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441. [ALL CALL] Dropship pilots - in General Discussions [original thread]
Just to poke my head in to say I'll help, but brain is currently mushy, so won't be til tomorrow at the earliest.
- by Kallas Hallytyr - at 2015.01.17 09:03:00
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442. PvE! Poll inside - in General Discussions [original thread]
Ripley Riley wrote: it isn't better it's different . Exactly this. PvP can get stressful: I don't want to bring my A-game every time because 'matchmaking' dropped me against the Prima Gallicus Proto squad and small other proto-stomp corp,...
- by Kallas Hallytyr - at 2015.01.17 01:37:00
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443. PvE! Poll inside - in General Discussions [original thread]
Yes I would. Although considering that many of us have already paid for this when we signed up with a Merc Pack way back when...I think those players should get in for free!
- by Kallas Hallytyr - at 2015.01.17 00:27:00
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444. [Suggestion] Change Swarm launcher operation - in Feedback/Requests [original thread]
Soraya Xel wrote: Swarms are a lot slower than forge gun blasts though, Kallas. Forge gun blasts are almost instant, they move very fast, so you do not have to lead by much. If swarm speed was kept the same, dumbfiring 400m away would be near i...
- by Kallas Hallytyr - at 2015.01.16 06:34:00
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445. Forge Gun Nerf needed - in General Discussions [original thread]
Hector Carson wrote: Forge gun is OP being able to shoot up to 500 meters is bullshit anyone here agree? As a vehicle user, no, I do not agree. True Adamance wrote: Seems like a very short range for an anti tank/ vehicle gun. When we h...
- by Kallas Hallytyr - at 2015.01.16 04:00:00
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446. [Suggestion] Change Swarm launcher operation - in Feedback/Requests [original thread]
Juno Tristan wrote: Whilst hitting at the range limit would be difficult that's true for any gun, it would be effective though if the enemy was heading somewhere obvious, like a rooftop for example Definitely. Similarly, it would allow for th...
- by Kallas Hallytyr - at 2015.01.16 03:51:00
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447. Dropship Perspective on a Swarm Launcher Problem - in Feedback/Requests [original thread]
Asking for anything as a pilot apparently means you're a scrub/only use shitfits/can't fly. Rabble rabble rabble! Seriously though, there is no good reason why we can't get a lock-on warning, at least while Swarms are so insanely simple to use.
- by Kallas Hallytyr - at 2015.01.15 16:43:00
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448. [Suggestion] Change Swarm launcher operation - in Feedback/Requests [original thread]
Just wondering if anyone else has an opinion on this. I honestly feel this change would remove a lot of the annoyance about Swarmer spam, since it would require some aiming to achieve effects, unlike the current system which leads to incredibly ea...
- by Kallas Hallytyr - at 2015.01.15 16:41:00
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449. Daily swarm qq - in General Discussions [original thread]
xavier zor wrote: anyone keen to inform me what wyrkomi swarms do with 2 damage mods? 312 per missile/1248 per volley. 1.4 base lock-on time/1.05 max operation; 0.2 lock-on delay. 1248 * 1.07 (1x DMod) * 1.0602 (2x DMod) = 1415.75 1415.75 * ...
- by Kallas Hallytyr - at 2015.01.15 05:29:00
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450. just a vehicle turret idea - prob not a good one - in Feedback/Requests [original thread]
The idea ain't bad. It puts a focus on heavy AV, which really should be the go to AV weapons.
- by Kallas Hallytyr - at 2015.01.15 05:05:00
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451. Get Rid of Atmospheric effects. - in Feedback/Requests [original thread]
Bethhy wrote: There is a noticeable difference to performance with these effects running. Through the history of DUST. it has been said hundreds of times in squads. Evidence would be useful, rather than anecdotes: personally, I don't notice p...
- by Kallas Hallytyr - at 2015.01.14 02:51:00
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452. Get Rid of Atmospheric effects. - in Feedback/Requests [original thread]
No.
- by Kallas Hallytyr - at 2015.01.13 22:04:00
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453. Sticky:[Feedback] HAV Bring Back Initiative - in Feedback/Requests [original thread]
Breakin Stuff wrote: Spreadsheet A lot of the stuff is very good, but your small missiles are too direct damage focused (out DPS railguns) and have awful splash everything (DPS and radius) which is frankly dumb. Missiles should be a solid m...
- by Kallas Hallytyr - at 2015.01.13 07:38:00
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454. Damage Profile Modifiers - in Feedback/Requests [original thread]
Having the ability to flatten a profile is dumb. Weapon profiles are there such that one weapon isn't the best answer to everything: at 0/0 the weapon with the best balance of range/DPS/clip/kick etc is just the best for that person, with no need ...
- by Kallas Hallytyr - at 2015.01.12 03:09:00
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455. Faster Shotgun - in Feedback/Requests [original thread]
It already has amazing alpha damage and a great ROF, you want more?! If anything it should lose some ROF.
- by Kallas Hallytyr - at 2015.01.10 08:03:00
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456. Vehicle reintroductions, is it dead? - in General Discussions [original thread]
Rowdy Railgunner wrote: And why should we contribute? Last time people contributed CCP did the exact opposite to what people wanted to happen. Then they lost 60% of their player base and even now they are still feeling the effects of that day. ...
- by Kallas Hallytyr - at 2015.01.10 08:01:00
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457. Vehicle reintroductions, is it dead? - in General Discussions [original thread]
CCP Rattati wrote: Neither my mental state nor vacations are affecting this. After the first 20 pages were dragged down into the useless drivel I have come to expect between vehicle and infantry discussions, I decided to let it simmer and see i...
- by Kallas Hallytyr - at 2015.01.10 06:17:00
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458. Small Blasters still suck CCP - in Feedback/Requests [original thread]
A couple of ways I can think of to improve it without fixing hit detection (since that never gets done): - Ramp the damage way the hell up. Currently a PRO Blaster does around 57 damage: because of the crappy hit detection/dispersion, it's almos...
- by Kallas Hallytyr - at 2015.01.09 18:25:00
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459. [Request] Equipment Target Intel - in Feedback/Requests [original thread]
+1
- by Kallas Hallytyr - at 2015.01.09 18:15:00
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460. Mobile CRU Spawn Indicator - in Feedback/Requests [original thread]
+1.
- by Kallas Hallytyr - at 2015.01.08 21:09:00
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