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121. Buff Commando Cpu/Pg - in General Discussions [original thread]
RoF mods are long overdue, along with heat sinks and stability enhancers perhaps? Regardless, so long as RoF increase kick they'll be balanced. Probably.
- by Kierkegaard Soren - at 2015.07.10 14:07:00
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122. Buff Commando Cpu/Pg - in General Discussions [original thread]
I actually think its just about spot on, save for CPU on a galmamdo; its difficult to fit for a competent rep tank AND mount a PLC on anything other than proto. I concede that it is difficult to mount all your favourite modules at their highest t...
- by Kierkegaard Soren - at 2015.07.09 21:45:00
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123. This update is pretty cool. - in General Discussions [original thread]
I've just finished playing my first session after a break of about four months and the game feels vastly improved in so many respects. The tiercide especially; fights feel much more balanced, and imMy loving the.extra fitting options I now have. M...
- by Kierkegaard Soren - at 2015.07.08 18:54:00
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124. The Sniper Rifle is Obsolete - in General Discussions [original thread]
Ive seen exceptional snipers knock out dropship gunners on occassion ;)
- by Kierkegaard Soren - at 2015.07.07 16:07:00
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125. The Sniper Rifle is Obsolete - in General Discussions [original thread]
I largely agree with OP's sentiment. When sniper rifles were last looked at, CCP wanted to create two very distinct types that each fulfilled a different role on the the battlefield; the classic high powered rifle that had a massive reach, serious...
- by Kierkegaard Soren - at 2015.07.07 16:02:00
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126. The new commando changes: - in General Discussions [original thread]
Two extra slots. I am in heaven.
- by Kierkegaard Soren - at 2015.07.06 21:44:00
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127. I regret being negative on the Ion pistol - in General Discussions [original thread]
I love it, but I find it needs to be on a gal assault to shine/be viable. The accuracy is awful for a cqc-focused weapon. Still. Head shots are deeply satisfying.
- by Kierkegaard Soren - at 2015.07.06 11:18:00
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128. Announcement:Dev Blog: Warlords 1.2 Overview & Patch Notes - in General Discussions [original thread]
Sad to see Platoons barred from FW, they would suit each so well, but otherwise a fantastic update, can't wait to get stuck in. Quick question; is the tiercide being driven by the power core idea? I don't see any mention of it in the devblog. Can...
- by Kierkegaard Soren - at 2015.07.06 11:07:00
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129. What do you call a amar scout with nova knives? - in General Discussions [original thread]
A chef.
- by Kierkegaard Soren - at 2015.06.03 12:27:00
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130. There was a hotfix today... - in General Discussions [original thread]
Commando AND Assault Rifle buff in the next pass? Deep joy. Would love to hear what your thoughts are for the commando role, Rattati.
- by Kierkegaard Soren - at 2015.05.26 16:42:00
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131. The commando - in General Discussions [original thread]
If you see the commando coming, then it's just too easy to step away and plug that fat head of his full of holes. Give them a cloak, however, and that haymaker suddenly becomes a high risk/high reward weapon in the commandos arsenal. They'd be the...
- by Kierkegaard Soren - at 2015.05.20 01:43:00
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132. The commando - in General Discussions [original thread]
You can only use one gun at a time, though. And for that, the commando loses a grenade, which are incredibly useful for all sorts of reasons I'm sure you're aware of. Two Lights gives the commando enhanced tactical flexibility. It does not give i...
- by Kierkegaard Soren - at 2015.05.20 00:12:00
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133. The commando - in General Discussions [original thread]
1) Speed. Tank is second highest in the game. It's the hitbox and the sluggishness that kills you. 2) A third suit bonus. People seem to forget that it's a specialist suit, in the same tier as assaults, sentinels and scouts, and whilst those suit...
- by Kierkegaard Soren - at 2015.05.19 23:21:00
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134. Please take a moment, CCP. I'm sort of irritated. - in General Discussions [original thread]
Not quite. Look at the power core idea that came From two of our community; it's a stickied thread that has seriously caught Rattatis attention. Judging by the way he's approached it, that idea will actually be implemented if it is technically fea...
- by Kierkegaard Soren - at 2015.05.19 21:30:00
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135. Please take a moment, CCP. I'm sort of irritated. - in General Discussions [original thread]
The best way to get new players up to speed is to totally restructure the NPE so that it follows the EVE example of giving you tons of useful free gear whilst teaching you how, why and when to use that gear. By the time you've finished the combat ...
- by Kierkegaard Soren - at 2015.05.19 19:55:00
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136. Let's Roast ! To CCP and the Developers - in General Discussions [original thread]
You're not going to get it, sadly. Lots and lots of things don't work well in this game. As I see it, the devs are using their limited resources to pursue two distinct courses of action; the re-balance of core game mechanics such as weapons, suit...
- by Kierkegaard Soren - at 2015.05.03 19:02:00
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137. CCP Rattati Facts. - in General Discussions [original thread]
CCP Rattati's melee animation is a Sonic Boom that hits so hard it logs you out of PSN, shoves your monitor onto the floor and then melts your PS3. And it's not always in that order.
- by Kierkegaard Soren - at 2015.05.01 23:20:00
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138. Duvolle Assault Rifle - in General Discussions [original thread]
The main difference between the AR and the ACR is rof and range, and the fact that the ACR has more of both and is a killing machine leads me to believe that those two qualities are what the AR lacks to make it really good. Give it 15m extra optim...
- by Kierkegaard Soren - at 2015.05.01 18:39:00
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139. There is a problem I think its time we talked about. - in General Discussions [original thread]
Completely agree with OP. I find that once I close in on someone and they've noticed me, the wiggle-waggle begins and they just zip from one side of my screen to the next, making the task of actually killing them a truly frustrating experience. Gu...
- by Kierkegaard Soren - at 2015.04.30 00:13:00
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140. Acquistion bases need to move more often. Agree/Disagree? - in General Discussions [original thread]
Five consoles to claim every match, and the distance needs to be greater when the changeover occurs. I've had some really good matches these past few days on the more open maps, but in more urban environments it's too easy to blob the objective an...
- by Kierkegaard Soren - at 2015.04.29 13:37:00
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