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61. [FEEDBACK] Large Turret Damage Type - in Feedback/Requests [original thread]
Racro 01 Arifistan wrote: Brotherband wrote: That reload time for the large missile launcher is brutal. I think that you would see less rail spamming if the missile launchers had a shorter reload time or a clip as stated by harpyja. as a ...
- by Lorhak Gannarsein - at 2014.07.10 09:19:00
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62. [FEEDBACK] Large Turret Damage Type - in Feedback/Requests [original thread]
Bojo The Mighty wrote: Small rail does 77/66 S/A damage on vehicles That should be on there as well I don't use those, so I didn't know. That said it might be intended? I know Pythons shred my Gunnlogi, even when I'm hardened - I shudder to t...
- by Lorhak Gannarsein - at 2014.07.10 08:50:00
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63. Hotfix Charlie - Update - in Feedback/Requests [original thread]
Shinobi MumyoSakanagare ZaShigurui wrote: B-F M wrote: Check out the fit I posted, it's totally viable, has just under 500eHP while still maintaining vastly above average situational awareness, speed, damage and a low profile. They are ra...
- by Lorhak Gannarsein - at 2014.07.10 02:02:00
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64. Hotfix Charlie - Update - in Feedback/Requests [original thread]
P14GU3 wrote: Lorhak Gannarsein wrote: KAGEHOSHI Horned Wolf wrote: Also, might be beating a dead horse, but I really think the Amarr logi should keep the sidearm and not gain the equipment, it would be a fair tradeoff for having less equ...
- by Lorhak Gannarsein - at 2014.07.10 01:39:00
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65. Hotfix Charlie - Update - in Feedback/Requests [original thread]
Iron Wolf Saber wrote: Eko Sol wrote: WE DON'T WANT MORE EQUIPMENT AND MODULE SLOTS. We want our god damn Side Arm. You are CPM. You are supposed to support the masses whether you agree or not. Fight for us and not your warped sense of appe...
- by Lorhak Gannarsein - at 2014.07.10 01:33:00
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66. Hotfix Charlie - Update - in Feedback/Requests [original thread]
KAGEHOSHI Horned Wolf wrote: Also, might be beating a dead horse, but I really think the Amarr logi should keep the sidearm and not gain the equipment, it would be a fair tradeoff for having less equipment than other logis, and thus balanced. I...
- by Lorhak Gannarsein - at 2014.07.10 01:10:00
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67. Hotfix Charlie - Update - in Feedback/Requests [original thread]
ratamaq doc wrote: CCP Rattati wrote: ratamaq doc wrote: Removing the A Logis sidearm?? Please no! Who is asking for this? This was the best part of this suit and the only reason I skilled it. What is it taking away from? Not the Amarr As...
- by Lorhak Gannarsein - at 2014.07.10 00:56:00
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68. Hotfix Charlie - Update - in Feedback/Requests [original thread]
I don't really mind having seven slots on my Amarr Logi, though I would like a fourth equipment. But if the cost of that (of either of those) is my sidearm, I don't want it. My sidearm is only valuable in niche situations, and offers a point o...
- by Lorhak Gannarsein - at 2014.07.10 00:37:00
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69. [FEEDBACK] Large Turret Damage Type - in Feedback/Requests [original thread]
CCP Rattati wrote: CCP Rattati wrote: It is on our list ...for Charlie Just wanted to remind you :)
- by Lorhak Gannarsein - at 2014.07.10 00:12:00
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70. What if we gave Logis the same slot count across tiers - in Feedback/Requests [original thread]
I have one potential issue with this: shield suits and fitting mods. Now, I'm not sure offhand but my gut feeling is that with fitting mods in the equation a shield suit can have a vastly superior tank than armour suits, in a way that armour suit...
- by Lorhak Gannarsein - at 2014.07.10 00:02:00
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71. CCP, Fix Collision Damage! - in Feedback/Requests [original thread]
I watched Jason have a headfirst collision with a Sica yesterday. It insta-died.
- by Lorhak Gannarsein - at 2014.07.09 23:53:00
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72. (feedback) shield tanks - in Feedback/Requests [original thread]
Protip: if you're running anything but a particle cannon or an MLT rail you're a bad. If you need to tell me why, you're not keeping up with the meta and are, therefore, a bad.
- by Lorhak Gannarsein - at 2014.07.09 08:06:00
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73. (feedback) shield tanks - in Feedback/Requests [original thread]
Benjamin Ciscko wrote: I killed Jason Pearson's Ion maddy in an ambush earlier he tried to recall but my missiles were too fast for him :) I thought he vied to never blaster stomp ambush again? Shield Missiles still trump armor blasters. Side ...
- by Lorhak Gannarsein - at 2014.07.09 01:13:00
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74. vehicle only gamemode - in Feedback/Requests [original thread]
Atiim wrote: This is most likely a troll thread aiming to make a parody of decision to remove vehicles from 'Ambush', but since I've got some time on my hands, I'll humor you anyways. 1.) What good reason do you have for it's creation? (No, si...
- by Lorhak Gannarsein - at 2014.07.07 15:39:00
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75. vehicle vehicle vehicle - in Feedback/Requests [original thread]
RE: the team thing and that you can't find people to man your guns, squad up. And do it with other pilots.
- by Lorhak Gannarsein - at 2014.07.07 04:56:00
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76. [Request for Rattati] Rethinking Acceleration - in Feedback/Requests [original thread]
Adipem Nothi wrote: Lorhak Gannarsein wrote: 1. I didn't think the bunny hopping broke the hit detection though? I thought it was just a cheap and nasty way of breaking an opponent's aim. It tends to hurt more than it helps in rifle v rifle ...
- by Lorhak Gannarsein - at 2014.07.05 23:04:00
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77. Supply depots should restock equipment automatically. - in Feedback/Requests [original thread]
They used to. Not sure why it changed.
- by Lorhak Gannarsein - at 2014.07.05 16:23:00
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78. [Request for Rattati] Rethinking Acceleration - in Feedback/Requests [original thread]
I didn't think the bunny hopping broke the hit detection though? I thought it was just a cheap and nasty way of breaking an opponent's aim. It tends to hurt more than it helps in rifle v rifle strafe battles at least. And when you say 'rapid dire...
- by Lorhak Gannarsein - at 2014.07.05 16:22:00
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79. Shield heavys need a inderect buff - in Feedback/Requests [original thread]
I agree that a flat bonus seems kind of pointless; a non-penalised bonus awarded by the repper or perhaps a burst of 200% to all aspects of regen (delay and HP/s) would be better IMO. Preferably something that's fire+forget, to actually different...
- by Lorhak Gannarsein - at 2014.07.05 15:44:00
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80. [FEEDBACK] Large Turret Damage Type - in Feedback/Requests [original thread]
buuuump
- by Lorhak Gannarsein - at 2014.07.05 15:42:00
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