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261. Sticky:[Feedback] Hotfix Echo - in Feedback/Requests [original thread]
Kallas Hallytyr wrote: BL4CKST4R wrote: One parameter that we can look at is making shields passive but slightly faster than armor repair, and making armor repair slightly slower but higher in bigger cycles, for example an armor rep would do...
- by Kaeru Nayiri - at 2014.12.21 21:36:00
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262. [Dropship Feature Request] - in Feedback/Requests [original thread]
Kallas Hallytyr wrote: That would be very handy. Thank you for the endorsement Kallas, it is VERY appreciated. As always, I have much respect for you and the work that you do.
- by Kaeru Nayiri - at 2014.12.21 21:35:00
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263. [Feedback Request] Small Missiles and ADS Skills - in Feedback/Requests [original thread]
Going to post a small reply for now as I am uploading videos and multitasking but: You are correct in what you say that if something NEEDS skill stacking to be effective than it is underpowered. It should be functional in and of itself. I will h...
- by Kaeru Nayiri - at 2014.12.21 21:34:00
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264. [Feedback Request] Small Missiles and ADS Skills - in Feedback/Requests [original thread]
Sir Snugglz wrote: Also, in terms of difference between missiles and rails, I always believed that the rail was the sniper rifle of turrets. With me previous proposal, the anti vehicle missiles seem to turn into a high DMG turret. The rail shou...
- by Kaeru Nayiri - at 2014.12.19 22:37:00
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265. [Idea] Concerning ADS - in Feedback/Requests [original thread]
I completely disagree. I have gunners that have skilled up in Python and Incubus -just- to be gunners in my assault dropship. Millions of SP and coordination required for very satisfying and rewarding gameplay and you want to throw it out the win...
- by Kaeru Nayiri - at 2014.12.19 22:26:00
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266. [Dropship Feature Request] - in Feedback/Requests [original thread]
Let me see the HP Bars of the infantry and vehicles that my gunners are targeting. Being able to tell how my gunner is doing against 'this tank', or how many more shots 'that forge gun sentinel needs to die' is really important in making piloting...
- by Kaeru Nayiri - at 2014.12.19 20:07:00
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267. [Feedback Request] Small Missiles and ADS Skills - in Feedback/Requests [original thread]
I'm really not sure, honestly. Rails can be complicated. The true DPS is hard to calculate, yet it's the weapon where DPS matters the most. Even the heat seems to go down faster in the bottom half of the circle making things harder to figure out. ...
- by Kaeru Nayiri - at 2014.12.19 20:01:00
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268. The problem with ADS - in Feedback/Requests [original thread]
Grimmiers wrote: The gun should move free from the dropship. When I'm in 3rd person I don't want the camera pitch to reset as soon as I stop using the right analog stick. The pitch reset should be a manual click of the right analog stick (for t...
- by Kaeru Nayiri - at 2014.12.19 18:50:00
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269. The problem with ADS - in Feedback/Requests [original thread]
The MOST IMPORTANT thing that needs to happen if they revisit the controls and general dropship experience (this has nothing to do with ADS but all dropships, really) is the following: Proper implementation of First Person View. I want to be...
- by Kaeru Nayiri - at 2014.12.19 18:16:00
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270. Thoughts about METALOCK - in Feedback/Requests [original thread]
ZDub 303 wrote: Kaeru Nayiri wrote: Secondly, this is totally against everything New Eden. I understand that game play trumps lore but seriously, this is beyond anything ever done before. The closest thing to meta locking is no capital ship...
- by Kaeru Nayiri - at 2014.12.19 18:08:00
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271. Disruptor Field - in Feedback/Requests [original thread]
True Adamance wrote: Sounds overtly designed for over stylized scouts and rather OP as hell. I am so glad you like it !!!!
- by Kaeru Nayiri - at 2014.12.18 22:07:00
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272. Disruptor Field - in Feedback/Requests [original thread]
Equipment in the form of a glowing orange throwing knife. 5 knives per set, when thrown creates a field that negates all armor rep modules, shield regeneration, Uplinks, Nanohives and repair tools in it's field. Field is centered around point of i...
- by Kaeru Nayiri - at 2014.12.18 22:03:00
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273. [Feedback Request] Small Missiles and ADS Skills - in Feedback/Requests [original thread]
Kallas Hallytyr wrote: Kaeru Nayiri wrote: Secondly, about Small Blasters, I have been practicing with them quite a bit and I have come to some conclusions. The small blaster is VERY EFFECTIVE on the gunner side if you stack skills with your...
- by Kaeru Nayiri - at 2014.12.18 21:41:00
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274. [Feedback Request] Small Missiles and ADS Skills - in Feedback/Requests [original thread]
I've looked over your alternative shaped turret and I like it a lot. I noticed you were more conservative than I on the splash damage and a bit more generous with the splash radius. Also the rof a bit higher. I think this is very acceptable and I ...
- by Kaeru Nayiri - at 2014.12.18 21:19:00
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275. [Feedback Request] Small Missiles and ADS Skills - in Feedback/Requests [original thread]
Kallas, I want to continue discussing the turrets with you because I think we are really getting somewhere, but I want to put it on hold for just a second to discuss the ADS skills tab you have. I have my own ideas that I want to bounce around. F...
- by Kaeru Nayiri - at 2014.12.18 21:09:00
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276. Shield Strafe Penalties - in Feedback/Requests [original thread]
Heimdallr69 wrote: Seriously? If you add penalties then double their hp otherwise quit the QQ You can stack more hp with DMG mods then you can shields without DMG mods. Armor can can be repped and use triage. But yes let's nerf the only thing u...
- by Kaeru Nayiri - at 2014.12.18 20:56:00
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277. [Feedback Request] Small Missiles and ADS Skills - in Feedback/Requests [original thread]
I also want to point out that if I was to step back for a moment and pretend all three of these were available right now, I would probably still pick the current missile launcher over the others as the benefits of focusing with Fragmented or Shape...
- by Kaeru Nayiri - at 2014.12.18 20:16:00
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278. [Feedback Request] Small Missiles and ADS Skills - in Feedback/Requests [original thread]
Kallas Hallytyr wrote: [...] Kaeru Nayiri wrote: Proposition: Have the anti infantry missile have higher rof, less damage per missile and same splash as current, with tiny bonus to direct hits. Have the anti vehicle missile have lower rof, ...
- by Kaeru Nayiri - at 2014.12.18 20:10:00
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279. [Feedback Request] Small Missiles and ADS Skills - in Feedback/Requests [original thread]
Thanks for putting the work into making this ! Here are some of my thoughts on it: Question: would these replace the current missile launcher or coexist with it? Concern: It might create too many objects and effecs/explosions for the game unnece...
- by Kaeru Nayiri - at 2014.12.18 18:23:00
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280. Sticky:[Announcement] Balance Hotfix 1.10.2 - in Feedback/Requests [original thread]
Quote: To be clear, a light weapon on a sentinel is not a problem . The fact that a sentinel would WANT a light weapon over their HMG IS a problem.
- by Kaeru Nayiri - at 2014.12.18 09:04:00
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