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201. [Request] Tank Speed reduced by Damage received - in Feedback/Requests [original thread]
Lazy Scumbag wrote: I think part of the problem with vehicles is that they can be down to 1 health point and still perform perfectly. Vehicles should have minor damage induced breakdowns, although I don't expect anyone to stop and try to change...
- by Lonewolf Heavy - at 2014.01.20 23:04:00
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202. Training - in Feedback/Requests [original thread]
This Thread is incredible and A lot of these ideas are amazing in my opinion. +1
- by Lonewolf Heavy - at 2014.01.20 22:09:00
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203. [Request] Rebuild the laser rifle post-1.7 - in Feedback/Requests [original thread]
Can't remember which dev, but one of them said Laser rifle is getting a hotfix this week
- by Lonewolf Heavy - at 2014.01.20 21:58:00
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204. [Request] Tank Speed reduced by Damage received - in Feedback/Requests [original thread]
I'm not to clever at wording but thinking about real life, The worse condition something is in, the slower it goes. So why not make a tank as it receives more damage, lose speed so it begins to get harder to escape? Realistically this works out we...
- by Lonewolf Heavy - at 2014.01.20 21:22:00
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205. request: remove kill to death ratio - in Feedback/Requests [original thread]
Totally agree, CoD nubs in the game just want that perfect K/D so get rid of it and force them to try to get points to get on leaderboard.
- by Lonewolf Heavy - at 2014.01.20 20:56:00
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206. Anti Armor class? CCP owes us one! - in Feedback/Requests [original thread]
But all in all, i do agree with you.
- by Lonewolf Heavy - at 2014.01.20 20:51:00
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207. Anti Armor class? CCP owes us one! - in Feedback/Requests [original thread]
(note: I hate hybrid heavies, I like using my commando[A class buiilt to run Light weapons] to murder the hell out of armor stacked Hybrids, also i agree with the logi statement) Also thats around what mini commando is fitted to do. it has the exp...
- by Lonewolf Heavy - at 2014.01.20 20:50:00
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208. Anti Armor class? CCP owes us one! - in Feedback/Requests [original thread]
Yea, you do have a point. This Game is harsh to new players at an ungodly level.
- by Lonewolf Heavy - at 2014.01.20 20:39:00
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209. Why CCP are you taking my Logi reps Why - in Feedback/Requests [original thread]
Ghost, I respect you, Family all military and soon to be here, Also I have been in the boat that logi's are going through, Heavies had it hard for awhile during uprising with our guns being nerfed until finally fixed recently and then with command...
- by Lonewolf Heavy - at 2014.01.20 20:31:00
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210. Anti Armor class? CCP owes us one! - in Feedback/Requests [original thread]
But grenadier suit just sounds like an assault suit honestly
- by Lonewolf Heavy - at 2014.01.20 20:20:00
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211. Anti Armor class? CCP owes us one! - in Feedback/Requests [original thread]
Honestly, I dont care about killing the tanks half the time, if i nail them great, if not at least they are out of the way for the moment. I Suicide bomb tanks, Swarm them, Forge them, and even grab a sica and suicide at them with it. you only nee...
- by Lonewolf Heavy - at 2014.01.20 20:18:00
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212. To The Pilots Fearing The Caldari Sentinels - in General Discussions [original thread]
CCP wolfman already said there was going to be changes to Damage mods so that TTK wouldnt be so low
- by Lonewolf Heavy - at 2014.01.20 20:09:00
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213. What Is Your Quote When You Kill An Enemy? - in General Discussions [original thread]
Well used to yell "HIIIRRROOOOSHIIIMMMAAAA" when Squad orbitals were coming down but stopped doing that now i pretty much just say "Nailed your B**** a**" when i kill people.
- by Lonewolf Heavy - at 2014.01.20 07:44:00
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214. [Request] Limit the H slot to weapons with the H tag - in Feedback/Requests [original thread]
NoxMort3m wrote: I am a heavy and i completely agree, the same should go fo all slots. The only problem is we only have one av weapon and one weapon for infantry, so there is clearly a need for more heavy weapons, more funny but off subject one...
- by Lonewolf Heavy - at 2014.01.20 07:30:00
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215. [request] limit number of HAV's per team! - in Feedback/Requests [original thread]
Vehicle limit is 8, if it happens to be 8 tanks oh well. Im a Forge heavy and Commando (ADV swarms only) and i see not problem fighting an army of tanks. More points for me.
- by Lonewolf Heavy - at 2014.01.20 05:46:00
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216. cal sentinel - in Feedback/Requests [original thread]
They made this same mistake before with Amarr Logi where it had lower Shield depleted delay then just regular shield delay.
- by Lonewolf Heavy - at 2014.01.20 05:42:00
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217. cal sentinel - in Feedback/Requests [original thread]
CCP Logibro already said its a typo
- by Lonewolf Heavy - at 2014.01.20 04:59:00
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218. [Request] Limit the H slot to weapons with the H tag - in Feedback/Requests [original thread]
https://forums.dust514.com/default.aspx?g=posts&t=136955 This Thread already exist several times over. At least one linked above has actual arguments about it
- by Lonewolf Heavy - at 2014.01.20 04:39:00
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219. Make H stand for H and nothing else. - in Feedback/Requests [original thread]
hgghyujh wrote: Asha Starwind wrote: If heavies/sentinels want to equip light weapons they need spec into the commando role. Otherwise remove the commando role because it's pointless. this sound like an issue where light weapons are more ...
- by Lonewolf Heavy - at 2014.01.20 01:05:00
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220. Players hiding in the MCC not doing anything - in General Discussions [original thread]
Michael Arck wrote: It was expressed clearly. Nevertheless, I would love to see PVE come aboard to shake up the monotony just a bit. Honestly, After having maintained districts from day 1 of PC until november, i feel PvE probably would ...
- by Lonewolf Heavy - at 2014.01.18 11:04:00
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