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161. The assault rifle - in General Discussions [original thread]
Standard is trash, breach is balanced and thus loses out to the competition, burst is great but apparently is about to be nerfed (Christ :/ ) and the TAC is golden. And about to be buffed too, which is nice. Personally, I'd like all Gallente wea...
- by Kierkegaard Soren - at 2015.04.10 20:45:00
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162. War barge dimensions - in General Discussions [original thread]
I always imagined them to be about the same size as an Orca; makes sense that they're on par with an industrial capital given their function.
- by Kierkegaard Soren - at 2015.04.10 18:58:00
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163. Teach me the BrMD. - in General Discussions [original thread]
It's Like the plasma cannon of old, but without the ability to blap infantry when you eventually landed a hit. We've been asking for it to have its efficiency maxed out against vehicles for a while now, that'd be nice.
- by Kierkegaard Soren - at 2015.04.10 18:50:00
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164. Just what is wrong with proto's? - in General Discussions [original thread]
My issue with Proto is never, ever with the player. You have earned, just as I have earned, the right to run that suit however you see fit. New Eden is not a universe that allows arbitary limits to be set on ones! Personal choices either. But, whe...
- by Kierkegaard Soren - at 2015.04.07 22:18:00
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165. Anyone know how to find enemy snipers?? - in General Discussions [original thread]
Take the time to double back to the edge of the map, and then circle the map, getting as high as possible and listening carefully for the SQUISH sound that makes sniper rifles so distinctive. I quite enjoy hiking around and putting Plc rounds into...
- by Kierkegaard Soren - at 2015.03.23 22:58:00
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166. Question for closed beta vets - in General Discussions [original thread]
Wow. That's what this game could have been, huh? Decent TTK, meaningful game modes, awesome New Eden music score, plasma rifle that spits fire....don't get me wrong, I'm sure it had its faults, but I'd take that game over this one any day, no qualms.
- by Kierkegaard Soren - at 2015.03.17 23:38:00
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167. how do we get a large influx of new players - in General Discussions [original thread]
None of my games were even remotely fun until I had acquired 25mil so, by which point core skills were more or less maxed, I had two weapons to Proto with all the bells and whistles and I could field a suit that had five ranks behind it. Fun, but ...
- by Kierkegaard Soren - at 2015.03.17 23:02:00
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168. I was Plasma Cannon when Plasma Cannon wasn't cool - in General Discussions [original thread]
I'm growing my beard out and cracking open the styling wax just to fit in.
- by Kierkegaard Soren - at 2015.03.16 01:13:00
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169. Nerf Plasma Cannons - in General Discussions [original thread]
This post makes me so happy. Thank you. Thank you.
- by Kierkegaard Soren - at 2015.03.15 15:40:00
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170. How I would balance the myofibril situation - in General Discussions [original thread]
Good solution. I support it.
- by Kierkegaard Soren - at 2015.03.15 00:27:00
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171. Changes in DUST 514's fundamental vision and my thoughts on it - in General Discussions [original thread]
Jumping is a little crazy. New Eden loses its **** when big changes shake up the meta but my experiences so far make me think that we should implement a charge-delay to high jumps. That way you can get the tactical use out of the module, but you'r...
- by Kierkegaard Soren - at 2015.03.13 22:47:00
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172. im crying. CCP fix gallente commando - in General Discussions [original thread]
TAC AR, PLC, reps, stamina mod and damage mods. Equipment to taste, I like uplinks because I flank constantly. It is my default suit, I love it. Problems with the Galmando are relevant to all commando suits, not just that one.
- by Kierkegaard Soren - at 2015.03.07 19:21:00
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173. Why is there so much bad player behavior in Domination? - in General Discussions [original thread]
Poor map design is a factor too. Once a proto squad gets to the objective first they'll hunker down and that's it, game over. Might as well hold back and save your suits. If there was a better incentive for pushing and winning you'd see the player...
- by Kierkegaard Soren - at 2015.02.23 21:25:00
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174. plasma cannon info needed - in General Discussions [original thread]
Funny, I find the splash my main defense against scouts trying to sneak up on me. Cal and min scouts will melt immediately if they're caught within the splash of even my std Plc. Granted, that's on a Galmando with maxed out relevant skills and a d...
- by Kierkegaard Soren - at 2015.02.22 17:47:00
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175. Best way to balance the AR (and you're gonna hate it) - in General Discussions [original thread]
I find that high RoF Fire weapons like the assault cr and HMG deal with strafing pretty well, but the AR fails miserably. Personally, I see it inability to push out it's potential damage in the magazine fast enough to be its main problem. Kt can't...
- by Kierkegaard Soren - at 2015.02.14 21:19:00
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176. Opening 50 Encrypted Strongboxes (3.5 minute video) - in General Discussions [original thread]
Strongbox drops should work like booster packs in trading card games: a rare that might be a super rare (BPO and officer gear), a few good "uncommons" (large quantities of Proto gear and boosters), and a good chunk of advanced Aurum gear, preferab...
- by Kierkegaard Soren - at 2015.02.10 20:40:00
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177. Do nanite injectors even exist anymore? - in General Discussions [original thread]
Optional call out after being downed broke needles. I understand why it happened, but more people need to call out.
- by Kierkegaard Soren - at 2015.02.08 14:02:00
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178. Why Proto fittings aren't the reason people get stomped - in General Discussions [original thread]
Proto gear and the skill bonuses that allow a player to use them act as a force-multiplier that prevents your average blueberry from coming even close to matching them in battle. I always know if I'm up against gold crosses because they can stack ...
- by Kierkegaard Soren - at 2015.02.06 22:06:00
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179. warbarge modules are bugged - in General Discussions [original thread]
Can confirm that the ammo factory removes the market network from being accessed, although you still have it. I've put in the bug forum.
- by Kierkegaard Soren - at 2015.02.05 13:56:00
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180. What is Plasma to CCP? - in General Discussions [original thread]
Incredibly hot matter encased in a shell of shaped magnetic fields so that said plasma retains enough of a coherent form to make contact with the enemy and melt them violently. But for all that, the standard AR hits about as hard as roll of wet ...
- by Kierkegaard Soren - at 2015.02.05 03:06:00
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