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161. A General Idea For Specialist HAVs - in Feedback/Requests [original thread]
Takahashi Kashuken wrote: Wont happen We had the Sagris and Surya and they have never come back Asking infantry to use teamwork let alone 3 of them to use AV is a top joke, they cant use teamwork and consistantly throw a militia swarm launc...
- by Lorhak Gannarsein - at 2014.06.22 11:32:00
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162. A General Idea For Specialist HAVs - in Feedback/Requests [original thread]
I'm not really a fan of recommending new modules; I'm even a bit iffy of new control schemes let alone total reworks like Capacitor would require. At the moment I'm really trying to work out how Marauders and Enforcers could be reintroduced into ...
- by Lorhak Gannarsein - at 2014.06.22 10:00:00
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163. A General Idea For Specialist HAVs - in Feedback/Requests [original thread]
Infantry < Marauders < Enforcers < Infantry, and Basic HAVs can be fitted to slot in anywhere. Essentially what I'm thinking is make Marauders a hyper-durable hull, in the order of 2-3x as durable as a traditional HAV. Balance by separa...
- by Lorhak Gannarsein - at 2014.06.22 08:22:00
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164. V.A.M.S.G. we need it now! - in Feedback/Requests [original thread]
Should I come in my tank or my protosuit? Or my protosuit inside my tank?
- by Lorhak Gannarsein - at 2014.06.22 08:05:00
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165. rail tanks overrr heat too fast - in Feedback/Requests [original thread]
No they're good now. Fit better, aim properly, manage your heat. Enjoy not overheating on the third shot and get good.
- by Lorhak Gannarsein - at 2014.06.22 08:04:00
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166. [Idea] Assault HMG buff / Normal and Burst HMG nerf - in Feedback/Requests [original thread]
I like this idea. The HMG is a bit extreme at the moment. The AssHMG could probably do with a bit of a damage tweak also IMO; its low damage isn't really justified by its marginally increased range, and I don't think an RoF range buff would cut it...
- by Lorhak Gannarsein - at 2014.06.22 00:43:00
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167. Why dont you just delete vehicles? - in Feedback/Requests [original thread]
Sequal Rise wrote: As an infantry player who went through uprising 1.0 till now, I'm really happy to see you tankers complaining about dying Indeed, I think tanks are in a good place now, even though I agree that they dont have enough choice ...
- by Lorhak Gannarsein - at 2014.06.21 13:17:00
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168. Check Cal scouts please - in Feedback/Requests [original thread]
Cal scouts are the beneficiaries of a variety of effects making them challenging to kill; first is their high strafe speeds; Gallente and Amarr don't have a similar problem as often thanks to the frequency with which they're tanked with traditiona...
- by Lorhak Gannarsein - at 2014.06.21 13:07:00
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169. large railguns were needed too hard - in Feedback/Requests [original thread]
Mortedeamor wrote: Benjamin Ciscko wrote: Lorhak Gannarsein wrote: Railgun is awesome now. Take the time to line up your shots. Don't rely on DPS anymore. Fit for tank, not gank. Outlasting the enemy is absolutely possible now with the re...
- by Lorhak Gannarsein - at 2014.06.21 01:51:00
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170. Hotfix Charlie Sidearms (spreadsheet inside) - in Feedback/Requests [original thread]
Fox Gaden wrote: The SMG and the Scrambler Pistol are balanced with each other. The SMG is more popular because the Scrambler Pistol requires you to be a good shot to realize its potential. Pistols are meant to be Skill Shot weapons. The MagSe...
- by Lorhak Gannarsein - at 2014.06.20 15:26:00
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171. ccp rattati save us from lav's - in Feedback/Requests [original thread]
Tebu Gan wrote: Lorhak Gannarsein wrote: DEAD-EYE-KILLER wrote: Wow tankers are such selfish players. Yes, we're selfish because all you infantry idiots are too impatient to share your cars, so you have to prevent us from actually play...
- by Lorhak Gannarsein - at 2014.06.20 15:14:00
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172. CCP stop tanks hearing too much - in Feedback/Requests [original thread]
taxi bastard wrote: from what i understand tankers hear de cloaking and laying of RE. if your using stealth to approach a tank heavy you don't want the game to be given away by uncloaking noise. also if your trying to lay 3 RE and the tan...
- by Lorhak Gannarsein - at 2014.06.20 14:03:00
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173. ccp rattati save us from lav's - in Feedback/Requests [original thread]
DEAD-EYE-KILLER wrote: Wow tankers are such selfish players. Yes, we're selfish because all you infantry idiots are too impatient to share your cars, so you have to prevent us from actually playing our role. Idiot.
- by Lorhak Gannarsein - at 2014.06.20 13:55:00
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174. large railguns were needed too hard - in Feedback/Requests [original thread]
Railgun is awesome now. Take the time to line up your shots. Don't rely on DPS anymore. Fit for tank, not gank. Outlasting the enemy is absolutely possible now with the repper nerf. It's a good time to be a railgunner. Stefan Stahl wrote: I h...
- by Lorhak Gannarsein - at 2014.06.20 13:50:00
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175. Small Blaster Turrets, the good and bad. - in Feedback/Requests [original thread]
I've been using small blasters on HAVs; they're good when they work, but you have to be dangerously close for the weapon to actually deal damage. They're just not valuable uses of players. calisk galern wrote: Gavr1Io Pr1nc1p wrote: Another...
- by Lorhak Gannarsein - at 2014.06.20 13:47:00
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176. Large Turret Feedback (with spreadsheet) - in Feedback/Requests [original thread]
AmlSeb wrote: I upgraded the OP with the new stats for railgun turrets. It-¦s Rof is good but the damage still needs to be a bit lower (-12%) I also removed the reticule part from blaster turrets. @Rattati: What of the proposed changes do you ...
- by Lorhak Gannarsein - at 2014.06.19 09:26:00
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177. Militia Vehicles - in Feedback/Requests [original thread]
I would welcome any nerfs you can bring on MLT HAVs. I would also like the addition of higher tiered HAVs at some point; that would be amazing and allow for some more tweaks to lower tiered goods. (I want a missile Falchion!!). For what it's wo...
- by Lorhak Gannarsein - at 2014.06.19 09:24:00
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178. [FEEDBACK/REQUEST] Faction Warfare Battle Spooling - in Feedback/Requests [original thread]
I'm Australian. Downtime is at 9pm (1300 EVE) at the moment. This means that FW doesn't begin again until 1am(1500 EVE). This basically means I don't get to play FW except weekends. I would desperately like it if FW started up a bit earlier in th...
- by Lorhak Gannarsein - at 2014.06.18 16:31:00
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179. [FEEDBACK] Small Blaster Turrets - in Feedback/Requests [original thread]
It does.
- by Lorhak Gannarsein - at 2014.06.18 15:29:00
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180. [FEEDBACK] Small Blaster Turrets - in Feedback/Requests [original thread]
Okay, so I've been running around in a tank with two small blasters and a large rail for the last half hour or so, with two gunners using 'Phantasm' 20GJ Ion Cannons. Basically what they said was that there were two problems: first, the dispersi...
- by Lorhak Gannarsein - at 2014.06.18 15:01:00
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