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KAGEHOSHI Horned Wolf
Seraphim Initiative. CRONOS.
3064
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Posted - 2012.11.16 04:18:00 -
[1] - Quote
[What is corp deploy] Corp deploy should allow high ranking corp members to create corp parties of up to like 16 players (or maybe more), and to deploy those players together all in one battle. Basically the squad party system, but for corpmates, and it should hold way more players.
[Balance problem] Randoms don't want to get stomped by organized corps without mercy, and want to actually have a fighting chance.
[Balance solution] Do NOT let corp deploy be usable for battles in highsec (high security low risk battles in which we just fight for NPCs), this way randoms in highsec will be safe. Lowsec and nullsec battles should be accessible while using corp deploy however.
[Other challenges] There could be problems with the amount of players in a corp deploy party; the amount of players in a corp deploy party could exceed the player limit for a team in a certain game type, like trying to join a 12v12 game with a corp deploy party of 16.
One solution would be for corp deploy parties to be locked to 1 specific game type selected by the party leader, and corp deploy player limits must be based on the player limit per team for the selected type. This would mean that the maximum capacity of the corp deploy party would never exceed the player cap per team of the selected game type. Another way to deal with would would be for those players that don't make it in should be separated into their own mini corp deploy party that acts as a waiting room, as well as separate party. |
Fivetimes Infinity
Immobile Infantry
1086
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Posted - 2012.11.16 05:25:00 -
[2] - Quote
This is what the corp contracts are for. I guess they could add in an automated way for corp battles to be matched up, but realistically you're probably not going to get corps having 16 people just hanging out hoping for a match, anyway. |
KAGEHOSHI Horned Wolf
Seraphim Initiative. CRONOS.
3064
|
Posted - 2012.11.16 06:10:00 -
[3] - Quote
Fivetimes Infinity wrote:This is what the corp contracts are for. I guess they could add in an automated way for corp battles to be matched up, but realistically you're probably not going to get corps having 16 people just hanging out hoping for a match, anyway. I don't think getting 16 or more people just hanging out hoping for a match will be a problem, I have been in MAG clans with over 30 people in clan deploy doing just that, and successfully joining many battles that way. |
Laurent Cazaderon
Villore Sec Ops Gallente Federation
1155
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Posted - 2012.11.16 09:04:00 -
[4] - Quote
Well, outside of high sec, i think everything will work "contract-based". Thus allowing you to deploy according to the contract settings :
Corp contracts: only corp members. (typically FW = low sec) Defensive\offensive contract : your choice ( corp only, corp + alliance, corp + alliance + standing above X, free for all). Typically, null-sec seeded contracts.
Maybe i missed your point though. |
Fivetimes Infinity
Immobile Infantry
1086
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Posted - 2012.11.16 10:59:00 -
[5] - Quote
KAGEHOSHI Horned Wolf wrote:I don't think getting 16 or more people just hanging out hoping for a match will be a problem, I have been in MAG clans with over 30 people in clan deploy doing just that, and successfully joining many battles that way.
That's sad. Well, whatever, matchmaking for corp contracts still couldn't hurt. |
Mavado V Noriega
SyNergy Gaming
2283
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Posted - 2012.11.16 11:19:00 -
[6] - Quote
KAGEHOSHI Horned Wolf wrote:[What is corp deploy] Corp deploy should allow high ranking corp members to create corp parties of up to like 16 players (or maybe more), and to deploy those players together all in one battle. Basically the squad party system, but for corpmates, and it should hold way more players.
[Balance problem] Randoms don't want to get stomped by organized corps without mercy, and want to actually have a fighting chance.
[Balance solution] Do NOT let corp deploy be usable for battles in highsec (high security low risk battles in which we just fight for NPCs), this way randoms in highsec will be safe. Lowsec and nullsec battles should be accessible while using corp deploy however.
[Other challenges] There could be problems with the amount of players in a corp deploy party; the amount of players in a corp deploy party could exceed the player limit for a team in a certain game type, like trying to join a 12v12 game with a corp deploy party of 16.
One solution would be for corp deploy parties to be locked to 1 specific game type selected by the party leader, and corp deploy player limits must be based on the player limit per team for the selected type. This would mean that the maximum capacity of the corp deploy party would never exceed the player cap per team of the selected game type. Another way to deal with would would be for those players that don't make it in should be separated into their own mini corp deploy party that acts as a waiting room, as well as separate party.
pretty sure Hisec is the only match made area and Lowsec (FW) and nullsec u can already deploy with a full team what u want is matchmaking and currently it doesnt work like that in lowsec and wont work like that in nullsec so only way to do corp deploy the way u want is hisec and tbqh im kinda against that
not because i dont mind facing off against zerg corps teamstackin randoms because thats fun for us to win outnumbered its not however fun for randoms to be teamstacked by a full team from 1 corp. These corps also somehow find this fun and use the excuse "i want to chill with my corp mates" or "we are practicing teamwork" for a reason to justify teamstacking. 2nd one is particularly funny since its practicing teamwork against an unorganised grp who were randomly assigned to the enemy team and prob wont even talk to each other so its not necessarily hard to win.
We dont even try to q-sync. We chill on corp chat even in different games if we wanna socialize with corp mates. CCP needs to NOT encourage corps in this teamstacking behaviour, CCP should instead be pushing these large corps to be doin FW and nullsec not sitting in hisec stompin randoms making them leave the game.
Very few teams even put up contracts anymore or any reasonable high risk ones which is why i think most corps will be hisec carebears and thats why CCP shouldnt implement a way for hisec corps to just roll casuals/solo players/newbies all day
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