Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 70 80 90 100 200 |
2141. Negative Skill Points - in Technical Support/Bugs [original thread]
For those that find Anything Odd regarding ISK, SP and whatever else please try the following before posting or filing a ticket. First, note your ISK, SP and WP totals. Restart DUST. If your values are back to normal everything is fine. The rea...
- by KalOfTheRathi - at 2013.07.20 01:22:00
|
2142. Remote/Proximity Mines - in Technical Support/Bugs [original thread]
Sorry for the slight high jack but all of you have more experience with RE and Prox since Uprising than I. I had a lot of problems with Prox Mines at the start of Uprising, such that I gave up on them. Which I did not want to do. Are there requir...
- by KalOfTheRathi - at 2013.07.20 00:58:00
|
2143. I'm not sure if its a misleading, a bug, or an outright lie - in Technical Support/Bugs [original thread]
I believe that the wording could be better but the intent appears to be that the Specific Suit gets the specific attributes mentioned. Unless I misunderstood the OPs position, which is possible and maybe even probably. This could be standard EVE b...
- by KalOfTheRathi - at 2013.07.20 00:54:00
|
2144. [Bug] Vehicle armor reps repair 3x what they should. - in Technical Support/Bugs [original thread]
Until a Dev responds we are all just guessing. Without the code in front of someone we are testing/guessing at the intention and the expected results. There are two problems in the current implementation and, is common in all software, the docume...
- by KalOfTheRathi - at 2013.07.20 00:42:00
|
2145. Mobile CRUs (and LDS CRUs) not working completely - in Technical Support/Bugs [original thread]
Thanks, that explains a few confusing matches I have had lately.
- by KalOfTheRathi - at 2013.07.20 00:34:00
|
2146. [bug] +50 Kills from Nanite Injectors - in Technical Support/Bugs [original thread]
There are instances of kills being displayed incorrectly on the end of battle screens. I have many instances of not receiving kills that came by my screen during game play but less showed in the battle report. And many instances of the battle repo...
- by KalOfTheRathi - at 2013.07.20 00:19:00
|
2147. Announcement:Extended server downtime - 7/18/13 [LAV CHANGES] - in Announcement and Events [original thread]
Seymor Krelborn wrote: GET ATMESON wrote: CCP I am very very(could go on forever) HAPPY THESE ARE GONE. Now when i pop a LAV I will be so much happier knowing it cost them ISK. wont cost me anything... mines a bpo Which one? As I read t...
- by KalOfTheRathi - at 2013.07.20 00:11:00
|
2148. Skill tree modifications and default policies. - in The Council's Chamber [original thread]
I hesitate to point out the post on the Feedback/Request forums as I originated it. So let me restate the essence of it to share with all of you. When the Skill Tree is modified those effected should, by default, get their ISK and SP refunded to...
- by KalOfTheRathi - at 2013.07.20 00:05:00
|
2149. [Feedback] Treat DUST players at least as good as EVE players. - in Feedback/Requests [original thread]
Damus Trifarn wrote: -- snip yada yada yada -- Did you read my post? Cause it is kinda of hard to tell. If there is no change in the skill tree and you spend them in the wrong place, tough. I clicked on a lvl 4 skill by accident and got not...
- by KalOfTheRathi - at 2013.07.19 23:46:00
|
2150. The Lav removal was the opposite of what we players asked for. So will be the ta... - in General Discussions [original thread]
Since when has doing the right thing been the expected answer to 'what have they done now'? Those that have skilled into Logistic LAVs are even more able to run down players. Removing free LAVs should have only been considered once teleportati...
- by KalOfTheRathi - at 2013.07.19 12:25:00
|
2151. Logistics shouldn't be allowed to be slayers? - in General Discussions [original thread]
New Eden is fueled by Kittens QQ. They power the generators in Old Shanghai.
- by KalOfTheRathi - at 2013.07.19 12:20:00
|
2152. [Feedback] Treat DUST players at least as good as EVE players. - in Feedback/Requests [original thread]
Sorry, the hammering is they are swapping the attributes for Caldari Assault and Logistic suits. The problem is the Logi Proto cost ~2M more, last I checked, and now the suit is not as useful to those that just followed what CCP/Shanghai designed...
- by KalOfTheRathi - at 2013.07.19 12:18:00
|
2153. [Feedback] Treat DUST players at least as good as EVE players. - in Feedback/Requests [original thread]
They do this now for EVE players. They should do it every single time they adjust the tree, regardless of how much they adjust it. The logistics suit require ~2M more SP to skill to Proto. Now the suit is less useful and the Assault might actuall...
- by KalOfTheRathi - at 2013.07.19 12:13:00
|
2154. Shield energizer penalty is being applied to shield rechargers. - in Technical Support/Bugs [original thread]
If one level is bugged why wouldn't all levels be bugged? It is the same code.
- by KalOfTheRathi - at 2013.07.19 12:05:00
|
2155. Now that free LAVs are gone.. - in Feedback/Requests [original thread]
Remember when you cannot deploy a vehicle because too many free LAVs were inbound? Or when they all decide to employ the aforementioned LAV obstacle array in front of a Letter Objective? How about when Chromosome failed consistently when there a...
- by KalOfTheRathi - at 2013.07.19 12:03:00
|
2156. [Feedback] Treat DUST players at least as good as EVE players. - in Feedback/Requests [original thread]
CCP is the driving force behind this game. Recognize that whenever the EVE Skill Tree gets modified the players affected are returned their ISK and SP. For the Caldari Logi Suit hammering they just received returning the SP that has since been in...
- by KalOfTheRathi - at 2013.07.19 11:58:00
|
2157. Announcement:Extended server downtime - 7/18/13 [LAV CHANGES] - in Announcement and Events [original thread]
Harpyja wrote: RINON114 wrote: Maybe fix the charybdis? Aka the biggest problem... Sorry, didn't mean to sound like a jerk, my match was starting :) Fantastic fix to a terrible problem, I just had a great match because I didn't know about...
- by KalOfTheRathi - at 2013.07.19 04:02:00
|
2158. Announcement:Extended server downtime - 7/18/13 [LAV CHANGES] - in Announcement and Events [original thread]
Gage Bouren wrote: This seems like a good idea ! But if you devs put on another module on the saga that makes it indestructible again then you're only reducing the problem and you did that on purpose -_- Not to mention the free LAVs are only a...
- by KalOfTheRathi - at 2013.07.19 03:58:00
|
2159. [bug] Running yourself over - in Technical Support/Bugs [original thread]
Don't think it is a bug. Happened to me when a LAV bounced backwards off a wall as I jumped. Anything that kills a Murder Taxi Driver is a game play optimization.
- by KalOfTheRathi - at 2013.07.19 03:48:00
|
2160. its not the lav hit box , its the player in the lav (also may affect scout suits) - in Technical Support/Bugs [original thread]
Ascent Arkrey wrote: CCP GeeDiiiiky wrote: Hi Ascent Arkrey, thank you for your post. I am just wondering, by the infantry hit box outside the LAV, do you mean you can kill the driver even you are shooting the air or the vehicle? Do you mean...
- by KalOfTheRathi - at 2013.07.19 03:46:00
|
Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 70 80 90 100 200 |
First page | Previous page | Next page | Last page |