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1941. Vehicles in 1.5 and beyond! - in General Discussions [original thread]
CCP Wolfman wrote: -- snip The Very Bad Plan -- When will I able get a refund on my HAV specific SP? Currently it is ~8M+ and doesn't cover shield (aka death trap) tanks as the excessive SP cost for everything precludes supporting both ta...
- by KalOfTheRathi - at 2013.08.28 23:23:00
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1942. Vehicles in 1.5 and beyond! - in General Discussions [original thread]
Lurchasaurus wrote: CCP have you toyed with adding countermeasures? May we have any info on your thoughts regarding the pilot suit and the types of numbers it will have such as a single sidearm slot or specific modules to equip that alter tank...
- by KalOfTheRathi - at 2013.08.28 23:14:00
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1943. looking at the notes so far, anyone still want to be a tanker? - in General Discussions [original thread]
Exmaple Core wrote: Their not all there so its very hard to say. But so far i say no, i dont like how the active resist is going to be really short in life span and how passive resist is going to be so low. Too easy to kill Sorry, I cannot fin...
- by KalOfTheRathi - at 2013.08.28 22:41:00
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1944. How to tell contest progress? - in Technical Support/Bugs [original thread]
Oh, oh, choose me! I know! We could use the API! Except it is not released. Or we could use third party apps on iOS/Android or their sites on the web! Except the API is not released. Rats. Or you could do what I do. I have a notebook with a su...
- by KalOfTheRathi - at 2013.08.28 00:46:00
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1945. WTF?!?! - in Technical Support/Bugs [original thread]
bear90211 wrote: i just logged in and noticed my boosters are gone, i hade nearly 4 months of active boosters left and nearly 2 months of passive left, ccp FIX THIS PLEASE, this may be a bug because i extended the booster ammount about 2 or so ...
- by KalOfTheRathi - at 2013.08.28 00:41:00
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1946. Request- Deployable equipment for drop ships - in Feedback/Requests [original thread]
Nihilus Warwick wrote: Perhaps in order to make drop ships offer better functionality, we could give them Deployable equipment. Like a small infantry sized turret, or a wide area, low replenishing ammo/healing hive? Or uplinks with a small tota...
- by KalOfTheRathi - at 2013.08.28 00:17:00
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1947. Request- Deployable equipment for drop ships - in Feedback/Requests [original thread]
sly Bandit wrote: I want to drop small turrets from my dropship like the ravens from StarCraft II! http://www.team-dignitas.net/uploads/tinymce/images/tinyravenandautoturret.jpg Wrong game.
- by KalOfTheRathi - at 2013.08.28 00:12:00
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1948. The Melee Glitch and What Other Companies Did. - in General Discussions [original thread]
It has been fixed. We get to wait until it is released to see how effective it is.
- by KalOfTheRathi - at 2013.08.28 00:06:00
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1949. Why prototype Tanks are a bad idea! - in General Discussions [original thread]
Sgt Buttscratch wrote: -- snip first and last -- Standard 2/5 ADV 2/6 Pro 3/6 Sorry, no sixes allowed. The standard GUI only allows five. I would seriously doubt they would be willing to modify that base understanding. As a programmer I would...
- by KalOfTheRathi - at 2013.08.28 00:05:00
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1950. how does the local chat channel work - in General Discussions [original thread]
What ^ said. What really matters is it won't turn off! Or quit blinking when the blinking idiots get into some misogynistic flame war or something equally stupid.
- by KalOfTheRathi - at 2013.08.27 23:57:00
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1951. Vehicles Need Capacitors! - in General Discussions [original thread]
Daalzebul Del'Armgo wrote: Please just take out all vehicles and redo them with capacitors and it will solve your problems ccp. With capacitors in vehicles and having everything draw off caps even turrets. you would get a better balance from ...
- by KalOfTheRathi - at 2013.08.27 23:55:00
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1952. Petition to ban all players who exploit the melee glitch in competitive play. - in General Discussions [original thread]
General John Ripper wrote: Because players with actual skill can take out LLAVS and most corps need people that care more about defending and capturing objectives than improving their kdr. -- snip, quite a bit actually -- NOW, Stay on topic o...
- by KalOfTheRathi - at 2013.08.26 22:31:00
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1953. WP for destroying equipment ! - in Feedback/Requests [original thread]
Sorry, I see little gain from the bother. Most require 200hp or so to destroy. Hardly a big enough effort to give a reward for. When sniping I pop them if I have reasonable access to a Hive. I like restricting the Reds' options. Lacking situation...
- by KalOfTheRathi - at 2013.08.26 22:25:00
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1954. diversity in a wonderful game is dying. how can we fix it? - in Feedback/Requests [original thread]
I don't really see the situation that you are claiming exists. Some days I get Amarr Assault in my face and then it is their Logi Bros. Next it is Caldari and Minmatar (my Logi Suit of choice). Taking out Heavies (and myself when I run) is easy o...
- by KalOfTheRathi - at 2013.08.26 22:09:00
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1955. Have you guys noticed.. - in General Discussions [original thread]
Operative 1171 Aajli wrote: CommanderBolt wrote: That a surprising amount of people like to stand still when they see forge balls-o-death flying all over the shop Hint : Keep moving Usually I get shot by a forge gun while moving or in th...
- by KalOfTheRathi - at 2013.08.26 21:53:00
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1956. Need a dev response regarding 1.5 :l - in General Discussions [original thread]
Nova Knife wrote: They gave us a post something like this internally, it didnt go into the nitty gritty of each vehicle, just highlighted their intended direction of vehicles in general and their views on modules & armor vs shield. It made ...
- by KalOfTheRathi - at 2013.08.26 21:47:00
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1957. Need a dev response regarding 1.5 :l - in General Discussions [original thread]
Nguruthos IX wrote: -- snip -- WHICH I HOPE INCLUDES CLOAKING FOR DROPSHIPS You are simply doing it wrong. When I man a Rail Gun Turret (Installation or Tank) DS cloak all the time. They routinely disappear as they fly circles above a secti...
- by KalOfTheRathi - at 2013.08.26 21:41:00
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1958. Magnetic Rocks and Buildings - in Technical Support/Bugs [original thread]
If you experience it on a particular building you should include either the references to it in your report and/or report it as a reply to the various map forums. Start here: https://forums.dust514.com/default.aspx?g=forum&c=235 They are s...
- by KalOfTheRathi - at 2013.08.26 21:35:00
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1959. system crashing - in Technical Support/Bugs [original thread]
Sno Dragon wrote: Just the Notifications, Local, Corp, and 2 added channels. Decided to try one last time, now I have the RLOD! PS3 won't come on at all anymore. :C Sorry, I was going to post that you needed to get your PS3 looked at. The cha...
- by KalOfTheRathi - at 2013.08.26 21:30:00
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1960. weaponReload issue during cqc - in Technical Support/Bugs [original thread]
Can you still fire your weapon? Just wondering it the weapon is gone or invisible.
- by KalOfTheRathi - at 2013.08.26 21:28:00
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