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901. [Discussion] What would a Minmatar-like light AV Variant look like? - in Feedback/Requests [original thread]
Step 1) Take Flaylock Step 2) Faster travel time, AV grenade level damage (vehicle only) Step 3) ???? Step 4) Profit!
- by Kallas Hallytyr - at 2014.06.12 20:09:00
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902. Hotfix Bravo - Closed for Feedback... WTF? - in Feedback/Requests [original thread]
I think you're complaining unduly, to be honest. None of the changes being kept after the feedback phase are unreasonable and some of the delayed ones are entirely fairly delayed: swarms do have a lot going on so need to be looked at closely for ...
- by Kallas Hallytyr - at 2014.06.12 17:06:00
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903. Please don't change swarms and reps in the same hotfix. - in Feedback/Requests [original thread]
Swarms are not getting changed in Bravo while Reppers are. Wish granted.
- by Kallas Hallytyr - at 2014.06.12 09:44:00
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904. A change to hacking: you did not die in vain. - in Feedback/Requests [original thread]
Yes please.
- by Kallas Hallytyr - at 2014.06.12 09:39:00
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905. [Feedback]] Small turrets - in Feedback/Requests [original thread]
Sir Dukey wrote: You can buy two sicas/ somas for the price of one small proto type turret....................................... Nerf price by 50%. You can buy six Sicas/Somas for the price of one large proto turret. Increase Sica/Soma co...
- by Kallas Hallytyr - at 2014.06.10 19:24:00
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906. CCP Rattai, let me teach you how to use the nerf bat. - in Feedback/Requests [original thread]
If you look at the proposed change values, they are not enormous modifications. The ROF nerf is 1/7th slower firing; the heat build-up nerf is 30%, which means it will actually overheat more than once in a blue moon; the damage nerf means it is st...
- by Kallas Hallytyr - at 2014.06.10 19:23:00
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907. [Feedback] Swarms and Dropships - in Feedback/Requests [original thread]
CCP Logibro wrote: Lastly to fully cross into mad science territory, what would you think of a swarm variant that does half the damage but applies a very strong slowing effect to it's target? Interesting. I think this would need to be handled...
- by Kallas Hallytyr - at 2014.06.10 17:52:00
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908. [Feedback] Swarms and Dropships - in Feedback/Requests [original thread]
CCP Logibro wrote: * Increase Assault Swarm speed, reduce tracking and flight time. Total range will still be slightly higher. Max Rotation rate is currently 90 degrees, will try 60 first. Can you shed any light on the rotation interval? Many...
- by Kallas Hallytyr - at 2014.06.10 17:51:00
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909. [Feedback] Swarms and Dropships - in Feedback/Requests [original thread]
(The following are my thoughts as an ADS pilot.) CCP Logibro wrote: Alright, so I'm going to put some of my early thoughts here. None of this is final and is highly dependent on your feedback * Reduce ADS price to 250,000 ISK Sweet zombie b...
- by Kallas Hallytyr - at 2014.06.10 17:50:00
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910. [Feedback] Vehicle to Vehicle TTK - in Feedback/Requests [original thread]
CCP Rattati wrote: 1) Stacking penalties on Armor Repairers Excellent. This should help make Repairer Fits less dominant but still viable. I'm expecting to see two repairers/one hardener become the go-to for rep tankers (which is not unreaso...
- by Kallas Hallytyr - at 2014.06.10 15:35:00
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911. hotfix beta - exploding dropship gunners - in Feedback/Requests [original thread]
Apothecary Za'ki wrote: Stop using OP missile turrets on your dropship then ;p such anger much troll wow so scrub :P
- by Kallas Hallytyr - at 2014.06.06 22:42:00
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912. hotfix beta - exploding dropship gunners - in Feedback/Requests [original thread]
Bump. Definitely. As one of Numnutz's gunners it's incredibly annoying when we attempt a strafing run to clear some infantry/dive bomb an HAV only for our firepower to be cut in half.
- by Kallas Hallytyr - at 2014.06.06 18:28:00
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913. dropships and av - in Feedback/Requests [original thread]
I run a no hardener, buffer fit Python. I don't find AV to be utterly dominating. I definitely find it threatening and it can shoot me down if I'm not edgy - this is completely reasonable. Afterburners are one of the absolute best modules for ...
- by Kallas Hallytyr - at 2014.04.13 19:05:00
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914. The Sandbox Shooter + 10mil ISK trivia challenge - in Feedback/Requests [original thread]
Reading this makes me sad we don't have it :( PVE would seriously reinvigorate this game.
- by Kallas Hallytyr - at 2014.04.09 15:37:00
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915. [SUGGESTION] Squad orders interface - in Feedback/Requests [original thread]
ALPHA DECRIPTER wrote: Rendezvous should NOT be spelled like that (why English gotta be so damn difficult -_-) Because it's French...? lrn2english!
- by Kallas Hallytyr - at 2014.04.05 23:48:00
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916. PVE Chant. - in Feedback/Requests [original thread]
PVE! Also Blackjack... and Hookers!
- by Kallas Hallytyr - at 2014.04.04 04:22:00
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917. Character recycling - in Feedback/Requests [original thread]
Good idea.
- by Kallas Hallytyr - at 2014.03.13 10:56:00
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918. radar and vehicles fix? - in Feedback/Requests [original thread]
Vehicle radar is pretty ridiculous. As a dropship pilot, I love the notion that some idiots have that, "If you get rammed it's your own fault!" Yes, because I can monitor 360 degrees, high and low at all times and trust in my measly 80m passive ra...
- by Kallas Hallytyr - at 2014.02.27 17:40:00
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919. [Feedback] Militia Swarm Launcher - in Feedback/Requests [original thread]
Oh, something I forgot to mention: it requires zero SP to use! How insane is that!? For no investment whatsoever , you get an overpowered weapon!
- by Kallas Hallytyr - at 2014.02.23 04:26:00
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920. [Feedback] Militia Swarm Launcher - in Feedback/Requests [original thread]
Just today I was in a battle and a single volley from a Militia Swarm Launcher caused my Python to perform a 720 degree barrel roll. This is evidently overpowered. Militia Swarm Launchers are not allowed to kill anything, this is the job of Large ...
- by Kallas Hallytyr - at 2014.02.23 04:00:00
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