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461. Sticky:[Feedback] Warbarge Designs - in Feedback/Requests [original thread]
While I understand the opinions expressed that the Warbarges should be earned rather than given and to a certain degree I'd agree on that point, there has to be consideration given to aspects of the game itself in terms of its place in the market....
- by Kevall Longstride - at 2015.01.14 17:58:00
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462. Sticky:[Feedback] Warbarge Designs - in Feedback/Requests [original thread]
Sgt Kirk wrote: I just want to know how in the world does every mercenary have his own personal Warbarge. You all get a free one to start.
- by Kevall Longstride - at 2015.01.13 18:22:00
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463. Sticky:[Feedback] Warbarge Designs - in Feedback/Requests [original thread]
Godin Thekiller wrote: You say weapons, but not turrets, and no suits, modules, or hulls. Why? As I understand it, the weapons are easier to do for the time being.
- by Kevall Longstride - at 2015.01.13 12:00:00
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464. Sticky:[Feedback] Warbarge Designs - in Feedback/Requests [original thread]
Pseudogenesis wrote: Warbarges should NOT provide in-match bonuses. No no no. Bad Rattati, bad. ISK generation? Go nuts. Market bonuses? Sure. SP generation? I mean it's pushing it but maybe. But doing extra damage, hacking faster, running fas...
- by Kevall Longstride - at 2015.01.13 11:34:00
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465. Sticky:[Feedback] Warbarge Designs - in Feedback/Requests [original thread]
Zaria Min Deir wrote: JIMvc2 wrote: Zaria Min Deir wrote: CCP Rattati wrote: 11) Components will be earned with the Mobile Factory, more to be earned by upgrading the Mobile Factory. They can also be earned through Salvage/Strongbox/M...
- by Kevall Longstride - at 2015.01.13 10:17:00
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466. Sticky:[Feedback] Awarding Skill Points - in Feedback/Requests [original thread]
Kain Spero wrote: Looks like some great stuff and solves the age old of problem of trying to head off AFKing being something that hurts new players. I would start low with the minimum WP threshold like 100 to 300 WP, see how it works, and then...
- by Kevall Longstride - at 2015.01.13 09:13:00
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467. Sticky:[Feedback] Warbarge Designs - in Feedback/Requests [original thread]
Checking in from my snowboarding holiday as I'm sacking off today because it's too icy. Glad that the feedback so far has been positive. You can see that the modular way this has been designed can allow for flexibility and iteration of each stag...
- by Kevall Longstride - at 2015.01.13 08:44:00
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468. Dust Roadmap 2015 Trello Board Updates (As of Janurary 6th, 2015) - in General Discussions [original thread]
Update from Rattati here .
- by Kevall Longstride - at 2015.01.07 11:16:00
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469. Sticky:[Feedback] Roadmap 2015 - in Feedback/Requests [original thread]
CCP Rattati wrote: I just want to confirm the sentinment in these last few pages. The Warbarge is not just a "PC" gameplay feature. It is meant to be the foundation, or hub of operations. The first foundation is the infrastructure to build on f...
- by Kevall Longstride - at 2015.01.07 08:56:00
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470. Goodbye Dust - in General Discussions [original thread]
Sorry to hear that calvin b, always hard to see a 2 year Veteran go. Just do me a favour and don't biomass, keep that passive SP building up. You never know what might happen in the future o7.
- by Kevall Longstride - at 2015.01.03 15:56:00
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471. EVE University is coming to Dust 514 and we want you!!! - in Corporation Recruitment [original thread]
Comms.D-UNI As to the lectures I've no problem doing them again, just a question of finding the time between RL job, CPM duties and new starter induction emails. I go on holiday for a week of snowboarding in 7 days, so when I'm back I'll try an...
- by Kevall Longstride - at 2015.01.01 22:56:00
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472. EVE University is coming to Dust 514 and we want you!!! - in Corporation Recruitment [original thread]
Recruiting still.
- by Kevall Longstride - at 2014.12.31 14:57:00
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473. Sticky:[Feedback] Roadmap 2015 - in Feedback/Requests [original thread]
I like the idea of staged offensive/defensive map styles, both for PC and FW. Gives both of them a different feel and texture than the normal skirmish matches we have now, that offer nothing different, other than intensity, than what Public Matche...
- by Kevall Longstride - at 2014.12.30 09:16:00
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474. Sticky:[Feedback] Roadmap 2015 - in Feedback/Requests [original thread]
The 30 mail lesson pack to new players is a particular near daily joy of mine. Warbarges are an important first step in what I hope will be a continuing iteration of corporation strength and identity. PSN outages and the only day off I had over...
- by Kevall Longstride - at 2014.12.29 21:36:00
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475. Compensation? - in General Discussions [original thread]
ScI-Iurk wrote: DeadlyAztec11 wrote: You actually want boxes? Take mine. I'm running out of places to put them. Thats why you can soon buy a warbarge. The boxes where easier to program but soon you can store all of them in your very own wa...
- by Kevall Longstride - at 2014.12.27 20:41:00
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476. Why don't more players strive for PC? - in General Discussions [original thread]
I think what would make it more motivating would be be an automated payout system from the corp wallet, like a standing order, to merc's that played in a PC match. Individual payout to one merc at a time is a pita. We need to look again at the q...
- by Kevall Longstride - at 2014.12.25 00:28:00
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477. Why don't more players strive for PC? - in General Discussions [original thread]
Because it's a royal pain in the arse to run and organise in its current itteration. Because there are too many people in that take it waaaaaaaaaaayyy too seriously. Because it's full of elitists that think those that don't like doing it 'don'...
- by Kevall Longstride - at 2014.12.24 19:09:00
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478. Sticky:[Feedback] Roadmap 2015 - in Feedback/Requests [original thread]
Zaria Min Deir wrote: Arkena Wyrnspire wrote: CCP Rattati wrote: Modules will only work while the Corporations have a strong enough membership of real players (no alts), as measured by Loyalty Ranks or be gated in construction by me...
- by Kevall Longstride - at 2014.12.24 18:39:00
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479. Sticky:[Feedback] Roadmap 2015 - in Feedback/Requests [original thread]
Kain Spero wrote: At the same time talent pooling is a very real and problematic part of planetary conquest even today. One of my concerns is that by giving 'corp-wide' bonuses to compel people into corps you could very well end up with a stron...
- by Kevall Longstride - at 2014.12.24 16:17:00
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480. Sticky:[Feedback] Roadmap 2015 - in Feedback/Requests [original thread]
Just glad that you good people have a clearer idea of what some of the terms in the roadmap Trello now mean. One of the things I'm most looking forward to is a greater sense of being in a Corporation that these features should help usher in. It'...
- by Kevall Longstride - at 2014.12.24 15:47:00
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