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441. [Feedback] Plasma Cannon (Observations + suggested tweaks) - in Feedback/Requests [original thread]
That magnetic thing OP mentioned would really help, specially against drop ships : / I shot one 6 times and only hit once, and he was just hovering about 30 mts away LOL... +1
- by KING CHECKMATE - at 2013.07.31 04:38:00
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442. Tanks. they need more survivability - in Feedback/Requests [original thread]
Regenti Friend wrote: Hey can you do some things to increase the survivability of tanks? Like adding more hit-points, making anti-vehicle weapons a bit less powerful, or adding a bit more armor/shield resistance. I just think that things are un...
- by KING CHECKMATE - at 2013.07.31 04:34:00
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443. [Feedback - Caldari Logi Nerf] - in Feedback/Requests [original thread]
Phosis Norg wrote: I would like to some how say this without ranting. Please bear with me. The healer stands in the line of fire with his weapon down. He needs shields and extenders. The assault guys need the regulators to get back in the ...
- by KING CHECKMATE - at 2013.07.31 04:05:00
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444. CPM Topic: How would you design New Player Experience? - in Feedback/Requests [original thread]
Taking in consideration i can go 3+ K-D ratio with milita gear i think its a lack of understanding of the game and the fact new players CANT really learn because they are getting stomped every single game.... Not directly a WP or SP problem here.:...
- by KING CHECKMATE - at 2013.07.31 02:17:00
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445. commando suite needs more pg - in Feedback/Requests [original thread]
GRIMSNIPER69 wrote: i just think the pg needs buffed mayby the cpu aswell but the hp is ok i have 312 armor and shield I have 590 Total HP in my ADV Assault amarr and run at 7.9 speed. I really dont think 250 base shield and armor qualifies...
- by KING CHECKMATE - at 2013.07.25 04:32:00
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446. commando suite needs more pg - in Feedback/Requests [original thread]
GRIMSNIPER69 wrote: nuff said And CPu And Speed or Total HP...
- by KING CHECKMATE - at 2013.07.25 04:22:00
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447. [Feedback] Skill point revamp/grind/player retention - in Feedback/Requests [original thread]
IgniteableAura wrote: Dust has turned into nothing more than a grind at this point...... I calculated it the other day, and it takes one week in eve to get a 1x skill to level 5. Also in eve most skills can be moved to level 4 in just a single...
- by KING CHECKMATE - at 2013.07.25 04:10:00
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448. Tanks. they need more survivability - in Feedback/Requests [original thread]
Regenti Friend wrote: Hey can you do some things to increase the survivability of tanks? Like adding more hit-points, making anti-vehicle weapons a bit less powerful, or adding a bit more armor/shield resistance. I just think that things are un...
- by KING CHECKMATE - at 2013.07.25 03:12:00
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449. Different types of rewards when your squad gets 2500 wp - in Feedback/Requests [original thread]
How about this,? -AV Missile Barrage Thousands of missiles that ONLY target enemy vehicles, 1HKO to all of them. I like the sound of that...
- by KING CHECKMATE - at 2013.07.25 01:08:00
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450. [UNOFFICIAL POLL] RE-SPECIALIZATION - in Feedback/Requests [original thread]
TO BE HONEST, i would love to see every assault speccd into CAL LOGI and every single one of skill less Core flaylock pistol ***** stay with their decisions that made them improve their winnings, so i would naturally say no. The only reason im go...
- by KING CHECKMATE - at 2013.07.24 23:04:00
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451. Contact grenade nerf- you're doing it wrong. - in Feedback/Requests [original thread]
LOL @ Main post, skill required for contacts XD Even if i DESPISE contact grenades, i have to agree since the product is NOT what you bought you should get some kind of compensation. -Im thinking, if you had 100 AUR contact grenades and eac...
- by KING CHECKMATE - at 2013.07.24 21:49:00
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452. [suggestion] Sniper Rifle Damage. - in Feedback/Requests [original thread]
Spirit Charm wrote: Before you hate just wait. Snipers are the fear gods of Shooters. A great sniper should be able to make ppl fear him. I do not see that in this game. I feel like sniping isnt as dangerous as other shooters. When I hit a guy ...
- by KING CHECKMATE - at 2013.07.24 21:42:00
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453. [REQUEST] STUDY NEW AMARR LOGI before releasing it CCP. - in Feedback/Requests [original thread]
ok, bro. Nice stats there. But let me tell you, just changing a simple complex shield for an enhanced will get you a better weapon. And Assaults using logi dont equip stuff unless they have extra CPU/PG, thats why they are not TRUE logis.... Th...
- by KING CHECKMATE - at 2013.07.24 05:00:00
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454. [Idea] Buff Gallente suit - in Feedback/Requests [original thread]
Cat Merc wrote: KING CHECKMATE wrote: Cat Merc wrote: Kekklian Noobatronic wrote: Yea, by that logic Amarr suits need 6-10hp/sec inherent repair. Get real. Amarr suits are the dual tankers of Dust. So no, they don't. Also, look at ...
- by KING CHECKMATE - at 2013.07.24 04:53:00
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455. [Idea] Buff Gallente suit - in Feedback/Requests [original thread]
Cat Merc wrote: Kekklian Noobatronic wrote: Yea, by that logic Amarr suits need 6-10hp/sec inherent repair. Get real. Amarr suits are the dual tankers of Dust. So no, they don't. Also, look at the thread I linked, they already have the h...
- by KING CHECKMATE - at 2013.07.24 04:27:00
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456. [REQUEST] STUDY NEW AMARR LOGI before releasing it CCP. - in Feedback/Requests [original thread]
True Adamance wrote: TechMechMeds wrote: I'll use enhanced but not complex, too slow A decent fit is two Complex Reppers and a Complex Plate. You should get about 380ish Armour coupled with your extreme repair rates. Sorry when I say e...
- by KING CHECKMATE - at 2013.07.24 04:05:00
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457. [REQUEST] STUDY NEW AMARR LOGI before releasing it CCP. - in Feedback/Requests [original thread]
TechMechMeds wrote: True Adamance wrote: TechMechMeds wrote: That depends on style of play, seen as I'm a logi I stack regulators so my shields recharge quickly, im a merc who likes amarr technology, I hold no allegiance to your idiocracy...
- by KING CHECKMATE - at 2013.07.24 03:30:00
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458. Decrease passive SP accumulation for those not logging in - in Feedback/Requests [original thread]
Ronan Elsword wrote: I disagree with this. I have a couple of friends in the military who bought a few passive boosters to place on their account while they are over seas. This way they can come back and play the game without having a huge pena...
- by KING CHECKMATE - at 2013.07.24 03:27:00
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459. [REQUEST] STUDY NEW AMARR LOGI before releasing it CCP. - in Feedback/Requests [original thread]
BTW The shield tanking example was to make a point of the actual tanking capacity the AMMAR logi has. NOT saying i the optimal fit. OF course, if you are using laser weaponry the AMARR assault will ALWAYS be superior. But for any other weapon,we...
- by KING CHECKMATE - at 2013.07.24 03:22:00
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460. [REQUEST] STUDY NEW AMARR LOGI before releasing it CCP. - in Feedback/Requests [original thread]
TechMechMeds wrote: Nice set of numbers that show stats but the reality is that the assault IS better for its role, its assault so I carry nanohives. If I want to play assault I use my amarr assault, if the logi was better than the assault then...
- by KING CHECKMATE - at 2013.07.24 03:08:00
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