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3601. Theory on Shield Extenders vs. Damage Modifiers - in General Discussions [original thread]
Very interesting theory, and well thought out. I've never really used damage modifiers on any of my suits, but may just play around and see how it works. Thanks.
- by Leadfoot10 - at 2013.10.01 05:18:00
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3602. Does the forge gun need splash damage at all? - in General Discussions [original thread]
Exmaple and Jaraiya, you are both good players. Please stop the epeen waving -- it's not necessary and only detracts from the productive conversation we should be having. Thanks for your consideration...Lead
- by Leadfoot10 - at 2013.10.01 05:11:00
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3603. Does the forge gun need splash damage at all? - in General Discussions [original thread]
Exmaple Core wrote: Leadfoot10 wrote: Exmaple Core wrote: Leadfoot10 wrote: I don't necessarily thing the Forge is OP, but I do think the maps could use a bit of a redesign so they are not exploitable by forge gunners camping the tower...
- by Leadfoot10 - at 2013.10.01 05:09:00
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3604. Does the forge gun need splash damage at all? - in General Discussions [original thread]
Exmaple Core wrote: Leadfoot10 wrote: I don't necessarily thing the Forge is OP, but I do think the maps could use a bit of a redesign so they are not exploitable by forge gunners camping the towers. agree. except it is OP with splash dama...
- by Leadfoot10 - at 2013.10.01 05:05:00
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3605. Does the forge gun need splash damage at all? - in General Discussions [original thread]
I don't necessarily thing the Forge is OP, but I do think the maps could use a bit of a redesign so they are not exploitable by forge gunners camping the towers.
- by Leadfoot10 - at 2013.10.01 05:03:00
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3606. what does Dust have to offer than other fps games do not? - in General Discussions [original thread]
Dust is the first FPS since BF1942 that has a TTK high enough to be enjoyable to me . It is simply fun to me.
- by Leadfoot10 - at 2013.09.24 18:52:00
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3607. AR hit detection - in General Discussions [original thread]
Huh? My AR works just fine...and as a kbm user it is all me....Leadfoot
- by Leadfoot10 - at 2013.09.20 19:07:00
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3608. which REPAIR TOOL do some of you Logistics use - in General Discussions [original thread]
Justin Tymes wrote: Lol Repair Tool. I can't even see people's HP in a groups anymore, Triage Hives until further notice. +1
- by Leadfoot10 - at 2013.09.19 20:28:00
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3609. bug when queuing for battle - in Technical Support/Bugs [original thread]
I believe this is fixed as of last night....or at least we did not experience it at all after being plagued by it over the past week,,,,Leadfoot
- by Leadfoot10 - at 2013.09.17 16:05:00
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3610. Things that have beeing promised which we are still waiting for. - in General Discussions [original thread]
With respect, I don't think the OP understands the definition of the word "promise".
- by Leadfoot10 - at 2013.09.12 07:34:00
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3611. Debunking the 'Assault Logi' Myth - in General Discussions [original thread]
When it comes to 1:1 and kdr.... Speed + sidearm > EHP Assault > Logi IMO, and only speaking for my experience as a Caldari assautl/logi.
- by Leadfoot10 - at 2013.09.12 06:24:00
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3612. Like the mother I never had! - in General Discussions [original thread]
For all I care you DS3 users can keep AA. However, I am so looking forward to 1.5 and hopefully being able to adjust the mouse sensitivity between hipfire and ADS. The way I see it, I owe you DS3 users a few deaths, and payback is coming.... :)
- by Leadfoot10 - at 2013.09.12 06:21:00
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3613. Please put equipment into quadrants - in General Discussions [original thread]
As a kbm player, I find 1.4 harder than 1.3 when it comes to selecting equipment and, particularly, issuing orders. I really wish CCP would make the keyboard controls mappable and allow me to select items/orders by using the number keys. IMO, th...
- by Leadfoot10 - at 2013.09.12 06:17:00
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3614. Debunking the 'Assault Logi' Myth - in General Discussions [original thread]
In general, I agree with the OP... As a Caldari, the slowness and lack of a sidearm make the Logi much weaker than an Assault, despite the additional hit points the Logi can provide. Said a bit more directly, I do much better in terms of K:D as ...
- by Leadfoot10 - at 2013.09.12 06:01:00
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3615. Return the Logistics ck.0 CPU 390 - in General Discussions [original thread]
To be honest, I find my cal logi suit -- with engineering and electronics both maxxed out at 5, and after applying a complex CPU upgrade -- to be more PG bound than CPU bound. So I do not agree with the OP. as I would much prefer a buff to PG rat...
- by Leadfoot10 - at 2013.09.11 19:51:00
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3616. DUST is a low sense game - in General Discussions [original thread]
Garrett Blacknova wrote: Also keep in mind that 1.5 is supposedly going to introduce independent ADS and hipfire sensitivity settings. And not a minute too soon!
- by Leadfoot10 - at 2013.09.08 05:38:00
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3617. Can Heavies have more HP now? - in General Discussions [original thread]
The more I think about it the more I think all classes should have a HP buff or an overall weapons Nerf. TTK is too quick for my liking....Lead
- by Leadfoot10 - at 2013.09.08 01:09:00
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3618. [Petition] increase TTKs - in General Discussions [original thread]
Signed
- by Leadfoot10 - at 2013.09.06 15:59:00
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3619. M/Kb v. DS3 - in General Discussions [original thread]
Nemo Bluntz wrote: xAckie wrote: so use a DS3? ...the only reason I play this game is for the m/kb controls. There are a ton of better PS3 FPS out there, that I still wouldn't like, because they don't have native m/kb support. FPS with ...
- by Leadfoot10 - at 2013.09.05 22:08:00
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3620. M/Kb v. DS3 - in General Discussions [original thread]
bolsh lee wrote: Leadfoot10 wrote: Nemo, Our background, experience, and results of kbm vs ds3 experiments are virtually the same. Well said, sir....Lead Id have to agree with Lead, my experience was spot on.. I haven't set down and used...
- by Leadfoot10 - at 2013.09.05 22:06:00
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