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Nguruthos IX
PEN 15 CLUB
1774
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Posted - 2013.09.24 18:41:00 -
[1] - Quote
I've actually had a few people tell me they have cod, battle front, and halo if they wanted to play an fps. Why should they play dust?
Its largely still a game based on promises and potential. Another question is what is coming in thr new term which will increase the selling points for playing Dust? |
HandOGod
Taints of Tartarus
198
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Posted - 2013.09.24 18:42:00 -
[2] - Quote
Its free |
GTA V FTW
Kang Lo Directorate Gallente Federation
127
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Posted - 2013.09.24 18:45:00 -
[3] - Quote
Nguruthos IX wrote:I've actually had a few people tell me they have cod, battle front, and halo if they wanted to play an fps. Why should they play dust?
Its largely still a game based on promises and potential. Another question is what is coming in thr new term which will increase the selling points for playing Dust?
Its not a FPS its a MMO.
Wait, its a MMO with some FPS elements.
No, no , no, its a MMO, FPS, with some RPG crap in it.
Hummm, no that is not it either.
It is a jack of all trades yet master at nothing, yeah, yeah thats it.
Tell them that. |
Awry Barux
Shining Flame Amarr Empire
107
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Posted - 2013.09.24 18:47:00 -
[4] - Quote
Dust currently offers: F2P! Risk/reward mechanics, which adds a thrill to a good killing streak, or even just 1 kill of a protobear. Killing a game like CoD doesn't do anything other than inconvenience your enemy, who has an infinite supply of advanced weaponry. I like destroying gear. The fitting and SP systems Passive SP- you can take a break and come back and have new toys to play with Squad order and reward mechanics, encouraging cohesive team play (in theory)
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Nguruthos IX
PEN 15 CLUB
1774
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Posted - 2013.09.24 18:48:00 -
[5] - Quote
If I take a massive **** in a bucket and place a sign on it "take this, its free!" Nobody would want it.
Being free is not a reason to do or like something |
Skipper Jones
Militaires-Sans-Frontieres
783
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Posted - 2013.09.24 18:49:00 -
[6] - Quote
GTA V FTW wrote:Nguruthos IX wrote:I've actually had a few people tell me they have cod, battle front, and halo if they wanted to play an fps. Why should they play dust?
Its largely still a game based on promises and potential. Another question is what is coming in thr new term which will increase the selling points for playing Dust? Its not a FPS its a MMO. Wait, its a MMO with some FPS elements. No, no , no, its a MMO, FPS, with some RPG crap in it. Hummm, no that is not it either. It is a jack of all trades yet master at nothing, yeah, yeah thats it. Tell them that.
As much as I hate saying this... I agree with you.
Truth. |
Leadfoot10
Molon Labe. RISE of LEGION
63
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Posted - 2013.09.24 18:52:00 -
[7] - Quote
Dust is the first FPS since BF1942 that has a TTK high enough to be enjoyable to me .
It is simply fun to me. |
Nguruthos IX
PEN 15 CLUB
1774
|
Posted - 2013.09.24 18:58:00 -
[8] - Quote
Leadfoot10 wrote:Dust is the first FPS since BF1942 that has a TTK high enough to be enjoyable to me .
It is simply fun to me. Ttk? |
Awry Barux
Shining Flame Amarr Empire
109
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Posted - 2013.09.24 18:59:00 -
[9] - Quote
Nguruthos IX wrote:Leadfoot10 wrote:Dust is the first FPS since BF1942 that has a TTK high enough to be enjoyable to me .
It is simply fun to me. Ttk?
Time To Kill (player HP divided by weapon DPS) |
Gorra Snell
The Unholy Legion Of DarkStar DARKSTAR ARMY
126
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Posted - 2013.09.24 19:03:00 -
[10] - Quote
The MLT <---> PRO economy is the big draw to me, though it took me a while to realize it. In most games where you customize your loadout, there's no reason to use anything but the best gear available to you.
I usually run pretty cheap gear, and get the satisfaction of a growing wallet, even if I do relatively poorly in an individual match. That wallet then allows me the occasionally PROto-splurge, where I get to dish out some big numbers for a few rounds. So, I really use a wide range of the game's available gear, not just the bit I've most recently unlocked.
The same mechanic also makes HAV-killing so very satifsying.. |
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Nguruthos IX
PEN 15 CLUB
1774
|
Posted - 2013.09.24 19:09:00 -
[11] - Quote
Awry Barux wrote:Nguruthos IX wrote:Leadfoot10 wrote:Dust is the first FPS since BF1942 that has a TTK high enough to be enjoyable to me .
It is simply fun to me. Ttk? Time To Kill (player HP divided by weapon DPS) Ahh yeah. I much prefer that to one shotting everything. True.
Hence why murder taxi and fg vs infantry are\were lil silly |
Parson Atreides
Ahrendee Mercenaries EoN.
710
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Posted - 2013.09.24 19:12:00 -
[12] - Quote
Persistence.
For me and a lot of people I talk with, that's huge. |
Awry Barux
Shining Flame Amarr Empire
110
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Posted - 2013.09.24 19:18:00 -
[13] - Quote
Nguruthos IX wrote:I've actually had a few people tell me they have cod, battle front, and halo if they wanted to play an fps. Why should they play dust?
Its largely still a game based on promises and potential. Another question is what is coming in thr new term which will increase the selling points for playing Dust?
Also, RE: promises and potential, that's enough to get me to play right there. The promise of further integration with EVE is really exciting to me, as well as the promise of eventually releasing all the vehicles and suits. By the time Dust really hits its stride and turns out to be among the most epic, persistent FPS experiences ever created, I'll be sitting pretty with tens of millions of SP and ready to take full advantage of it. In the mean time, it's still very fun, for all its flaws. |
CHICAGOCUBS4EVER
TeamPlayers EoN.
1754
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Posted - 2013.09.24 19:20:00 -
[14] - Quote
functionality? map variety? vehicles YaY
and bacon....
/thread |
General Erick
Onslaught Inc RISE of LEGION
128
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Posted - 2013.09.24 19:21:00 -
[15] - Quote
Its potential, build diversity, and bigger brother. |
Cosgar
ParagonX
5421
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Posted - 2013.09.24 19:26:00 -
[16] - Quote
Pros: -Deep levels character customization on the levels of western RPGs. -Friendly and helpful (in-game) community. -Developers that want player feedback. -High risk, intense combat where every death matters. -Free to Play -Character continues to gain passive SP whether you play or not. -Cross platform connection.
Cons: -Imbalanced game mechanics limit character customization. -Toxic (forum) community. -Developers occasionally ignore player feedback. -Imbalanced game mechanics lead to cheap deaths that matter. -Lack of game modes and content makes the game worth the price. -Flawed SP gaining system punishes players for not playing frequently. -Cross platform connection severely limited. |
Aikuchi Tomaru
Subdreddit Test Alliance Please Ignore
805
|
Posted - 2013.09.24 19:28:00 -
[17] - Quote
Nguruthos IX wrote:I've actually had a few people tell me they have cod, battle front, and halo if they wanted to play an fps. Why should they play dust?
Its largely still a game based on promises and potential. Another question is what is coming in thr new term which will increase the selling points for playing Dust?
1) It's free 2) Regularly and free content updates which offer the same and sometimes more than a completely new 60 bucks CoD or BF 3) The Fitting system 4) The Skill system 5) The Link with Eve Online 6) I can watch how the game evolves |
DUST Fiend
OSG Planetary Operations Covert Intervention
6460
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Posted - 2013.09.24 19:32:00 -
[18] - Quote
You can induce anxiety attacks on command by flying logi dropships.
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Iron Wolf Saber
Den of Swords
8825
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Posted - 2013.09.24 19:35:00 -
[19] - Quote
7.) Screwing over someone and setting them back months is possible in Dust 514.
DUST Fiend wrote:You can induce anxiety attacks on command by flying logi dropships.
LOL.... I save this somewhere. |
DUST Fiend
OSG Planetary Operations Covert Intervention
6460
|
Posted - 2013.09.24 19:36:00 -
[20] - Quote
Iron Wolf Saber wrote:7.) Screwing over someone and setting them back months is possible in Dust 514. Through stealing from badly run corps, and that's literally it. |
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Roy Ventus
Foxhound Corporation General Tso's Alliance
505
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Posted - 2013.09.24 19:48:00 -
[21] - Quote
Nguruthos IX wrote:If I take a massive **** in a bucket and place a sign on it "take this, its free!" Nobody would want it. Being free is not a reason to do or like something
A farmer/gardener might want it. |
J'Jor Da'Wg
KILL-EM-QUICK RISE of LEGION
921
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Posted - 2013.09.24 20:01:00 -
[22] - Quote
Awry Barux wrote:Dust currently offers: 1. F2P! 2. Risk/reward mechanics, which adds a thrill to a good killing streak, or even just 1 kill of a protobear. Killing a game like CoD doesn't do anything other than inconvenience your enemy, who has an infinite supply of advanced weaponry. I like destroying gear. 3.The fitting and SP systems 4. Passive SP- you can take a break and come back and have new toys to play with 5. Squad order and reward mechanics, encouraging cohesive team play (in theory)
So I am gonna just go over your points some, as they are commonly used arguments for DUST.
1. Being free to play is certainly an advantage, IF the game is good enough to merit playing in the first place. This doesn't help an average game become better, it only really would make a good game become great.
2. Honestly, the risk/reward in DUST is minimal. What real benefit do I get from risking extra gear? Nothing, except maybe beyond a small bonus in ISK from getting more WP at the end of a battle. However its not even remotely enough for me to risk expensive gear in a pub match which is meaningless anyways. The safest and most sensible option is to use militia gear constantly, and stockpile ISK... which doesn't really have to many uses anyways.
In EVE you have a really wide scale of options for investing ISK in. Whether its in a really expensive ship like a Titan to an alliance owned POS, to the cheapest frigate, to a mining/industry ship, to manipulating the market, to any other of a wide variety of uses, there are hundreds to thousands of ways to play EVE.
Now contrast to DUST which really only has the pub match and the PC match. The pub match is meaningless and secure source of constant ISK, while PC is essentially a more high risk version of "grab the ISK". Either way the only way you can invest your money is into more expensive gear, which doesn't net you any huge advantage or gain. Yeah, you could reinvest it back into PC, but the endgame is that proto gear.
The reason you kill in CoD is because it is, quite simply, fun. The gamemodes are varied and interesting. The gameplay is tight and satisfying. Now compare that to DUST where you have a boring game mode with iffy game mechanics and sub par gunplay. Yeah, CoD doesn't have any "ramifications" to each particular death, but when its fun to WIN, who cares? If DUST was fun to play and fun to shoot, then the ISK penalty for death might matter to me, but I just don't really care because the game isn't satisfying or interesting to play.
3. I will partially concede this point. DUST does have a intricate fitting and skill system. However both systems are gimped because even though they don't force you to use any particular thing, it is simply more effective to sit within established archetypes.
Assaults, always fit for higher HP and your high DPS assault rifle Heavies, always fit for armor repairer and more plates, and make sure to have two complex damage mods Logis and scouts are mostly irrelevant because Logis essentially function as another assault and scouts just plain suck.
Same with the skill system, you always skill for the core skills and then the suit and weapon you want, which actually has very little variation.
Yeah, you have this whole "deep" skill system and fitting system but when everyone uses the same thing its honestly just a facade to hide the shallowness of the gameplay. Plus the SP system takes a ridiculous amount of time to grind into multiple roles, so if you do ANYTHING but the vanilla assault variety you are pigeonholed into an overly specific role that at this point isn't well supported by the gameplay.
4. Cool, but that is almost demanded by the SP systems inclusion in the first place. With things taking so long to get, if you quit playing for any amount of time and then had to come back with zero progress most people would just say screw it and not come back.
Its not really a selling point for the game because in other games you get everything unlocked so fast and its available forever, so from the get go you can entertain and try many different styles of playing.
5. Just plain no. The command system is horrendous compared to MAG's or Battlefield 2's. The reward system is flawed as well, neglecting to reward many actions within the game (especially those that are mainly within a roles specific range of duties).
Also, the huge lack of variation in tasks and objectives in game kills that argument because the best way to contribute to your team is to add as much DPS and HP as possible to your teams pool. The more you kill the more you win, unlike a game like MAG where the losing team could have many times more kills than the winning team but the wide variety in actions that could contribute to your team allowed to team with more deaths to win anyways.
No TL;DR read the dang thing |
HandOGod
Taints of Tartarus
199
|
Posted - 2013.09.24 20:12:00 -
[23] - Quote
Nguruthos IX wrote:If I take a massive **** in a bucket and place a sign on it "take this, its free!" Nobody would want it. Being free is not a reason to do or like something
That's true. But the differences between Dust and a bucket of **** are rather obvious to most (although some in this forum may beg differ).
Your being silly.
Stop it. |
Luk Manag
of Terror TRE GAFFEL
88
|
Posted - 2013.09.24 20:16:00 -
[24] - Quote
CCP has a history of long-term dedication to Eve. They're not going to give up on Dust 514 after a few short years of development (like most other publishers/developers). |
J'Jor Da'Wg
KILL-EM-QUICK RISE of LEGION
922
|
Posted - 2013.09.24 20:47:00 -
[25] - Quote
Luk Manag wrote:CCP has a history of long-term dedication to Eve. They're not going to give up on Dust 514 after a few short years of development (like most other publishers/developers).
Unless it totally bricks and begins losing money for CCP rapidly...
EVE had long term dedication to EVE because it never put them in the red in the bank... |
BursegSardaukar
Sardaukar Merc Guild General Tso's Alliance
240
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Posted - 2013.09.24 20:51:00 -
[26] - Quote
Nguruthos IX wrote:If I take a massive **** in a bucket and place a sign on it "take this, its free!" Nobody would want it. Being free is not a reason to do or like something
I think the "free" part is a good way to get them to at least try it, b/c what is the harm, since its free.
I believe Dust's interaction with EVE needs to be iterated upon to a massive extend. If CCP keeps *****-footing around, afraid to upset either or both game bases, they'll just keep the game from achieving its full potential.
Orbital artillery, random EVE bombardments, EVE players dropping squads into live matches, ship boarding, POCO boarding, PI destruction, station flipping - MAKE IT HAPPEN. |
BARDAS
DUST University Ivy League
543
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Posted - 2013.09.24 20:54:00 -
[27] - Quote
It's technically free, has good customization of both skills and dropsuit loadouts, and that is it. Everything else is done better by another FPS. |
low genius
the sound of freedom Renegade Alliance
476
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Posted - 2013.09.24 21:07:00 -
[28] - Quote
meaning. |
Shion Typhon
Intara Direct Action Caldari State
270
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Posted - 2013.09.24 21:27:00 -
[29] - Quote
That dog poopoo on the side of the road is free as well. |
Luk Manag
of Terror TRE GAFFEL
89
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Posted - 2013.09.24 21:45:00 -
[30] - Quote
J'Jor Da'Wg wrote:Luk Manag wrote:CCP has a history of long-term dedication to Eve. They're not going to give up on Dust 514 after a few short years of development (like most other publishers/developers). Unless it totally bricks and begins losing money for CCP rapidly... EVE had long term dedication to EVE because it never put them in the red in the bank...
I doubt they are in the red, but even if they are, I just don't see them giving up. |
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