Pages: 1 2 3 4 5 6 7 8 [9] 10 |
161. (Request) Detailed maps of every socket. - in Feedback/Requests [original thread]
abarkrishna wrote: Yes. All sockets individually not attached to any terrain maps. Now that it's more cleared up, yes i agree with that. It would. Be nice to see a closer look at that bunker
- by Lonewolf Heavy - at 2014.01.22 05:19:00
|
162. QUESTION FOR 1.8 - in Feedback/Requests [original thread]
Gallente Plasma Mortar with a forced limited range between 25-150m sounds awesome
- by Lonewolf Heavy - at 2014.01.22 05:14:00
|
163. Female heavy suits - in Feedback/Requests [original thread]
Agreed
- by Lonewolf Heavy - at 2014.01.22 05:00:00
|
164. Player market. - in Feedback/Requests [original thread]
Agreed, Just give us minimal Level, Just allow us to give items. like we give isk. not even a full market
- by Lonewolf Heavy - at 2014.01.22 04:59:00
|
165. Female heavy suits - in Feedback/Requests [original thread]
TechMechMeds wrote: Fizzer94 wrote: Best thread on the forums! Seriously, explain... "Ect" isn't enough information. Big t!ts wobbling + hmg= win Even my missus wants to see this Get us some Dead or Alive boob physics
- by Lonewolf Heavy - at 2014.01.22 04:56:00
|
166. Female heavy suits - in Feedback/Requests [original thread]
Pretty much, He wants the female suits to look more feminine
- by Lonewolf Heavy - at 2014.01.22 04:52:00
|
167. Player market. - in Feedback/Requests [original thread]
Trust me, I'd love to buy some Gatsons, and sell my bottomless number of officer AR's ive picked up
- by Lonewolf Heavy - at 2014.01.22 04:37:00
|
168. Player market. - in Feedback/Requests [original thread]
No, i've been playing since closed beta, I've wanted the player market for a damn long time, but i rather just have the gameplay fixed first before they add a whole new system to it at this point.
- by Lonewolf Heavy - at 2014.01.22 04:33:00
|
169. (Request) Detailed maps of every socket. - in Feedback/Requests [original thread]
So you mean things like the secondary sockets on the maps like the bunker and reactors and such?
- by Lonewolf Heavy - at 2014.01.22 04:31:00
|
170. Player market. - in Feedback/Requests [original thread]
As much as i want to sell all my useless crap in my stock, I know that CCP should first fix the things we already have.
- by Lonewolf Heavy - at 2014.01.22 04:29:00
|
171. Could Character Creation (like EVE) be possible? - in Feedback/Requests [original thread]
Namirial Kensai wrote: Balamob wrote: i think that there could be a character creator like EVE would be awesome (the best there is in my opinion). I wouldnt mind if it is a DLC, comes with the Dust 4 PS4 or somethinglike that. would be dif...
- by Lonewolf Heavy - at 2014.01.22 04:25:00
|
172. [Request]CCP Wolfman-About Us heavy - in Feedback/Requests [original thread]
Thats why im a Heavy/Commando, Cause my TRUE BLOODED HEAVY SHALL NOT BE TARNISHED BY A DAMN LIGHT WEAPON JUST LIKE MY COMMANDO CANNOT WEILD A HEAVY WEAPON, if a ****** wants to use a light weapon, get a damn commando. boom done. end of story. I re...
- by Lonewolf Heavy - at 2014.01.22 04:18:00
|
173. (Request) Detailed maps of every socket. - in Feedback/Requests [original thread]
Also its because the individual socket changes based on game mode where they place installations
- by Lonewolf Heavy - at 2014.01.22 04:03:00
|
174. (Request) Detailed maps of every socket. - in Feedback/Requests [original thread]
they already have detailed maps of whole maps as well as individual sockets in a different section of Forum posted by CCP
- by Lonewolf Heavy - at 2014.01.22 04:02:00
|
175. [Request] Tank Speed reduced by Damage received - in Feedback/Requests [original thread]
oh and forgot to add about how it wouldnt just instantly drop your accel or speed at that amount, it would progressively drop it as you closed in on that amount left.
- by Lonewolf Heavy - at 2014.01.22 03:48:00
|
176. [Request] Tank Speed reduced by Damage received - in Feedback/Requests [original thread]
Like i Said, not to clever, Just a simple idea i started with, A good solve to all of this would just be a 3rd type of HP for vehicles showing its infrastructure honestly, and Infantry would just need a system where once we get under 50% armor we ...
- by Lonewolf Heavy - at 2014.01.22 03:45:00
|
177. More Heavy Weapons !!! - in Feedback/Requests [original thread]
Aero Yassavi wrote: Ghermard-ol Dizeriois wrote: Aero Yassavi wrote: At the bare minimum we should have 8 heavy weapons, 4 AV and 4 AI (anti-infantry). So 6 more to go CCP. We don't need them all to be released at the same time, that is ...
- by Lonewolf Heavy - at 2014.01.21 07:31:00
|
178. [Request] Give the Assault HMG a Tighter Cone of Fire - in Feedback/Requests [original thread]
Supernus Gigas wrote: Lonewolf Heavy wrote: I Agree with you as a heavy, but maybe just 10% smaller, I like using the assault HMG to mow down crowds from upper floors or platforms. Also it is very effective in my opinion for 2 or 3-1 fights ...
- by Lonewolf Heavy - at 2014.01.21 07:25:00
|
179. Could someone explain this? - in General Discussions [original thread]
Lol ^ Lol you divide kills by deaths and boom, there is your KDR. 5/2=2.5
- by Lonewolf Heavy - at 2014.01.21 07:18:00
|
180. request: remove kill to death ratio - in Feedback/Requests [original thread]
Nah wasn't, I just get tired of Blueberries just killing and not hacking the damn objective
- by Lonewolf Heavy - at 2014.01.21 06:58:00
|
Pages: 1 2 3 4 5 6 7 8 [9] 10 |
First page | Previous page | Next page | Last page |