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1421. Why make my HMG over heat faster - in General Discussions [original thread]
He's an elitist scout.
- by Leadfoot10 - at 2014.11.20 21:38:00
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1422. Why make my HMG over heat faster - in General Discussions [original thread]
Arkena Wyrnspire wrote: The heavy is far from a 'useless piece of armour on the battlefield'. Heavy spam dominates objective based matches. I agree, although I would add "in enclosed spaces" to your post above.
- by Leadfoot10 - at 2014.11.20 21:32:00
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1423. Remove a Class? - in General Discussions [original thread]
I don't think we need to remove any classes from the game. The variance in suits is one of the things that makes Dust the game that it is. That said, I do think something needs to be done to stop the prevalence of scouts and heavies. They are sim...
- by Leadfoot10 - at 2014.11.20 19:03:00
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1424. To Rattati: Reimagining the RR - in Feedback/Requests [original thread]
I like the idea, but I think it might be too revolutionary of a change to gain traction. I'd love to play with it though -- perhaps a breach variant of the RR might be introduced to play with the type of dynamic you describe.
- by Leadfoot10 - at 2014.11.20 18:59:00
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1425. Remove Aim Assist from PC. - in Feedback/Requests [original thread]
Myron Kundera wrote: DootDoot wrote: Why is there a game setting that actively helps you aim and connect bullets on target available in an end game competitive game mode? How does this even make sense? This game plays better and balances 1...
- by Leadfoot10 - at 2014.11.20 18:55:00
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1426. Remove Aim Assist from PC. - in Feedback/Requests [original thread]
Imp Smash wrote: Zatara Rought wrote: AA is negligible...go play destiny if you want to see AA. AA counters hit detection deficiencies. PC has the largest issues with hit detection. yeah no bueno. This. x2
- by Leadfoot10 - at 2014.11.20 18:54:00
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1427. Let's Talk about Sidearms (In regards to this parity) - in Feedback/Requests [original thread]
FYI, the ScP headshot bonus is 350%. IMO, the Amarr Assault is already bordering on OP with the ScR, so adding a buff to its sidearm may be a bit too much.
- by Leadfoot10 - at 2014.11.20 18:52:00
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1428. Automatic removal from match for multiple suicides - in Feedback/Requests [original thread]
Let me guess.... Shaking Babies?
- by Leadfoot10 - at 2014.11.20 18:41:00
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1429. If Extenders give strafe penalties: - in Feedback/Requests [original thread]
Strafing has a long history in FPS, I'm not sure removing it from viability is the right thing to do. If it is, I think we'll find HP stacking to become even more prevalent than it is now, and the game will have a lower TTK, tactical movements wi...
- by Leadfoot10 - at 2014.11.20 18:34:00
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1430. "You Are Being Repaired" - in Feedback/Requests [original thread]
+1 agreed & liked.
- by Leadfoot10 - at 2014.11.20 18:26:00
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1431. Sticky:[Feedback] HP Modules and Strafe Speed - in Feedback/Requests [original thread]
The problem is not with Cal Scouts, but rather any fast moving suit. Because Cal Scouts are the most popular, I think people misidentify this problem as one of Cal Scout hitbox rather than more broadly as fast moving suit hit detection. In short, ...
- by Leadfoot10 - at 2014.11.20 18:17:00
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1432. Zatara seems to be the new old IWS - in General Discussions [original thread]
The difference is Zatara gets this game and what it needs, IWS never really did, IMO.
- by Leadfoot10 - at 2014.11.20 18:03:00
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1433. Alright Rattati it 's time to kill the Breach. - in General Discussions [original thread]
FWIW, it's back to the ARR on the Cal Scout for me in all but the closest of quarters.
- by Leadfoot10 - at 2014.11.20 18:01:00
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1434. LAG is the number 1 factor affecting gameplay today - in General Discussions [original thread]
Your internet speed means little when it comes to Dust. Your ping and jitter (i.e. variance in ping) and packet loss means quite a bit, however, and could be indicative of a problem in the wiring in your home, your internet provider, or the intern...
- by Leadfoot10 - at 2014.11.20 17:57:00
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1435. Help me choosing a scout. - in General Discussions [original thread]
Which one appeals to you: Amarr w/passive scans very useful to you and your squad (but scouts can still get below scans if they try). Armor tanked, typically. Caldari w/passive scans that are a bit less helpful, but longer range. Also can be turn...
- by Leadfoot10 - at 2014.11.19 23:10:00
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1436. Questions from my Crypt - in General Discussions [original thread]
LT SHANKS wrote: Dual Breach ScPs on a suit with complex damage mods. Call the fit "Gunslinger" and watch as you drop even the tankiest of Heavies with a couple of well-placed shots to the head. +1 to this one. Loads of fun, and gets your p...
- by Leadfoot10 - at 2014.11.19 21:56:00
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1437. destroyed controller. - in General Discussions [original thread]
No, but I have destroyed a mouse playing Dust. :)
- by Leadfoot10 - at 2014.11.19 21:52:00
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1438. Ass Driver - in General Discussions [original thread]
Both Gal Logi and Am Scout have a place in the EWAR battlefield. With the better Gal Logi active scans comes the downside of "YOU HAVE BEEN SCANNED". With the worse Am Scout passive scanning comes no warning. Both are very useful, but none will...
- by Leadfoot10 - at 2014.11.19 20:48:00
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1439. ???should rock, paper, scissors apply??? - in General Discussions [original thread]
I think there should be a certain amount of rock-paper-scissors, but not so much that skill cannot overcome this. That's a balance that's not easy to maintain.
- by Leadfoot10 - at 2014.11.19 20:34:00
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1440. What's with the no-cloak elitism? - in General Discussions [original thread]
People rage when they don't have (or haven't figured out) a counter. It's only natural. Not saying I agree with those who use shame to eliminate a threat, but it's certainly one method to be used.
- by Leadfoot10 - at 2014.11.19 20:28:00
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