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101. The Bastion - in The Locker Room [original thread]
I am not a heavy but I am eager to see Heavies in a better place. Forgive my noob observations / questions, if only to create discussion.
- by Kaeru Nayiri - at 2015.06.01 16:24:00
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102. Sticky:[Feedback] eHP and Speed - in Feedback/Requests [original thread]
Adipem Nothi wrote: Came up with a different perspective after giving this more thought last night. What if Max Survivability was not a function of Speed to HP, but was rather a more specific function of Strafe Speed to HP? Further, what if t...
- by Kaeru Nayiri - at 2015.06.01 16:22:00
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103. Scout Registry / Killboard - in General Discussions [original thread]
We've talked about it with Cross extensively, CCP is aware that the amarr scout bonus might need a tweak. They're going to fix logis and commandos first, but even scouts and assaults are up for a role bonus tweak specifically because of suits like...
- by Kaeru Nayiri - at 2015.06.01 03:06:00
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104. Scout Registry / Killboard - in General Discussions [original thread]
mollerz wrote: Llast 326 wrote: mollerz wrote: okay- can you guys help out a n00b actual? <-- this guy So am I right in the realization that there is no ad hoc way to join a squad while in match through the team tab? Not a squad e...
- by Kaeru Nayiri - at 2015.05.31 23:37:00
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105. Scout Registry / Killboard - in General Discussions [original thread]
I always play dust with a cup of oolong. Helps me keep my sanity.
- by Kaeru Nayiri - at 2015.05.29 17:36:00
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106. The Bastion - in The Locker Room [original thread]
I sincerely hope they go with the movement speed penalty and not just the sprint speed penalty. :(
- by Kaeru Nayiri - at 2015.05.29 16:21:00
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107. Sticky:[Feedback] eHP and Speed - in Feedback/Requests [original thread]
We're lucky to have people like him and yourself. That's about all I can say, really. Heading off for the night.
- by Kaeru Nayiri - at 2015.05.29 05:34:00
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108. Sticky:[Feedback] eHP and Speed - in Feedback/Requests [original thread]
Adipem, I have to commend you on all the work you're doing making these models for each argument. Thank you. Concerning the most recent edition, what about a bricked out version? 25% less HP on base stats is only so much. In the end if we still h...
- by Kaeru Nayiri - at 2015.05.29 05:25:00
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109. Sticky:[Feedback] eHP and Speed - in Feedback/Requests [original thread]
Breakin Stuff wrote: [...] I cannot use the strafe exploit because I use the M/KB, because the wiggle dance is DEPENDENT upon Aim Assist, which allows reticle magnetism to briefly attach to the target and grant you a precious second of firing t...
- by Kaeru Nayiri - at 2015.05.29 01:49:00
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110. A decent vehicle lock-out idea - in Feedback/Requests [original thread]
This is the first blueberry removal method that I can approve of. Would have to be coupled with a driver seat exit - enter hack wheel, which has also been requested and would help with certain things.
- by Kaeru Nayiri - at 2015.05.28 21:00:00
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111. Sticky:[Feedback] eHP and Speed - in Feedback/Requests [original thread]
Aeon Amadi wrote: Kaeru Nayiri wrote: Aeon Amadi wrote: -I don't want to live with lower strafe speed-. That's the entire premise here. I'll take an EHP hit but I like the movement speed where it's at. How can anyone say this with the...
- by Kaeru Nayiri - at 2015.05.28 19:01:00
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112. Sticky:[Feedback] eHP and Speed - in Feedback/Requests [original thread]
Aeon Amadi wrote: -I don't want to live with lower strafe speed-. That's the entire premise here. I'll take an EHP hit but I like the movement speed where it's at. How can anyone say this with the massive hit detection issues currently i...
- by Kaeru Nayiri - at 2015.05.28 17:59:00
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113. Scout Registry / Killboard - in General Discussions [original thread]
Adipem Nothi wrote: I haven't tested at Operation(0), but Vyuru's assessment above seems reasonable. Goose and I measured variability of 1-2 pellets at the inside edge of optimal range (just under 5 meters). Variability (i.e. change in pellets...
- by Kaeru Nayiri - at 2015.05.28 16:48:00
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114. Scout Registry / Killboard - in General Discussions [original thread]
Pseudogenesis wrote: Kaeru Nayiri wrote: What do you guys think about this: https://forums.dust514.com/default.aspx?g=posts&m=2793365#post2793365 Way too drastic a change, especially this late in development. The whole game is bal...
- by Kaeru Nayiri - at 2015.05.27 22:31:00
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115. Scout Registry / Killboard - in General Discussions [original thread]
Adipem Nothi wrote: Shotgun Operation increases alpha potential. It does not increase reach...directly. A skill which widened spread would decrease alpha potential. Also, increasing shotgun range could potentially pose balance and risk/reward ...
- by Kaeru Nayiri - at 2015.05.27 22:07:00
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116. Sticky:[Feedback] eHP and Speed - in Feedback/Requests [original thread]
Adipem Nothi wrote: Would this put undue strain on early career Logis? Thinking about Cloak and early career Scouts; they usually can't fit it until Level 4. And Cloak isn't as instrumental to Scouting as EQ is to Logi'ing. This is a really ...
- by Kaeru Nayiri - at 2015.05.27 21:31:00
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117. Team Builder - A Simple Implementation - in Feedback/Requests [original thread]
XD!! Here here !! (in acknowledgement) @OP Great ideas, if some or any of the ideas can be implemented, it would be GREAT to endorse Team Building dynamics and even MORE IMPORTANTLY, EVE - DUST synergy. I feel that bringing the games closer tog...
- by Kaeru Nayiri - at 2015.05.27 21:19:00
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118. Scout Registry / Killboard - in General Discussions [original thread]
Let's say the vanilla shotgun has a nice spread as-is, and you have level 1 Shotgun Operation. Is it fair to modify a potentially beneficial aspect (spread) of the weapon by leveling up the skill for it? The reason why I suggested optimal range i...
- by Kaeru Nayiri - at 2015.05.27 21:13:00
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119. [IDEA] Bandwidth Module (High Slot) - in Feedback/Requests [original thread]
I'm not against improving the numbers, Forever ETC, it's just that you are bound to expect ADV to be at least 50% better than BASIC at less efficient fitting cost, and then PROTO to be only 25% better than ADV with similar or worse efficiency. If...
- by Kaeru Nayiri - at 2015.05.27 20:59:00
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120. Scout Registry / Killboard - in General Discussions [original thread]
Adipem Nothi wrote: [...] On the Shotgun. Shotgun Operation has always tightened spread; theoretically, as operation level increases, the likelihood of landing more pellets on target per blast also increases. In Chromosome and in early Uprising...
- by Kaeru Nayiri - at 2015.05.27 20:50:00
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