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801. Idea:A real way to fix the current cloak plague - in Feedback/Requests [original thread]
Fizzer94 wrote: Meee One wrote: Broonfondle Majikthies wrote: Meee One wrote: Broonfondle Majikthies wrote: - People have been asking for a skill to help climb ladders for months - Hacking is what a Min scout does and taking objecti...
- by Meee One - at 2014.04.04 08:08:00
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802. Idea:A real way to fix the current cloak plague - in Feedback/Requests [original thread]
Broonfondle Majikthies wrote: Meee One wrote: Broonfondle Majikthies wrote: - People have been asking for a skill to help climb ladders for months - Hacking is what a Min scout does and taking objectives is still stupidly obvious - We can...
- by Meee One - at 2014.04.04 07:30:00
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803. Remove the repair tool exp cap - in Feedback/Requests [original thread]
Boot Booter wrote: The only thing that makes sense is that if you lock to one person for an extending amount of time, you get diminishing WP.. i.e instead of hitting the cap the amount of WP slows down, probably in some parabolic fashion. But ...
- by Meee One - at 2014.04.04 07:24:00
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804. Idea:A real way to fix the current cloak plague - in Feedback/Requests [original thread]
Broonfondle Majikthies wrote: - People have been asking for a skill to help climb ladders for months - Hacking is what a Min scout does and taking objectives is still stupidly obvious - We can't do this anyway Cloak doesn't make you immune to ...
- by Meee One - at 2014.04.04 07:19:00
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805. Idea:A real way to fix the current cloak plague - in Feedback/Requests [original thread]
1)Lock all actions while cloak is in effect such as: -Climbing ladders -Hacking -Switching gear And do not allow the cloak to be engaged when taking damage. Until it is manually deactivated. This would be the simplest most effective measure. -or-...
- by Meee One - at 2014.04.04 06:26:00
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806. Remove the repair tool exp cap - in Feedback/Requests [original thread]
Soraya Xel wrote: Even with the cap, healer logis have a disproportionately high WP value compared to other players. I don't see a huge problem with the cap at this time. If healer logis are ever undervalued in WP, they can always nudge the cap...
- by Meee One - at 2014.04.04 02:56:00
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807. Remove the repair tool exp cap - in Feedback/Requests [original thread]
Odigos Ellinas wrote: Meee One wrote: Odigos Ellinas wrote: +1 Remove the cut instead you can do one of this: a) remove guardian war points from OB (i still see 5 ppl reping the SL when he drops the OB) b)limited guardian war points fro...
- by Meee One - at 2014.04.03 22:55:00
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808. Remove the repair tool exp cap - in Feedback/Requests [original thread]
Odigos Ellinas wrote: +1 Remove the cut instead you can do one of this: a) remove guardian war points from OB (i still see 5 ppl reping the SL when he drops the OB) b)limited guardian war points from OB only to 1 person. Other idea for preve...
- by Meee One - at 2014.04.03 19:01:00
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809. Request:Limit scouts to sidearms - in Feedback/Requests [original thread]
Odigos Ellinas wrote: Pls ppl remember when the assault logi was a thing?? Ppl where saying the same for them "only sidearms for logi". How did they fix it ?? With the bonuses. How they will fix the assault scout ??? wtiht the bonuses. Again be...
- by Meee One - at 2014.04.03 02:05:00
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810. Request:Limit scouts to sidearms - in Feedback/Requests [original thread]
m621 zma wrote: Meee One wrote: Heavy -Heavy weapon slot,sidearm slot -or- 2x light weapon slots Medium+ assault- Light weapon slot,sidearm slot Medium logistics- Light weapon slot Light-Light weapon slot, sidearm slot Why do scouts get ...
- by Meee One - at 2014.04.03 01:57:00
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811. Request:Limit scouts to sidearms - in Feedback/Requests [original thread]
Maken Tosch wrote: So you want to prohibit scouts from using a sniper rifle? Is that it? Shotguns then rapid switch to a SMG....is more the current problem.
- by Meee One - at 2014.04.02 05:54:00
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812. Feedback:1.8 changes - in Feedback/Requests [original thread]
Nocturnal Soul wrote: The laser rifle op, dude I don't know if you haven't notice but the thing overheats, it's only able to do 1 vs 1 and you have to drop 2.7 million to even take on multiple targets. I'm sorry but I can't just sit back and le...
- by Meee One - at 2014.04.02 05:11:00
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813. Feedback:1.8 changes - in Feedback/Requests [original thread]
Dunce Masterson wrote: in my opinion it was a mistake for the dust 514 team to make the rail rifle in the first place as they already had the sniper rifle in the game to represent rail tech. in that regard the laser rifle is the Amarr beam las...
- by Meee One - at 2014.04.02 05:00:00
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814. Feedback:1.8 changes - in Feedback/Requests [original thread]
Dunce Masterson wrote: Meee One wrote: These are my opinions about various 1.8 changes,this isn't a full list,just a list of the most obvious changes. Lasers: -These were always OP as well,they only suffered in CQC which made 0 sense. -Now...
- by Meee One - at 2014.04.02 04:10:00
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815. Feedback:1.8 changes - in Feedback/Requests [original thread]
Odigos Ellinas wrote: I agree an all except the Laser and the shields. Laser are still no actual threat CQC. As a new minmatar logi and former gallant logi like you i can say the minmatar logi is a well balanced dropsuite.You can have the same...
- by Meee One - at 2014.04.02 03:44:00
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816. Feedback:1.8 changes - in Feedback/Requests [original thread]
Double post.
- by Meee One - at 2014.04.02 03:42:00
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817. Request:Limit scouts to sidearms - in Feedback/Requests [original thread]
Heavy -Heavy weapon slot,sidearm slot -or- 2x light weapon slots Medium+ assault- Light weapon slot,sidearm slot Medium logistics- Light weapon slot Light-Light weapon slot, sidearm slot Why do scouts get 2 weapon slots? I mean seriously,logis...
- by Meee One - at 2014.04.02 00:45:00
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818. Would it make sense to increase isk payout depending on the type wi... - in Feedback/Requests [original thread]
You want more incentive to redline farm? Because that's all this vet favoring idea would do.
- by Meee One - at 2014.04.02 00:13:00
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819. Feedback:1.8 changes - in Feedback/Requests [original thread]
These are my opinions about various 1.8 changes,this isn't a full list,just a list of the most obvious changes. Damage mods: -These were nerfed for good reason,and the stacking penalty is still a good thing,even with the lowered values. -Player...
- by Meee One - at 2014.04.01 15:31:00
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820. Request:Allow logistics to see cloaked units - in Feedback/Requests [original thread]
Odigos Ellinas wrote: -1 The problem with the cloak is not the visibility but the glitches and bugs that need to be fixed. The major problem i see is that they can cloak,go full defense modules (armor plates,shield extenders), and weapon at the...
- by Meee One - at 2014.04.01 03:44:00
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