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Don Von Hulio
UnReaL.
121
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Posted - 2013.03.11 20:36:00 -
[1] - Quote
I think you should get whatever ammo an enemy has left if they are running a similar fit.
For example. I run Assault with an AR. I kill an enemy with an AR, i get whatever isnt in his clip.
I also run Nanohives. If he has any nano hives left and my skills permit the use of the kind he has, it would be cool to be able to loot his corpse through an action prompt to get them.
Swapping grenade types in the field through dead enemies should work too, as long as you have the SP to use it and it doesn't go over your suits capabilities.
The ammo should just auto pickup as you walk over the dead body, but to get equipment and grenades you will need to actually stand there and loot it. |
Terry Webber
Gothic Wars Consortium
41
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Posted - 2013.03.11 20:43:00 -
[2] - Quote
Seems reasonable to me. What does everyone else think? |
Phantos Sentrine
GhostSquad
0
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Posted - 2013.03.11 20:44:00 -
[3] - Quote
It would be kind of cool to get salvage from dead enemy along with the ammo and equip. |
Your Absolut End
SVER True Blood Unclaimed.
15
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Posted - 2013.03.11 20:46:00 -
[4] - Quote
On the one hand sounds pretty nice because you don't run out of ammo to quick, on the other hand this would make nano hives quiet useless.... |
Hagintora
Chatelain Rapid Response Gallente Federation
111
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Posted - 2013.03.11 20:50:00 -
[5] - Quote
I think it could work. It would give Mercs a chance to replenish ammo and equipment when nanohives and Supply Depots are not available (or have already been destroyed), allowing people to fight for longer. If you run out of ammo during a fight, and the Supply Depots have been destroyed, you stuck waiting for someone to drop a nanohive (assuming anybody one your team even has one), or you run headlong into the first available red dot you come across, in some sort of suicidal frenzy, so they can kill you in order for you to respawn with full ammo again. Resupplying using dead bodies would help alleviate the need for players to suicide when they are performing well on the battlefield. |
Terry Webber
Gothic Wars Consortium
41
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Posted - 2013.03.11 20:51:00 -
[6] - Quote
Your Absolut End wrote:On the one hand sounds pretty nice because you don't run out of ammo to quick, on the other hand this would make nano hives quiet useless.... I don't think so. They could still be used if you can't get near the enemy to get their ammo. |
Your Absolut End
SVER True Blood Unclaimed.
15
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Posted - 2013.03.11 20:58:00 -
[7] - Quote
Terry Webber wrote:Your Absolut End wrote:On the one hand sounds pretty nice because you don't run out of ammo to quick, on the other hand this would make nano hives quiet useless.... I don't think so. They could still be used if you can't get near the enemy to get their ammo.
True, but having some mate with nano-hives in your squad now is very important, and i pretty much like it that way. Because you have to be careful where to place them, I think with nanohive and picked up ammo from corpses nearly nobody will run out of ammo, which deletes one mayor strategic point from the game.
I am not totally against this idea, I'm just saying this and nano hives is way to much ammo. at least some blueberrys would finally some needles with them then :D |
Don Von Hulio
UnReaL.
122
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Posted - 2013.03.11 21:09:00 -
[8] - Quote
I dont see it effecting anything negative. The game play would stay the same. The only time nanohives are ever used is when you are holding a position, or running away to find a position to throw some down because you are out of ammo? And if you are worried about WP, you only get 10 when someone uses it.... so its not like you are getting a noticeable amount of points from them anyways.
This wouldnt make them obsolete. If no one ran them, someone would either have to die, or risk running 20+ meters into a group of enemies to maybe get a clip and a half of AR ammo. Im usually running around with 60 in the clip and between 120-175 in reserve. |
Canari Elphus
Pro Hic Immortalis RISE of LEGION
43
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Posted - 2013.03.11 21:13:00 -
[9] - Quote
Your Absolut End wrote:Terry Webber wrote:Your Absolut End wrote:On the one hand sounds pretty nice because you don't run out of ammo to quick, on the other hand this would make nano hives quiet useless.... I don't think so. They could still be used if you can't get near the enemy to get their ammo. True, but having some mate with nano-hives in your squad now is very important, and i pretty much like it that way. Because you have to be careful where to place them, I think with nanohive and picked up ammo from corpses nearly nobody will run out of ammo, which deletes one mayor strategic point from the game. I am not totally against this idea, I'm just saying this and nano hives is way to much ammo. at least some blueberrys would finally some needles with them then :D
I think the key here is that the body has to have the same ammo as you. IE, you get nothing if they are using a different weapon. This will be key once they roll out the expanded ones SOON.
Also, it should be a process that takes some time to accomplish. I would guess it should be around 2 to three seconds. That way, a merc has to make a decision as to whether its worth it to search the corpse for ammo and be out in the open/occupied to the point that someone could surprise them. That way you have risk and reward. |
Alan-Ibn-Xuan Al-Alasabe
Planetary Response Organisation Test Friends Please Ignore
146
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Posted - 2013.03.11 21:17:00 -
[10] - Quote
I don't think it works, lore wise. Your weapons and other gear are linked in with your dropsuit. That's why they require CPU/PG. They also require specific skills to use. Plus nanohives don't hand you magazines, they generate them using nanite magic, so they're probably not things that can be just picked up off a corpse.
This raises issues with people picking up weapons they haven't skilled for, or even don't have the PG for. This could be used to circumvent the skill and suit restrictions on fits by having a friend spawn in with the weapon you want but can't fit, suicide, and then you can just pick it up.
That can be managed with some spot checking of skill requirements and fitting room, which might not be too terribly processor intensive, I'm not sure. I'm mostly leery because of the concerns with the lore. |
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Your Absolut End
SVER True Blood Unclaimed.
15
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Posted - 2013.03.11 21:20:00 -
[11] - Quote
Canari Elphus wrote:Your Absolut End wrote:Terry Webber wrote:Your Absolut End wrote:On the one hand sounds pretty nice because you don't run out of ammo to quick, on the other hand this would make nano hives quiet useless.... I don't think so. They could still be used if you can't get near the enemy to get their ammo. True, but having some mate with nano-hives in your squad now is very important, and i pretty much like it that way. Because you have to be careful where to place them, I think with nanohive and picked up ammo from corpses nearly nobody will run out of ammo, which deletes one mayor strategic point from the game. I am not totally against this idea, I'm just saying this and nano hives is way to much ammo. at least some blueberrys would finally some needles with them then :D I think the key here is that the body has to have the same ammo as you. IE, you get nothing if they are using a different weapon. This will be key once they roll out the expanded ones SOON. Also, it should be a process that takes some time to accomplish. I would guess it should be around 2 to three seconds. That way, a merc has to make a decision as to whether its worth it to search the corpse for ammo and be out in the open/occupied to the point that someone could surprise them. That way you have risk and reward.
If it depends on the type of ammo the enemy uses this can be a vry nice idea, if I can get ammo from every dropped enemy its IMO way to much.
I am not worried about the lost of some WP. I think my threat is independent from this, personally I don't care for the WP-reward of Nano-Hives, I have needles with me, thats it.
Personally I think keeping an eye on your ammo is a major point in this game, and a nice organised squad won't have trouble with that.
Also my other threat is not meant to keep me satisfied, rather than trying to make this game more complete. |
Don Von Hulio
UnReaL.
122
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Posted - 2013.03.11 21:21:00 -
[12] - Quote
Yea, i thought i did say they would have to be carrying the same type of weapon as you were to gain ammo from them.
And the ammo and grenades (if they are running the same ones as you) you would get from them at the same rate as an advanced nano hive. But to swap their grenades (if you are running different ones) or swap out equipment is to go into a little popup menu to select them.
The only way to get the equipment is by going into the pop up menu. They could also employ icons signifying if they have the same ammo as you, or are running equipment usable by you. |
Your Absolut End
SVER True Blood Unclaimed.
15
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Posted - 2013.03.11 21:27:00 -
[13] - Quote
Don Von Hulio wrote:Yea, i thought i did say they would have to be carrying the same type of weapon as you were to gain ammo from them.
And the ammo and grenades (if they are running the same ones as you) you would get from them at the same rate as an advanced nano hive. But to swap their grenades (if you are running different ones) or swap out equipment is to go into a little popup menu to select them.
The only way to get the equipment is by going into the pop up menu. They could also employ icons signifying if they have the same ammo as you, or are running equipment usable by you.
so this is how I like this idea |
Ten-Sidhe
Osmon Surveillance Caldari State
427
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Posted - 2013.03.11 23:00:00 -
[14] - Quote
Game won't even let you share ammo when you have same weapon. Fit two smg and check ammo, they keep separate totals and don't pool together.
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Laurent Cazaderon
Villore Sec Ops Gallente Federation
1190
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Posted - 2013.03.12 08:59:00 -
[15] - Quote
Don Von Hulio wrote:I think you should get whatever ammo an enemy has left if they are running a similar fit.
For example. I run Assault with an AR. I kill an enemy with an AR, i get whatever isnt in his clip.
I also run Nanohives. If he has any nano hives left and my skills permit the use of the kind he has, it would be cool to be able to loot his corpse through an action prompt to get them.
Swapping grenade types in the field through dead enemies should work too, as long as you have the SP to use it and it doesn't go over your suits capabilities.
The ammo should just auto pickup as you walk over the dead body, but to get equipment and grenades you will need to actually stand there and loot it.
Thing is, what if the guy gets healed ? He's got no ammo then ? Sounds harsh. Overall i like it. Maybe you would have to wait till the guy goes to ashes and then be able to pick up any leftover.
But for that, we would need to be able to finish off the guy on the ground like in MAG. |
xxx--- XIII ---xxx
Intara Direct Action Caldari State
0
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Posted - 2013.03.12 10:44:00 -
[16] - Quote
Sounds good.
Maybe a compilation of ideas: Drops like salvage, just larger %, lasting 3-5secs. 15-20% of remaing ammo, pick-up like using injecter
Still have to watch your ammo, but offers battlefield resupply while on the move. |
KalOfTheRathi
CowTek
211
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Posted - 2013.03.12 11:13:00 -
[17] - Quote
Dumb idea. Do you plan on replacing the SP/ISK/AUR Logi Bros have spent on Nano Hives?
What happens when someone is waiting for Revive? The Red stands over them and starts picking their not quite corpse clean? Ain't gonna happen. Finally, when a clone dies the Entire thing Disintegrates or hadn't you noticed that?
Imagine your perfect weapon being picked off you then some Logi Bro revives you. Now you stand around without a primary weapon and if the Red was fast enough not even a side arm. Grenades too. Just you, a walking target, heading to a Supply Depot to refit everything. Better hope the Red doesn't like your helmet or you could die in the arbitrary atmospheres of whatever planet you were fighting on. Not to mention if the HAV drivers have already blown up all the Supply Depots. Then you get to commit suicide just to get a weapon to use. Sounds like a perfect Rage Quite solution to me.
As far as picking up items from the Fallen there is a solution that is Already Planned. It is a Salvage system that works like EVE Online. Every item in the battle is tested to see if if survives or not. If it Does survive it is put into a pool and distributed after the battle. The current Salvage is a place holder until the proper one is in place. |
Belial Farceus
Shadow Company HQ
26
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Posted - 2013.03.12 12:01:00 -
[18] - Quote
It would give a chance for some new berries to pick up some good gear every once in a while. I think there should be a loot timer. Like you gotta stand still and loot for x amount of time. But screw the logis. They dont do anything half the time anyway. |
Belial Farceus
Shadow Company HQ
26
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Posted - 2013.03.12 12:03:00 -
[19] - Quote
The other half they are putting you back up in enemy fire just to die yet again. |
Don Von Hulio
UnReaL.
125
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Posted - 2013.03.12 13:50:00 -
[20] - Quote
KalOfTheRathi wrote:Dumb idea. Do you plan on replacing the SP/ISK/AUR Logi Bros have spent on Nano Hives?
What happens when someone is waiting for Revive? The Red stands over them and starts picking their not quite corpse clean? Ain't gonna happen. Finally, when a clone dies the Entire thing Disintegrates or hadn't you noticed that?
Imagine your perfect weapon being picked off you then some Logi Bro revives you. Now you stand around without a primary weapon and if the Red was fast enough not even a side arm. Grenades too. Just you, a walking target, heading to a Supply Depot to refit everything. Better hope the Red doesn't like your helmet or you could die in the arbitrary atmospheres of whatever planet you were fighting on. Not to mention if the HAV drivers have already blown up all the Supply Depots. Then you get to commit suicide just to get a weapon to use. Sounds like a perfect Rage Quite solution to me.
As far as picking up items from the Fallen there is a solution that is Already Planned. It is a Salvage system that works like EVE Online. Every item in the battle is tested to see if if survives or not. If it Does survive it is put into a pool and distributed after the battle. The current Salvage is a place holder until the proper one is in place.
You should only be able to loot enemies. I never said you could take their weapons. Equipment as in anything in their equipment slots. And ive actually already had to commit suicide before to get more ammo in an ambush match so im sure im not the only one.
And if someone loots your corpse of all the ammo but whats in your clip, i guess then would be a good time to.......... find a nanohive?
If this was implemented, it would in no way make anything obsolete. |
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Ops Fox
ZionTCD Legacy Rising
199
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Posted - 2013.03.12 14:39:00 -
[21] - Quote
Your Absolute End wrote:On the one hand sounds pretty nice because you don't run out of ammo to quick, on the other hand this would make nano hives quiet useless....
i Agree, there is always going to be dead bodies lying around either from your buddies or theirs.
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Don Von Hulio
UnReaL.
128
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Posted - 2013.03.12 20:56:00 -
[22] - Quote
Exactly. I dont see why everyone is freaking out about "omg nano hive gonna be worthless". They dont follow you around when you place them. |
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