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2161. Griefing - in Feedback/Requests [original thread]
start button -> then select Leave Battle -> X -> Yes in answer. You non-friend will still be in combat and you will not be with them. Winning doesn't matter in DUST, nor does staying around for grief dealers.
- by KalOfTheRathi - at 2013.07.19 03:36:00
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2162. Why are Swarms so bugged? - in General Discussions [original thread]
Knight Soiaire wrote: Now, as we all may or may not know, Swarms are incredibly bugged. Here are the bugs I've come across. Invisible Swarms = Pretty much what the name says.
Teleporting Swarms = The bug that makes it appear like Swarms...
- by KalOfTheRathi - at 2013.07.19 03:26:00
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2163. redline abuse fix. - in General Discussions [original thread]
This is how the game works. If you don't like it ... Angry Birds awaits. CCP made EVE. It also made DUST. Read about the various player interactions on EVE, the Devs response to same and then login to the clue server.
- by KalOfTheRathi - at 2013.07.16 11:10:00
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2164. Bug: Flux grenade - in Technical Support/Bugs [original thread]
It shouldn't be a bug. Flux grenades have killed forever. They should continue killing. And a light scout suit has 70-80 armor which means that bumping into a wall too hard can kill you, why not a flux grenade? I can punch a scout as a heavy and...
- by KalOfTheRathi - at 2013.07.15 00:10:00
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2165. Memory issue fixed. - in Technical Support/Bugs [original thread]
Yes, it is better. It is not solved completely. The city maps based on the small industrial section with ABC points still can cause massive lag. It is worse when vehicles are in the City section. If one player in a squad is lagging they can caus...
- by KalOfTheRathi - at 2013.07.14 23:55:00
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2166. LLAV repair glitch - in Technical Support/Bugs [original thread]
Why is that abuse? The target was valid, the beam functioned as designed and you would have been repaired if you had been damaged.
- by KalOfTheRathi - at 2013.07.14 23:51:00
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2167. Stop the farming - in Technical Support/Bugs [original thread]
Read about EVE. There are few exploits in Gankers Paradise. Same applies to DUST. If the players find an Enterprising Solution to the rules of the game CCP may comment but they do not react. If it is actually bad enough they Might think about...
- by KalOfTheRathi - at 2013.07.14 23:48:00
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2168. Lag switching becomeing a big issue - in Technical Support/Bugs [original thread]
Always has been. You are simply noticing it.
- by KalOfTheRathi - at 2013.07.14 23:43:00
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2169. [bug] Getting shot out of my LAV by turrets. - in Technical Support/Bugs [original thread]
A few things are going on here that you may not be aware of. First we have the famous client/server/client network connectivity and that produces, for ground troops, the chance to die [u]After[/p] ducking behind cover. What happens is your client...
- by KalOfTheRathi - at 2013.07.14 23:42:00
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2170. >5000 Players - in General Discussions [original thread]
Numbers don't matter nearly as much for a F2P like many other games. They have made, from what I hear, $20M on the game thus far. As long as AUR is bought in sufficient amounts the game will be around. Plus, I doubt if CCP is horribly burdened by...
- by KalOfTheRathi - at 2013.07.14 23:31:00
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2171. Pubstomping causes AFKers - in General Discussions [original thread]
Orenji Jiji wrote: Boredom causes AFK. Too true. The game is very unbalanced. We were supposed to get a new Battle Finder for Uprising (mid May as I recall -_-). The big item was a Filter to allow blocking out vehicles, Proto gear, SP > N,...
- by KalOfTheRathi - at 2013.07.14 23:23:00
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2172. Increasing the popularity of Dust - in General Discussions [original thread]
Alucard Fang wrote: No, no no. This build, as of now is better than Chromosome in every way, except aiming, which will be fixed, hopefully in 1.3 The game even runs smoother now than it did in Chromosome. If you, @Darken-Sol, think aiming is...
- by KalOfTheRathi - at 2013.07.14 23:09:00
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2173. Increasing the popularity of Dust - in General Discussions [original thread]
Darken-Sol wrote: Alucard Fang wrote: No, no no. This build, as of now is better than Chromosome in every way, except aiming, which will be fixed, hopefully in 1.3 The game even runs smoother now than it did in Chromosome. not every way. ...
- by KalOfTheRathi - at 2013.07.14 23:07:00
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2174. Are Flux Grenades designed to kill or just disrupt shielding? - in General Discussions [original thread]
Flux grenades kill. In my observations, they are most likely to do it when armor is reduced. Standing on or very near the actual grenade when it goes off increases the chance significantly. Scout suits can pop on the first one. A Heavy I used to ...
- by KalOfTheRathi - at 2013.07.14 11:32:00
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2175. Yes its a fps but its also an mmo - in General Discussions [original thread]
Cat Merc wrote: Soldiersaint wrote: -- snip of some idiotic stuff -- My eyes hurt trying to read that D: Here, here. Personally it made no sense what so ever. DUST = FPS/RPG/MMO. Chromosome FPS 7.5/10, RPG 8/10, MMO WTF, you mean the ...
- by KalOfTheRathi - at 2013.07.14 11:28:00
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2176. [Bug] Contacts warpoints not displaying. - in Technical Support/Bugs [original thread]
Social->Search->R2 to Contacts The menu self chooses Kills. WP is the only meaningful stat in the entire menu and it doesn't work for contacts. Interesting design decision considering that it used to work.
- by KalOfTheRathi - at 2013.07.14 11:19:00
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2177. [bug] can't cancel mass driver's reload. - in Technical Support/Bugs [original thread]
Don't know about the MD, I was terrible with them previously so they are not worth the SP. However, Flux grenades should kill. If someone is standing on the flux grenade it can kill them. Normally it isn't on the first grenade or stated a differe...
- by KalOfTheRathi - at 2013.07.14 11:13:00
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2178. [BUG?] Railguns stop rendering after about 300 meters - in Technical Support/Bugs [original thread]
Buster Friently wrote: How about a source for any CCP dev mentioning Dust and Unreal 4 together? None. Aside from that, I agree that the culling is bad, and that I'd rather have proper view distance than some of the improved graphics. I'm not...
- by KalOfTheRathi - at 2013.07.14 03:46:00
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2179. [Request/Feedback] Remove WP Req. for Orbital Strikes - in Feedback/Requests [original thread]
EVE Troll alert!
- by KalOfTheRathi - at 2013.07.14 02:26:00
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2180. Hip fire/aim assist is broken. - in Feedback/Requests [original thread]
Lowkiie wrote: -- snip jerkiness -- ASSISTS WITH AIMING, I'm very familiar with it. -- more Kitten hat snipping -- Now don't you feel silly. Very horrible couple of posts, Lowkile aka HighBile. Must be something you ate. Or something that ate...
- by KalOfTheRathi - at 2013.07.14 02:25:00
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