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861. [New Content Request] - in Feedback/Requests [original thread]
With 1.9 rolling out and the prospect of future content opening wide, I want to bump this because it just went from being a pipe dream to an actual feature request. Please take the Rifter from Eve and slice it down the middle to make the minmatar...
- by Kaeru Nayiri - at 2014.10.30 18:55:00
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862. ADS delta 1.1 hotfix feedback - in Feedback/Requests [original thread]
Derpty Derp wrote: I sure as hell didn't notice any changes to the swarms... I'm thinking the turn speed variable doesn't do what it's supposed to. I think you should just remove the locking feature all-together and make them fire like a small...
- by Kaeru Nayiri - at 2014.10.30 18:49:00
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863. ADS delta 1.1 hotfix feedback - in Feedback/Requests [original thread]
Vulpes Dolosus wrote: Excellent idea, but don't change the payload. They're already good enough to take on tanks and destroy LAVs, both of which dont benefit from this change. You do bring up an excellent point.
- by Kaeru Nayiri - at 2014.10.30 17:56:00
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864. Rattati when do you think we'll get post level 5 skills? - in Feedback/Requests [original thread]
I love the idea especially when combining techs (like pirate faction gear). I also want to point out, though, before going into any of this, that there are many skills that serve no purpose other than to unlock modules and that this is somewhat u...
- by Kaeru Nayiri - at 2014.10.30 17:51:00
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865. ADS delta 1.1 hotfix feedback - in Feedback/Requests [original thread]
The ideal for swarms would be if turning costed extra "fuel" which would effective shorten their range. I've been holding back this suggestion because I know the Devs have al lot on their plate, but here is a basic outline of it. Instead of a har...
- by Kaeru Nayiri - at 2014.10.30 17:40:00
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866. Announcement:Dev Blog: Uprising 1.9 Overview & Patch Notes - in General Discussions [original thread]
S-PANZA wrote: Vitharr Foebane wrote: S-PANZA wrote: Now that you've made the sniper rifle into a flare gun in 1.9 ... could we have a new skill on the sniper rifle skill tree that reduces bullet trail and eliminates it by lvl 5. EDIT:...
- by Kaeru Nayiri - at 2014.10.28 21:41:00
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867. [PROPOSAL] Planetary Conquest revamp, Take 1 [WALL OF TEXT] - in Feedback/Requests [original thread]
I'm bumping this because I feel there are still people who need to read this. Take a look guys, so many good ideas in here.
- by Kaeru Nayiri - at 2014.10.28 20:06:00
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868. [Feature Return Request] Squad Information - in Feedback/Requests [original thread]
Is this really too much to ask for 1.9 guys? I'm begg'n here.
- by Kaeru Nayiri - at 2014.10.28 19:23:00
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869. Rail rifle hit by excessive overnerf - in General Discussions [original thread]
MINA Longstrike wrote: CCP Rattati wrote: I hope it worked, because the numbers I was looking at today were worse than I thought, the RR has been OP for far too long, eluding me like a hobbit So rather than strive for actual balance, let'...
- by Kaeru Nayiri - at 2014.10.28 19:09:00
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870. reducing ADS rof SP cost - in Feedback/Requests [original thread]
Vulpes Dolosus wrote: Derrith Erador wrote: Atiim wrote: How about making the bonuses worth the SP? And how would that go about? I like the idea, I'm just not sure that I like the other ideas I've come across, other than a 5% ROF per le...
- by Kaeru Nayiri - at 2014.10.27 19:34:00
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871. CCP, scout spawn is acceptable - in General Discussions [original thread]
STAYING ON POINT OF DISCUSSION Let's see how the cloak nerf goes. We complain when they change too much at the same time, we complain when they change too little, we complain when they change one side of the coin, we complain when they change bot...
- by Kaeru Nayiri - at 2014.10.27 19:18:00
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872. CCP, scout spawn is acceptable - in General Discussions [original thread]
Derpty Derp wrote: The cloak isn't even slightly the problem with scouts... Another nice fail Rattati. [...] Getting tired of people bashing the one dev we have left, doing more than anyone ever has to make the game better and more enjoyable.
- by Kaeru Nayiri - at 2014.10.27 18:45:00
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873. CCP, scout spawn is acceptable - in General Discussions [original thread]
Vesta Opalus wrote: [...] Scanning needs to be fixed to be more fuzzy and scanning should ALWAYS win within a certain distance (i.e. a fully fitted scan suit should have ~20 meters or so of perma scan against fully damped scouts, otherwise sho...
- by Kaeru Nayiri - at 2014.10.27 18:37:00
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874. Kb/m and DS3 debate. - in General Discussions [original thread]
I am tired of aim assist, I have thoroughly given up on ALL pistols and rifles in dust514 whenever I use mouse and keyboard (I use both m/kb and DS3 depending on where I am playing). On m/kb I strictly use weapons that are balanced around not havi...
- by Kaeru Nayiri - at 2014.10.27 17:54:00
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875. [Request] Equipment switch to sidearm-2nd weapon - in Feedback/Requests [original thread]
Horizon Limit wrote: Personally i don't like the fact that when you change to a equipment and you go back to weapon, the game automatically select your main weapon. If i'm holding my sidearm or 2nd light weapon, i should have that weapon when i...
- by Kaeru Nayiri - at 2014.10.24 20:33:00
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876. Destructive Date MIning SideArm Event Challenge Results - in General Discussions [original thread]
Congrats to the winners, let's show some sportsmanship. Congrats Musturd, I really wanted to win. Thank you for the honorable mention, CCP. At least I know where I stand.
- by Kaeru Nayiri - at 2014.10.23 18:12:00
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877. Announcement:[Event] The Sidearm Expert Challenge! - in Announcement and Events [original thread]
Congratulations to winners. Thank you for honorable mention. Good job, Musturd.
- by Kaeru Nayiri - at 2014.10.23 18:07:00
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878. One last improvement to small blasters [nothing to do with blasters]... - in Feedback/Requests [original thread]
I like the idea of added protection for LAV turret, right now getting into that third seat is a death sentence. The added protection has to be MINIMAL though, it's NOT an armored vehicle. Having the sprite stand a bit lower alone would help (using...
- by Kaeru Nayiri - at 2014.10.23 17:30:00
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879. Sticky:[Feedback] Loyalty Store and Factional Fittings - in Feedback/Requests [original thread]
Make 'Standing' Count I would like to also propose 'Post level 5' Modules that could have a minimum standing requirement (7 or more, depending on module) to be bought. These items cannot be sold to any but the most dedicated mercs who lend th...
- by Kaeru Nayiri - at 2014.10.23 17:23:00
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880. Sticky:[Feedback] Loyalty Store and Factional Fittings - in Feedback/Requests [original thread]
Minmatar Scout: (items in parenthesis are not possible in Minmatar LP Store, items preceded by an * may need to be added to the minmatar LP store) H: Republic Sidearm Dmg Mod H: Republic Sidearm Dmg Mod H: Republic Shield Extender L: (Nova Knife...
- by Kaeru Nayiri - at 2014.10.23 17:09:00
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