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481. @CCP - Since you have posted the new stats... - in General Discussions [original thread]
Sorry, where can I find these posts from CCP? Thanks.
- by Kierkegaard Soren - at 2014.01.17 21:37:00
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482. Commando Registry // Scouts only think they got it bad - in General Discussions [original thread]
The Caldari Commando is everything I could have ever asked for, and more. Want. Them. Now. Also, we ran another 6 man commando squad last night. Pure Epicness. Thanks Aero and company for the dominating of combinations :)
- by Kierkegaard Soren - at 2014.01.17 19:58:00
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483. why aren't the jove in dust? - in General Discussions [original thread]
Lore wise, it'd because they're slowly dieing out; the genetic manipulation and implants that make our mercs immortal is a mere fraction of the manipulation the Jove have subjected themselves to, but over the millennia it's only weakened them. T...
- by Kierkegaard Soren - at 2014.01.16 20:13:00
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484. The impending forge gun nerf... - in General Discussions [original thread]
I teamed up with a sentinel running a breach forge a few days ago. We'd sight the tank, relay position in comms, and he'd just say "yehp"....and then within thirty seconds the tank would turn up in the kill feed, with the sentinel dead-panning "ta...
- by Kierkegaard Soren - at 2014.01.16 16:21:00
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485. Giving turret installations more HP: solution to OP tanks? - in General Discussions [original thread]
I posted exactly the same idea in F+R and it immediately sank without trace. Right now, they're easy points for the first person to get into a rail tank or turret with a good view of the map. Rail turret pinpoint accuracy makes me rage still, h...
- by Kierkegaard Soren - at 2014.01.16 16:16:00
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486. Excuse me ccp sir, - in General Discussions [original thread]
I like AV. Because explosions.
- by Kierkegaard Soren - at 2014.01.16 11:04:00
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487. Minmatar Assault 1.8 - the new sniper - in General Discussions [original thread]
https://forums.dust514.com/default.aspx?g=posts&t=135510&find=unread Enjoy :)
- by Kierkegaard Soren - at 2014.01.15 12:16:00
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488. A visual guide to what Teiricide will do for suits. - in General Discussions [original thread]
It just makes sense. In all honestly though, what is the realistic probability that CCP will ever adopt this approach?
- by Kierkegaard Soren - at 2014.01.15 12:08:00
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489. Minmatar Assault 1.8 - the new sniper - in General Discussions [original thread]
Yes and no. I'd vouch that the Caldari commando might give you a good run for your money, assuming that a sniper rifle is correctly tagged as a rail/hybrid weapon; suit + proficiency + 2 dmg mods = 43.69% increase to damage. It is worth noting, h...
- by Kierkegaard Soren - at 2014.01.15 11:57:00
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490. Passive Scanning Discussion: "Screen" Scanning - in General Discussions [original thread]
The best way I've seen this dealt with is in battlefield, where calling in enemy positions is an action in of itself, and the highlighted target pops up on the team minimap for x seconds. Scouts can take perks that reduce this time, as you would e...
- by Kierkegaard Soren - at 2014.01.15 11:48:00
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491. Your Stat Increase for the AR? - in General Discussions [original thread]
None. It's not broken. It's just not fotm anymore, either. Reduce RR hip fire spread. Increase time interval between CR bursts. Done. AR goes back to CQC King.
- by Kierkegaard Soren - at 2014.01.14 23:00:00
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492. The Assault Scrambler Rifle > AR - in General Discussions [original thread]
Ascr eats up ammo faster than it eats up opponents, and unlike it's charged cousin you will run out reserves without access to a hive. It's damage profile is not balanced like the AR either, and in current meta is at (a seemingly slight, to be fa...
- by Kierkegaard Soren - at 2014.01.14 11:54:00
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493. What personal code do you live by? - in General Discussions [original thread]
Do cool ****. Help your friends. Make sure it explodes.
- by Kierkegaard Soren - at 2014.01.14 08:56:00
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494. Racial heavies sans racial heavy weapons? - in General Discussions [original thread]
Gallente Plasma Caster. They found it in a deserted vault somewhere amongst a pile of dead mutants...
- by Kierkegaard Soren - at 2014.01.14 08:52:00
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495. Here lies my beloved Scrambler Rifle, ill never forget you! - in General Discussions [original thread]
Dammit I love the scr but I just can't get it to work with a DS3. In the time it takes me to line up the headshot I have been butchered by a RR. And spamming the trigger makes me feel bad. It's a beautiful weapon of precision and elegance, do not ...
- by Kierkegaard Soren - at 2014.01.13 14:56:00
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496. Do You Believe That AV is Working As Intended? - in General Discussions [original thread]
No, but it's not as terrible as others have made it out to be. Points for damage/mobility kills is a must. All but one suit must sacrifice the ability to effectively handle enemy infantry to deal with enemy armour, therefore AV is a role like an...
- by Kierkegaard Soren - at 2014.01.13 14:45:00
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497. The Rail Rifle - in General Discussions [original thread]
In EvE the balancing factor for rails was rate of fire and turret tracking speed; it delivers average damage accurately out to long range but speedy hulls can easily get under your guns and defeat you. Replicating that in dust could possibly be ac...
- by Kierkegaard Soren - at 2014.01.12 15:18:00
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498. The Laser Rifle - in General Discussions [original thread]
100% accuracy. Ergo, drill a hole through some poor suckers head. Difficult to achieve of course, but that is where it's true strength lies. It hits exactly where you want it to, always. Turn off aim assist mad use the fuckin' Force, Luke. Amazin...
- by Kierkegaard Soren - at 2014.01.12 12:37:00
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499. Why are tanks so OP? - in General Discussions [original thread]
Emerald Bellerophon wrote: Iron Wolf Saber wrote: For me lately? The hostile Infantry surrounding them. Also, this was true enough before 1.7, although at that tanks point didn't dominate everything that happened in a match. Don't prete...
- by Kierkegaard Soren - at 2014.01.12 11:26:00
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500. Mass Driver Needs to Get with the Times - in General Discussions [original thread]
Whilst I have no issues with the general thrust of the OP's idea, I do have a problem with the constant cycle of buffing and nerfing that seems to be going on lately; the overall effect is one of unwanted power creep. It's not that MD are bad, the...
- by Kierkegaard Soren - at 2014.01.12 11:04:00
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