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Jaysin 011584
Scorpions At War
90
|
Posted - 2012.09.10 09:27:00 -
[1] - Quote
tapping R2 should respond faster, tap 3X cycle to third weapon.
walking up slopes is very difficult maybe smooth that out (maybe make it an upgrade)
grenades need to be a little bit more consistent (throw one at your feet next one 10 meters away)
spawn locations cancel if enemy is to close or randomize ( data uplinks lock out until enemy moves away)
Dropship rocks to much when struck with swarm launcher( maybe after shields are gone make it shift when hit but shields should dampen the impact from any weapon)
Also with the dropships other seats should be able to shot with their own weapon and/or repair
Bleedout meter and distance of downed friendly ( so as to see if you can make it)
Vehicle drops should be pointed out on the map instead of right on your character
Mercenary headquarters- bring squad into one Merc HQ
Custom button config, i now like crouch to be R3 and would like to switch melee and change stance( need a prone as well)
Vehicle controls just like walking-Left stick--Accelerate/Brake=Right stick turn--Left/Right
HIP turn sensitivity separate from AIM sensitivity
Increase turn speed for both hip and aim sensitivity
Need to be able to jump while sprinting (maybe even a charged jump hold and jump higher-if upgraded)
CPU and PG fractions need a red number to the right if exceeded (EXP: CPU 148/124 -24 ) ( PG 58/38 -20 ) Do not restart hack if someone starts to help ( one blue dot started and stopped like 5X restarting it each time)
Make minimap read a smaller radius( things look close on minimap the you realize it is like 50 meters away and it looks like 3 meters on the minimap)
Nanite injection maybe give the downed friendly a radius instead of right on there bodies (where they died)
Pick-up equipment like data uplink and nanohive so as to relocate it.
LETS GET THIS GOING LOTS OF REPLIES + KEEP IT NICE SO THEY WILL LISTEN JUST SUGGESTIONS NOT BASHING IT IS A BETA REMEMBER THAT |
Jaysin 011584
Scorpions At War
90
|
Posted - 2012.09.10 10:11:00 -
[2] - Quote
Nicolas DelValle wrote:I don't like how if even one of the irrelevant things from a loadout is missing that it makes the loadout completely invalid. It's not like if I removed that piece of equipment that I wouldn't be able to use the loadout anyway.
Unless you have no more copies of the dropsuit itself or both weapons slots are empty, a loadout shouldn't be invalidated. Although, there probably should be a warning that the loadout is missing pieces.
By the way press start and you can purchase more of what is needed in the market place. EVEN IN GAME. |
The Last Shepherd
Villore Sec Ops Gallente Federation
4
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Posted - 2012.09.10 10:16:00 -
[3] - Quote
all sounds good except I like that the injection has to go into the character, would seem silly to inject near them lol |
Jaysin 011584
Scorpions At War
90
|
Posted - 2012.09.10 10:27:00 -
[4] - Quote
I'd say your character moves to the body to inject it but you dont have to be so specific with the controls in a hectic battlefield.
one more thing, trying to revive a body that has been blown away from its original death location and it glitches. |
Jaysin 011584
Scorpions At War
90
|
Posted - 2012.09.10 22:07:00 -
[5] - Quote
BlacMage wrote:HUNTER 6-1 wrote:Is there ANY possible way ccp could make it so only people from my squad can drive another squad mates vehicle so other players on you're team can't just steal your vehicles?? It costs people money to get them and it's rather unfair for some moron to just run up and steal what he didn't earn. Just have it locked to the person who spawned it with the option for others to hack it (like the enemy can do now). If a buddy wants to take it he can after hacking which would give the original spawner the time to jump in and drive off if he did not want anyone else drivng. If original spawner jumps in then is could unlock so that all squad mates or team mates can jump is as gunner or shot gun seat.
another good idea maybe make team hack a little faster
also you should be able to kick blue dots out of vehicles so as to let squad in instead of random non-firing blue dot
also can AV grenades still explode so as to damage infantry |
Codyrules35 Badass
L.O.T.I.S. Legacy Rising
94
|
Posted - 2012.09.11 20:23:00 -
[6] - Quote
There should be a limit to how many HAVs or dropships can deploy on the battlefield on certain game modes such as on ambush and the conquest maps so there's no vehicle overkill. but keep the amount of LAVs unlimited as they are mostly only used to transport yourself and other troops on the battlefield.
We should be able to sell salvaged gear and vehicles that we collect on the battlefield for ISK.
We should also be able to put away our vehicles that we currently have on the battlefield in case if for example, you have a LAV that you bought on the marketplace that is more expensive then some of the others with upgraded vehicle modules on it deployed on the battlefield, then somebody decides to take an HAV on the battlefield and you want to confront them with your HAV and put your LAV away back in your inventory, you should be able to do this.
A suggestion for how to kick blue dots out of your vehicle is that when you are in your vehicle, if you press the button that you use to call in vehicles (right on the D-pad) it pulls up who is in your vehicle and if you want to either kick or ban them from your current vehicle you are in. |
Jaysin 011584
Scorpions At War
90
|
Posted - 2012.09.12 07:42:00 -
[7] - Quote
Or instead of driver having to kick people out it should prioritize squad member and spawner of HAV,Dropship, or LAV
If codyrules35 calls in a tank then his squad members kick out blue dots if they get in and if he gets out and i am driving when he gets in or switches seats it moves me or kicks out a blue dot.
And the Dropship if a squad member wants to shot the turret then it moves blue dots off because if my squad mate calls in a Dropship it is so we can shot for him.
If a friendly runs off with a vehicle if spawner tries to call for it (in the call vehicle menu) then it kicks them out and delivers vehicle to spawner weather it drives back or delivery ship picks it up and brings it back or it disappears and delivery ship brings your vehicle(preferred so it doesn't get destroyed) . but if spawner wants a new one, and leave that one for whoever has it then they should be able to choose that as well.
Also Dropships, LAV's and HAV's need a tracking alert if someone is locking on or if they fire a locked swarm of missiles( maybe make it a module or a skill) just like Tanks, jets and choppers have in modern time.
And there should be some kind of counter measures similar to flares, and IR smoke.( maybe an upgrade or a module)
Instead of random salvaged items you should have to loot the bodies of downed soldiers. So you can retrieve your stuff or ransack other merchandise. Then be able to use it or sell it in the market place.
Also if you take an enemy vehicle there should be a way to put that in you inventory and return to the battlefield. Then sell it in the marketplace for ISK if desired. (to add insult to injury)
You should be able to select an objective for your squad to attack/defend and have it multiply points earned near that objective. (you done it already..thumbs up)
Points should multiply until you die because you are conserving resources by not dying.
Team chat- there should be a way to put team chat PUSH TO TALK and squad chat to CHAT ON so as not to muddy up the mic
I hope in the full game it will be possible to group up multiple squads before deployment
I also hope you integrate a deployment kind of like MAG where you queue up for a game that has enough room for your group. so more often than not you are starting a round not hoping in one already in progress |
Codyrules35 Badass
L.O.T.I.S. Legacy Rising
94
|
Posted - 2012.09.13 00:20:00 -
[8] - Quote
I think we should get some reward such as more SP in a match if we are the top squad. this would encourage people to work together as a squad a lot more often and would raise competition among players creating a more dynamic experience in dust. |
Mavado V Noriega
SyNergy Gaming
2283
|
Posted - 2012.09.13 03:36:00 -
[9] - Quote
Codyrules35 Badass wrote:There should be a limit to how many HAVs or dropships can deploy on the battlefield on certain game modes such as on ambush and the conquest maps so there's no vehicle overkill. but keep the amount of LAVs unlimited as they are mostly only used to transport yourself and other troops on the battlefield.
We should be able to sell salvaged gear and vehicles that we collect on the battlefield for ISK.
We should also be able to put away our vehicles that we currently have on the battlefield in case if for example, you have a LAV that you bought on the marketplace that is more expensive then some of the others with upgraded vehicle modules on it deployed on the battlefield, then somebody decides to take an HAV on the battlefield and you want to confront them with your HAV and put your LAV away back in your inventory, you should be able to do this.
A suggestion for how to kick blue dots out of your vehicle is that when you are in your vehicle, if you press the button that you use to call in vehicles (right on the D-pad) it pulls up who is in your vehicle and if you want to either kick or ban them from your current vehicle you are in.
when u start puttin in hard limits u start limiting possible tactics +1 btw OP |
Remnants 281
1
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Posted - 2012.09.13 06:54:00 -
[10] - Quote
One thing is you should at least always get Skill points no matter what.. If i play a game and get raped, and died a bunch of times one should at least get some skill points.. Zero points is a freaking joke..
and another thing.. why can a team pull out 12 tanks, that isnt fair at all. You should only be able to pull out 2 and if the other team pulls out 2 then the number should increase. Playing against 12 tanks is a joke and shouldnt happen |
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Codyrules35 Badass
L.O.T.I.S. Legacy Rising
94
|
Posted - 2012.09.13 21:13:00 -
[11] - Quote
Completely agree with you remnants its crazy people can have that many HAVs on the battlefield at the same time! i think that on team deathmatch you should only to be able to call at least 3-4 tanks on the battlefield and have only 2 dropships during team deathmatch. |
Codyrules35 Badass
L.O.T.I.S. Legacy Rising
94
|
Posted - 2012.09.13 21:17:00 -
[12] - Quote
Mavado V Noriega wrote:Codyrules35 Badass wrote:There should be a limit to how many HAVs or dropships can deploy on the battlefield on certain game modes such as on ambush and the conquest maps so there's no vehicle overkill. but keep the amount of LAVs unlimited as they are mostly only used to transport yourself and other troops on the battlefield.
We should be able to sell salvaged gear and vehicles that we collect on the battlefield for ISK.
We should also be able to put away our vehicles that we currently have on the battlefield in case if for example, you have a LAV that you bought on the marketplace that is more expensive then some of the others with upgraded vehicle modules on it deployed on the battlefield, then somebody decides to take an HAV on the battlefield and you want to confront them with your HAV and put your LAV away back in your inventory, you should be able to do this.
A suggestion for how to kick blue dots out of your vehicle is that when you are in your vehicle, if you press the button that you use to call in vehicles (right on the D-pad) it pulls up who is in your vehicle and if you want to either kick or ban them from your current vehicle you are in. when u start puttin in hard limits u start limiting possible tactics +1 btw OP
not really because having a crazy amount of tanks like 6-10 or 4 dropships, is just overkill and there is actually no room for tactics because you would be just camping in the tanks with pretty much no interaction with your squad |
Codyrules35 Badass
L.O.T.I.S. Legacy Rising
94
|
Posted - 2012.09.15 01:53:00 -
[13] - Quote
I love this game already in beta but one thing about the corporations i hope that you make a certain deployment method to where everybody in the clan (more than 1 squad) can join a battle and work together. |
colonel deadshot
Algintal Core Gallente Federation
3
|
Posted - 2012.09.15 19:45:00 -
[14] - Quote
I think it would be cool if they put a heavy air unit in like a fighter jet or something because there is a heavy and light ground and only one air unit the drop-ship and it isn't really that maneuverable and so it would e cool if they put a jet in so you could provided stronger ariel support. Also when a vehicle is destroyed it should do damage to ground units especially drop ships (and jets if they where to put them in) so it blows up and if it falls on a unit it crushes them for ground vehicles it could cause damage to nearby troops because of shrapnel. |
Codyrules35 Badass
L.O.T.I.S. Legacy Rising
94
|
Posted - 2012.09.16 03:09:00 -
[15] - Quote
They are going to add gunships in the next bulid i think so that should be interesting |
colonel deadshot
Algintal Core Gallente Federation
3
|
Posted - 2012.09.16 03:32:00 -
[16] - Quote
niiiice!!!! |
Codyrules35 Badass
L.O.T.I.S. Legacy Rising
94
|
Posted - 2012.09.16 03:41:00 -
[17] - Quote
In the beta or full game we should be able to give money or transfer ISK funds to other squadmates that we know so we can work together because lets say if jaysin has over 5 million ISK he doesn't have anything to spend on because he just wants to level up. Since i have leveled up highly in vehicles he could give he several million ISK and we could work together as squad more efficiently and that money isn't just sitting there rotting in his inventory . |
RedBleach
50
|
Posted - 2012.09.16 07:08:00 -
[18] - Quote
I like most of the ideas. Your title should be better organized. When the devs scroll though they will not see what you wish, that is your list. I would suggest you take each item, as monotonous as it may be, and post each request separately. That way every idea has its own support or disagreement and discussion. Much like a [BUG] post that only addresses one bug at a time. Your requests should be done one at a time.
It make it easier for CCP to read, catalog, and collect votes about them. If you wan the change take the time to separate each issue.
That said, I like many of your ideas. However, Dust is complex as are the controls. The tapping R2 should be quicker and cleaner.
But grenades, they work with your momentum. Sprinting, walking, standing still, and backing up will each give you a consistent throw, experiment with it. It takes time to get used to the controls.
To all REPLYING, make your request separate, and don't add new requests to a thread - it garbles the cataloging and your idea may not be heard. |
Jaysin 011584
Scorpions At War
90
|
Posted - 2012.09.16 08:44:00 -
[19] - Quote
i Figured categorizing it in one big wishlist would make a bigger impact rather than a million different threads |
Codyrules35 Badass
L.O.T.I.S. Legacy Rising
94
|
Posted - 2012.09.16 17:43:00 -
[20] - Quote
Yeah if we were to make a bunch of different threads it would just make some of the requests harder to find and if they were to just see some of the ideas all piled together on one thread, they would read some of them and maybe consider a majority of them instead of making one thread about an idea and then no one replies to it and it gets lost in the millions of threads that are mostly just people making stupid careless remarks about the game. |
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colonel deadshot
Algintal Core Gallente Federation
3
|
Posted - 2012.09.17 04:14:00 -
[21] - Quote
agreed |
Codyrules35 Badass
L.O.T.I.S. Legacy Rising
94
|
Posted - 2012.09.17 19:48:00 -
[22] - Quote
I think that we should be able to have counter measures or detection systems to when we are flying a dropship around so that at least we can defend ourselves from them some how without just using shield modules. it would really help pilots out also if we were to hear when we are being locked on to so that we can get to a safe place in the air or land somewhere cause it honestly doesn't make sense that this game is supposed to be in the future and we have such technology now in real life for air vehicles. |
Codyrules35 Badass
L.O.T.I.S. Legacy Rising
94
|
Posted - 2012.09.19 20:20:00 -
[23] - Quote
I think that we should be able to give ISK to other squad mates or people we know so that we can work together to get to deploy more vehicles for our squad. |
Dane Stark
Golgotha Group
178
|
Posted - 2012.09.20 01:06:00 -
[24] - Quote
Jaysin 011584 wrote:i Figured categorizing it in one big wishlist would make a bigger impact rather than a million different threads
Not sure about request lists but CCP has actually asked for individual threads for bugs...not sure if they want the same for suggestions or not but your OP is good and I agree with just about all of it. Nice post! |
SAW-Codyrules35
0
|
Posted - 2012.09.25 02:19:00 -
[25] - Quote
We should be able to spawn in with our squad members side by side on the map, no matter where we are on the when we are in an ambush map |
SAW-Codyrules35
0
|
Posted - 2012.09.28 12:50:00 -
[26] - Quote
I hope that when we do have corps up in the next build next week that, within the clan we can assign roles to people in the clan so we can work better as a team and most of the corp information they said on the developer blog be out to |
Codyrules35 Badass
L.O.T.I.S. Legacy Rising
94
|
Posted - 2012.10.03 20:29:00 -
[27] - Quote
We should be able to buy all the blueprint militia dropsuits with aurum |
Jaysin 011584
Scorpions At War
90
|
Posted - 2012.10.03 21:21:00 -
[28] - Quote
even MAG suits
Each class should have A RAVEN, VALOR, SVER suit Like assault RAVEN or SVER or VALOR Logi- RAVEN or SVER or VALOR Scout-RAVEN or SVER or VALOR Heavy-RAVEN or SVER or VALOR
So we can rep the faction we were in MAG |
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