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1221. Give the Gallente scout back damps or radius - in Feedback/Requests [original thread]
I am definitely in support of anti-brick tanking. My E/War got nerfed when it wasn't to blame
- by Kallas Hallytyr - at 2014.06.22 15:11:00
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1222. Swarms vs Dropships - in General Discussions [original thread]
Echo 1991 wrote: My AV fit costs 150k. Unless your dropship costs 1.5 million its not 10 percent. I have invested sp into my suit, equipment guns and other skills i need. I am weak to any form of anti infantry in order to kill you. I will die m...
- by Kallas Hallytyr - at 2014.06.22 14:49:00
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1223. Swarms vs Dropships - in General Discussions [original thread]
This is entirely anecdotal, but I want to display what I've been seeing from Bravo, as both an infantry player and an ADS pilot. Some quick background: I am an L4 Python/L3 Incubus, with all modules unlocked up to prototype and with a sprinkling o...
- by Kallas Hallytyr - at 2014.06.22 14:39:00
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1224. rail tanks overrr heat too fast - in Feedback/Requests [original thread]
Takahashi Kashuken wrote: Just run infantry, vehicles are literally not as overpowered as previously and actually can be killed by the huge amounts of AV that people have skilled into now Fixed that for you. Now go cry elsewhere. HAVs were...
- by Kallas Hallytyr - at 2014.06.22 14:04:00
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1225. [Request] Mass Driver AV Variant - in Feedback/Requests [original thread]
Simplest solution would be to up hit efficacy of Mass Drivers against vehicles to around 90-95%. On a direct hit, you'd be causing around 200-300 damage with -20/+20% depending on the shields/armour. It wouldn't make it an AV weapon in and of itse...
- by Kallas Hallytyr - at 2014.06.22 14:01:00
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1226. A change to armor penalties: fixing GalScouts - in Feedback/Requests [original thread]
Alena Ventrallis wrote: For them to get back their dampening and range bonuses. That wasn't the problem. Exactly. That's the entire reason I went GalScout (in 1.4 damnit!) and then I got needed because of brick tanking pricks. I could defini...
- by Kallas Hallytyr - at 2014.06.22 13:54:00
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1227. Sniper Rifle Tagging - in General Discussions [original thread]
Let's bump this and get Rattati's/Logibro's attention.
- by Kallas Hallytyr - at 2014.06.22 13:43:00
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1228. Rattati, The Man, how about some sniper love, dude? - in General Discussions [original thread]
Poonmunch wrote: 3. Having to fit a ck.0 commando suit with 3 complex damage mods and a charge sniper rifle just to bring a proto heavy to half armor is a bit silly. In what way is it silly? Proto suits are just as much of a pain for us on t...
- by Kallas Hallytyr - at 2014.06.22 13:40:00
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1229. New Maps - in Feedback/Requests [original thread]
One Eyed King wrote: Legion Get. Out.
- by Kallas Hallytyr - at 2014.06.22 01:11:00
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1230. Reactive Plates, making them worth fitting. - in Feedback/Requests [original thread]
Sgt Kirk wrote: What would you say if Caldari had a nice shield buff making them the Shield tanker they are supposed to be( not generative Caldari are the Amarr of shields to an extent ) and Minmatar get a nice depletion and recharge buff. Wo...
- by Kallas Hallytyr - at 2014.06.22 01:05:00
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1231. Rattati, The Man, how about some sniper love, dude? - in General Discussions [original thread]
Anything that can 'counter' the redline sniper (tankers included, though the railgun range nerf has curtailed their existence sharply) requires great risk And enormously disproportionate effort: the sniper is likely embedded in a difficult to reac...
- by Kallas Hallytyr - at 2014.06.22 00:52:00
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1232. Reactive Plates, making them worth fitting. - in Feedback/Requests [original thread]
I can agree to that Kirk, but the end result needs to be similar amounts of armour to what we can achieve now, whichnwoulkd require either a large reduction to the HP granted by the reactives and a small reduction to the regular plates, or a mediu...
- by Kallas Hallytyr - at 2014.06.22 00:32:00
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1233. Reactive Plates, making them worth fitting. - in Feedback/Requests [original thread]
If Reactives were to move to high slots, a readjustment of all plate HP would be required to balance the sudden presence of even more armour. I agree that it would definitely help the Reactive plate but they'd need to be dropped to something like:...
- by Kallas Hallytyr - at 2014.06.21 22:37:00
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1234. Those swarms though - in Feedback/Requests [original thread]
Definitely feeling the hurt more. It's good! I'm glad they're viable. Now just give me my ADS cost reduction and we'll be square :P
- by Kallas Hallytyr - at 2014.06.20 22:25:00
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1235. DUST 1.9 suggestions/expectations - in Feedback/Requests [original thread]
Fox Gaden wrote: Remember, anything developed exclusively for DUST takes resources away from Legion Development. Erm... good! Legion shouldn't be happening.
- by Kallas Hallytyr - at 2014.06.20 22:24:00
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1236. DUST 1.9 suggestions/expectations - in Feedback/Requests [original thread]
Fox Gaden wrote: Client side work is possible, but within reason. - PVE : Not going to happen in DUST 514. This would be a vast development process, and the PVE for Legion will not be optimized for use in DUST. - Player Market: This is very n...
- by Kallas Hallytyr - at 2014.06.20 20:58:00
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1237. DUST 1.9 suggestions/expectations - in Feedback/Requests [original thread]
CCP Rattati wrote: It is also a factor of low hanging fruits versus the "recook" issue. Basically, some content like textures requires a recook of assets, which leads to everyone needing to download the whole client again, sometimes partially b...
- by Kallas Hallytyr - at 2014.06.20 19:24:00
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1238. DUST 1.9 suggestions/expectations - in Feedback/Requests [original thread]
I have no more things to add to your list, but can you point us to where Rattati has said this?
- by Kallas Hallytyr - at 2014.06.20 17:56:00
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1239. [Feedback] Small Rail Turrets - in Feedback/Requests [original thread]
Within 6 seconds, the small railgun will have overheated. It takes 8 shots from a railgun to overheat without applying any Gallente ADS skills (ie, any LAV, HAV or non Incubus DS) which sort of invalidates your point. And you can take your superio...
- by Kallas Hallytyr - at 2014.06.20 13:51:00
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1240. large railguns were needed too hard - in Feedback/Requests [original thread]
Not certain, but I think shot #6 was the overheat shot, pre-Bravo. Edit: derp, you asked for post-Bravo....
- by Kallas Hallytyr - at 2014.06.20 12:13:00
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