explodes in mid flight for no apparent reason. If the reason i...
- by Meee One - at 2014.08.14 02:26:00
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991. CPM input request: Logistics & Support. - in Feedback/Requests [original thread]
Breakin Stuff wrote: Were I to change any logi bonus I would give the armor rep bonus to the gallente, given that rep speed has always been a gallente thing. I would give minmatar the scan bonus for two reasons. 1: Target painters, which scann...
- by Meee One - at 2014.08.13 13:41:00
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992. CPM input request: Logistics & Support. - in Feedback/Requests [original thread]
Breakin Stuff wrote: Due to circumstances largely out of my control, solo usually. I am speaking more from a strategic, team level. I dont really care if I get caught by a smart enemy squad and repeatedly killed. So that has no bearing on the...
- by Meee One - at 2014.08.13 13:32:00
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993. After using the flaylock... - in Feedback/Requests [original thread]
ROMULUS H3X wrote: Mobius Kaethis wrote: I feel like the largest issue with the flaylock may be its potential damage per mag. Increasing it by just one would make it have a comparable damage per mag to the scrambler pistol, the only pistol w...
- by Meee One - at 2014.08.13 13:13:00
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994. After using the flaylock... - in Feedback/Requests [original thread]
The gun was pretty fun,the reload was smooth and the damage was nice... But i noticed some very obvious drawbacks: -The 'dumbfire' round explodes in mid flight for no apparent reason. If the reason is fuel it should fly straight,then arc downwar...
- by Meee One - at 2014.08.13 01:15:00
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995. CPM input request: Logistics & Support. - in Feedback/Requests [original thread]
Straight up damage resistance would be OP. Instead explain it as a 'switch function' mode. While holding a weapon logistics would be in offense mode,0 damage reduction+0 bonuses. While holding/using an equipment logistics would be in defense...
- by Meee One - at 2014.08.13 00:39:00
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996. CPM input request: Logistics & Support. - in Feedback/Requests [original thread]
Bishop Harcourt wrote: Howdy Ya'll, Proto Minmatar logibro here. I had an idea based on what I perceived each races combat philosophy to be. Please correct me if I'm wrong. Amar: Mid range, slow moving continuous firefights. Give the (it hur...
- by Meee One - at 2014.08.13 00:14:00
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997. CPM input request: Logistics & Support. - in Feedback/Requests [original thread]
Apothecary Za'ki wrote: Meee One wrote: Cross Atu wrote: Input and feedback is being sought regarding the state of support play within Dust, and how to improve the experience and effectiveness. When responding to this thread please note ...
- by Meee One - at 2014.08.12 23:57:00
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998. CPM input request: Logistics & Support. - in Feedback/Requests [original thread]
Cross Atu wrote: Input and feedback is being sought regarding the state of support play within Dust, and how to improve the experience and effectiveness. When responding to this thread please note your primary role / primary context for use of...
- by Meee One - at 2014.08.12 12:32:00
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999. Can basic fits cost have a decrease? - in General Discussions [original thread]
Sgt Kirk wrote: They should. It would help with their appeal. it cost less SP, ISK but less health than an Assault but more health than a Logi and you do not have a specialization bonus. Maybe two equipment slots would make medium basic frame...
- by Meee One - at 2014.08.12 11:17:00
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1000. Give logistics a fitting reduction to sidearms. - in Feedback/Requests [original thread]
Jack 3enimble wrote: I don't know about the sidearm idea. Keep in mind if you're being shot at from range you want to make sure you fire back. With the changes coming to sidearms in Delta you might be gimping the logi with this ideam because yo...
- by Meee One - at 2014.08.12 10:26:00
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