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1961. weird mercs - in Technical Support/Bugs [original thread]
HMG to the head. it is the only way to be sure with Nova Knife Zombies.
- by KalOfTheRathi - at 2013.08.26 21:27:00
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1962. Switching to RE/PM stops sprint - in Technical Support/Bugs [original thread]
What he said. Although after reading the first comment it makes me wonder if this isn't as designed. Many games have functions that are enabled or animations that are circumvented by pressing Melee. Here in the DUST aborting one animation with so...
- by KalOfTheRathi - at 2013.08.26 21:25:00
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1963. [Bug] Invisible Swarms. Not even in a Tank! - in Technical Support/Bugs [original thread]
CommanderBolt wrote: -- snip his experience as a new tanker -- I have some SP in Tanks and I can survive out there. Not always for long and many times the best advice is GTFO and recall the vehicle to save some ISK or AUR. Dealing with invis...
- by KalOfTheRathi - at 2013.08.26 21:19:00
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1964. Petition to ban all players who exploit the melee glitch in competitive play. - in General Discussions [original thread]
General John Ripper wrote: -- details snipped -- If you were any good and played pc you would know this. -- snip momma says -- Nope, I don't play PC. When PC started the lag made it not worth playing. I don't trust CCP/Shanghai enough to tru...
- by KalOfTheRathi - at 2013.08.26 06:59:00
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1965. Forge Gun Reticle Lies to Me - in Feedback/Requests [original thread]
The problem and its resolution is basic mathematics, OP. The reticule is large and is, probably, sized for hitting vehicles or installations. Also it has the least information regarding actual targeting information than anything in the game*. It ...
- by KalOfTheRathi - at 2013.08.26 06:45:00
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1966. Petition to ban all players who exploit the melee glitch in competitive play. - in General Discussions [original thread]
Mary Sedillo wrote: Lazy Scumbag wrote: What's your take on murdrr taxis, OP? Couldn't help but notice... Murder taxi's don't tend to work in PCs. Mostly a cheap public tactic for ******* around. Why don't they work in PC? CCP/Shanghai ...
- by KalOfTheRathi - at 2013.08.26 06:25:00
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1967. Petition to ban all players who exploit the melee glitch in competitive play. - in General Discussions [original thread]
Exmaple Core wrote: KalOfTheRathi wrote: Exmaple Core wrote: you guys are getting smacked around by a girl!!! I thought you quit DUST? Why are you back, COD too hard? i never said i quit dust without sarcasm. But nah cod is pretty ea...
- by KalOfTheRathi - at 2013.08.26 06:23:00
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1968. Petition to ban all players who exploit the melee glitch in competitive play. - in General Discussions [original thread]
Criteria Shipment wrote: General John Ripper wrote: SponkSponkSponk wrote: Can we have some bans for the invisible player bug, too? Is that bug still repeatable or is it the random invisibility bug? I thought they fixed it where you can...
- by KalOfTheRathi - at 2013.08.26 06:21:00
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1969. Petition to ban all players who exploit the melee glitch in competitive play. - in General Discussions [original thread]
Exmaple Core wrote: you guys are getting smacked around by a girl!!! I thought you quit DUST? Why are you back, COD too hard?
- by KalOfTheRathi - at 2013.08.26 06:18:00
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1970. no War points for counter hacking? it is costing victories, pls fix it. - in Feedback/Requests [original thread]
Sorry, it is not a bug. It requires a tactical decision that has btoh personal and team consequences to be considered. Not everyone will consider more than themselves when presented with the decision. I always attempt the counter hack as it bloc...
- by KalOfTheRathi - at 2013.08.26 02:49:00
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1971. Will we ever see this in game? - in Feedback/Requests [original thread]
This request is as old as the very first bit of Salvage from the very first Closed Beta. It is why there is an 'Assets' tag in the Marketplace. However, it is not enabled and it will be only when CCP is certain that it will not disrupt the econo...
- by KalOfTheRathi - at 2013.08.26 02:39:00
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1972. Dear CCP: 1.5 is pointless, please scrap and rebuild - in General Discussions [original thread]
Vrain Matari wrote: -- snip lots of preamble -- But how much room does CCP have to move? The maps are big and many peeps were unhappy with the quality of the graphics before Uprising. There are still tweaks and optimizations left for CCP to be...
- by KalOfTheRathi - at 2013.08.26 02:35:00
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1973. [Bug] Invisible Swarms. Not even in a Tank! - in Technical Support/Bugs [original thread]
As an occasional (aka situational) tanker the invisible Forge Gunners and Invisible Swarms are a distraction. They are expensive and irritating, in part because until we got grass the grows as we walk along in our pretty suits it Never happe...
- by KalOfTheRathi - at 2013.08.26 02:18:00
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1974. [Bug] Unable to Sprint - in Technical Support/Bugs [original thread]
You might be having a problem with your DS3. These controllers wear out ... quickly. At least in my experience. Try the universal DUST514 controller is not working fix ... press R3 (melee). That should flush the state of the controller. If it d...
- by KalOfTheRathi - at 2013.08.26 01:57:00
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1975. Leaderboard Bug - in Technical Support/Bugs [original thread]
The problem might be tied to contacts that no longer exists. Like an alt that was deleted for instance. Or a primary. Try fiddling with the the position of the cursor. I know it is a really stupid phrase and I wish I had a better one but after ...
- by KalOfTheRathi - at 2013.08.26 01:51:00
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1976. Remove Forge Guns ... NOW - in Feedback/Requests [original thread]
No! Love my forge guns. Love 'em I do. Watch those tanks light up. Watch the flying bricks drop. Even when they are above a Turret or a Tank and thought they were safe. Stand by a Hive or Supply to get the best response. Either Breach or Assau...
- by KalOfTheRathi - at 2013.08.25 00:31:00
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1977. IF ccp introduces a shield based heavy should i skill into it? - in Feedback/Requests [original thread]
No. Never skill into anything until you watch the forums for a week after release. The obsessives will have wasted their SP on it, then discovered the many problems with the design/implementation and they will complain bitterly on these same foru...
- by KalOfTheRathi - at 2013.08.25 00:27:00
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1978. Redline Timer Reset - in Technical Support/Bugs [original thread]
A well known and documented side effect of changing the suit at a hacked Red Supply Depot. This has been true forever. As it has been. As it will be.
- by KalOfTheRathi - at 2013.08.25 00:21:00
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1979. [Bug?] Infinite Items - in Technical Support/Bugs [original thread]
Has been in effect since the beginning. Consider that at the very worst you can log in and have an ineffective suit with a mediocre gun that is good for one death. Maybe it is so the inventory won't be completely empty? Nobody I know uses it no b...
- by KalOfTheRathi - at 2013.08.25 00:19:00
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1980. [BUG] Vehicle mounted large railguns - in Technical Support/Bugs [original thread]
Previously known as it was introduced in Uprising 1.0, but is currently unrecognized by CCP/Shanghai as an ongoing problem. Misfiring can normally be fixed, by the player not their programmers, by aiming briefly at something else. Fire a round ...
- by KalOfTheRathi - at 2013.08.25 00:16:00
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