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841. Request:Rep Tool healing feedback - in Feedback/Requests [original thread]
When using a rep tool,you are 100% vulnerable to anything that shoots at you. The lock on is clunky,and it takes 1 second for it to stop firing and withdraw just to be switchable another second later. That's right...it takes 2 whole seconds to dea...
- by Meee One - at 2014.03.27 08:34:00
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842. BUFF CLOAK - in Feedback/Requests [original thread]
Lightning Bolt2 wrote: Meee One wrote: Lightning Bolt2 wrote: Sana Rayya wrote: So cloak + knife doesn't really work? :( nope in my experience cloaked and fighting cloaked it doesn't work, sure your full invis while still but the r...
- by Meee One - at 2014.03.25 19:36:00
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843. request for feedback - scouts n cloaks - in Feedback/Requests [original thread]
Xaviah Reaper wrote: Play a scout with a cloak for atleast 5 games, then return here and report on how your experience has been so far! Taking advantage of the 0 requirement bug. I've come to the conclusion scouts are OP. The enemies can't k...
- by Meee One - at 2014.03.25 19:29:00
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844. BUFF CLOAK - in Feedback/Requests [original thread]
Lightning Bolt2 wrote: Sana Rayya wrote: So cloak + knife doesn't really work? :( nope in my experience cloaked and fighting cloaked it doesn't work, sure your full invis while still but the red reticule let me find a few already! You ...
- by Meee One - at 2014.03.25 19:11:00
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845. Dropsuit's Are Weird - in Feedback/Requests [original thread]
Maximus Stryker wrote: Proposed: Sentinel (prototype): Cal: 4H 1L Gal: 1H 4L Min: 3H 2L Amr: 2H 3L result = symmetrical Commando (prototype): Cal: 3H 1L Gal: 1H 3L Min: 2H 2L Amr: 2H 2L result = symmetrical Scout (prototype): Cal:...
- by Meee One - at 2014.03.24 22:55:00
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846. You should be completely invisible while... - in Feedback/Requests [original thread]
Nitrobeacon wrote: crouch-moving during cloak, I mean you'd move like a slug anyway right? Might increase the sneaking aspect of crouch, actually making it useful. Also to add, cloak field should shimmer less if you move slightly with the Dual...
- by Meee One - at 2014.03.24 22:41:00
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847. Grenades need a buff - 1.8 - in Feedback/Requests [original thread]
Nitrobeacon wrote: With the TTK increase of one point eight, its only fair that grenades get a buff, also not to mention AV grenades. I am one of those who are against grenade spam, but I do believe that a tactically thrown proto locus should i...
- by Meee One - at 2014.03.24 22:36:00
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848. Request:100% ISK refund for... - in Feedback/Requests [original thread]
Wow,you guys are idiots. I said "lost to vehicles". I didn't say "in our assets".
- by Meee One - at 2014.03.21 11:35:00
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849. Request:100% ISK refund for... - in Feedback/Requests [original thread]
All dropsuits (full fittings) lost to any vehicle during the 1.7 patch. JudgeRhadamanthus' video " Airbourne DUST - The Problem With Swarms" Which can be seen here . Proves that the average infantry (most the players) #1 AV choice was broken....
- by Meee One - at 2014.03.21 03:23:00
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850. [Request] Medium frame (basic/assault/logistics) changes - in Feedback/Requests [original thread]
FINALLY something besides "nerf da logees". As of the time of this posting +1!!!!
- by Meee One - at 2014.03.19 22:58:00
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851. [Feedback] Proposals for new slot allotments on Logistic suits - in Feedback/Requests [original thread]
Zeylon Rho wrote: Meee One wrote: You are a fool and an imbecile who uses walls of text for a simple response to give off the image of intelligence. And you are apparently blind as well. This is what logi slots are for: http://dust514.co...
- by Meee One - at 2014.03.19 08:17:00
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852. [Feedback] Proposals for new slot allotments on Logistic suits - in Feedback/Requests [original thread]
Zeylon Rho wrote: Skihids wrote: As an equipment based Logi I want to see the ADV suit of each race able to carry proto equipment and a decent eHP. I don't care so much about dealing damage as I'd rather avoid it if possible. I've currently...
- by Meee One - at 2014.03.19 02:17:00
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853. Feedback/Request:A possible assault bonus most players ignore... - in Feedback/Requests [original thread]
Sinboto Simmons wrote: Meee One wrote: Mossellia Delt wrote: Or Keep the ones that will come in 1.8 and give assault suits a built in only assault "eq" like a jump pack - see star wars battlefront dark trooper - Or Let scouts be the ...
- by Meee One - at 2014.03.16 21:53:00
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854. Feedback/Request:A possible assault bonus most players ignore... - in Feedback/Requests [original thread]
Mossellia Delt wrote: Or Keep the ones that will come in 1.8 and give assault suits a built in only assault "eq" like a jump pack - see star wars battlefront dark trooper - Or Let scouts be the mobile force they sacrifice their armor for a...
- by Meee One - at 2014.03.11 09:32:00
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855. Feedback/Request:A possible assault bonus most players ignore... - in Feedback/Requests [original thread]
With all the QQ about taking a slots from logis,assaults haven't noticed a small detail about the description of their suits. It says for each racial variant they are resistant to enemy attacks. Why do assaults not get damage resistance to match t...
- by Meee One - at 2014.03.11 08:50:00
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856. Request:Buff logistics suits in 1.8 - in Feedback/Requests [original thread]
Korvin Lomont wrote: Meee One wrote: Korvin Lomont wrote: Bendtner92 wrote: Really? Logis already have the most slots (and those extra slots means the lower health than Assaults is nullified) and are even getting buffed in 1.8 If...
- by Meee One - at 2014.03.10 15:01:00
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857. Request:Buff logistics suits in 1.8 - in Feedback/Requests [original thread]
Korvin Lomont wrote: Bendtner92 wrote: Really? Logis already have the most slots (and those extra slots means the lower health than Assaults is nullified) and are even getting buffed in 1.8 If anything they need to have the same amount...
- by Meee One - at 2014.03.10 14:34:00
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858. Request:Buff logistics suits in 1.8 - in Feedback/Requests [original thread]
Bendtner92 wrote: Really? Logis already have the most slots (and those extra slots means the lower health than Assaults is nullified) and are even getting buffed in 1.8 If anything they need to have the same amount of high and low slots a...
- by Meee One - at 2014.03.10 14:31:00
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859. Request:Buff logistics suits in 1.8 - in Feedback/Requests [original thread]
Beren Hurin wrote: Logis are getting a buff in 1.8 but not really to anything having to do with killing. They get more passive scan range, better bas hacking speed and more stamina and regen. Assaults will still have better max stamina by 25...
- by Meee One - at 2014.03.10 14:08:00
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860. Request:Buff logistics suits in 1.8 - in Feedback/Requests [original thread]
Korvin Lomont wrote: I would rather give logis more speed, honestly support players need speed to get where they are needed...and to keep up with all the front line grunts (assaults)... I would have 0 problems with this. I just wish CCP wou...
- by Meee One - at 2014.03.10 13:46:00
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