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141. If you nerf the AR, you have to nerf the ASR - in Feedback/Requests [original thread]
Im againt the nerf on any weapon. But as a response to Aeon, Nerf the ASCR then ! ITs a piece of **** anyway s. Nobody likes it, because it costs more I$K and a LOT more SP to use than a regular AR.PLUS it has a horrible kick/recoil , horrible...
- by KING CHECKMATE - at 2013.09.14 21:47:00
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142. Militia Battles - in Feedback/Requests [original thread]
Simple: -SKills DO NOT come in effect while in MLT battles. -You earn Some ISK (-+ of skirm) and Same SP (As in skirm) -This battles dont affect your overall stats. No K-D ratio and Kills and WP stats stay the same -STD level weapons/equipment ac...
- by KING CHECKMATE - at 2013.09.13 03:47:00
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143. Militia Battles - in Feedback/Requests [original thread]
Yeah BUT, players with a lot of passive skills will always dominate. Not to mention players with alts that will ONLY skill into Passive skills to ONLY play MLT battles and pad stats as crazy. With MLT battles , getting anything but MLT is point...
- by KING CHECKMATE - at 2013.09.13 03:37:00
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144. [Dev/moderator response appreciated] Respec topic sticky - in Feedback/Requests [original thread]
They will not ''sticky'' anything,because CCP might reconsider the respec as an option. Why? Because CCP is a GAME COMPANY,and they depend on player base.If the majority of the player base ends up agreeing into having respecs, CCP might need to do...
- by KING CHECKMATE - at 2013.09.13 02:14:00
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145. [Feedback] Matchmaking, Nullarbor - in Feedback/Requests [original thread]
Since you are a Powerful player,scotty puts you in games so you can make the difference.Hes not going to put you in a game with good players, they dont need you,and if a game has already good players say 1 full squad,putting you with them would be...
- by KING CHECKMATE - at 2013.09.13 01:22:00
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146. [Request] 'zealot' variants for energy weapons. - in Feedback/Requests [original thread]
Talos Alomar wrote: 'zealot'' variants of the energy weapons would be identical to regular variants except for one change. Instead of locking up when they over heat they just deal feedback damage and you can keep firing taking more damage as y...
- by KING CHECKMATE - at 2013.09.13 01:13:00
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147. CCP's greatest idea ever! - in Feedback/Requests [original thread]
Vell0cet wrote: Yep, each one has pros and cons. You have to make choices and weigh the tradeoffs. It sounds like the OP really values total HPs, which means he would probably prefer armor tanking, if he dosent mind sacrificing some speed and b...
- by KING CHECKMATE - at 2013.09.13 00:29:00
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148. (Request) Buffs (And debuffs) to using your and other races gear - in Feedback/Requests [original thread]
@ Sinboto Simmons: You idea is in fact a GOOD one. But the bonuses you described are a little OP IMO. 1st)This idea should be implemented as soon as ALL weapon variants are out. 2nd) Bonuses should be SMALL, in order to not totally out-gun ''...
- by KING CHECKMATE - at 2013.09.13 00:24:00
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149. Stop the madness! Assault Rifle nerfing protest. - in Feedback/Requests [original thread]
General12912 wrote: Attention: all those who don't want the assault rifle to be needed, unless we protest, and post our opinions in our own threads, I promise CCP will nerf the assault rifle. If you really care, post your own opinions on your o...
- by KING CHECKMATE - at 2013.09.13 00:10:00
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150. CCP's greatest idea ever! - in Feedback/Requests [original thread]
Godin Thekiller wrote: But your shield extenders have no negatives, so be quiet. Exactly that Its balance. Me myself couldn't care less if MLT plates give more HP because i rely on speed,and shields dont have SPEED penalties.
- by KING CHECKMATE - at 2013.09.13 00:05:00
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151. buff scrambler rifle. - in Feedback/Requests [original thread]
CLONE117 wrote: by toning down the muzzle flash..its so bright it hurts the eyes... very difficult to go ads with it with the muzzle flash on the assault version... i will not be bumping this thread... just remembered this.. and thought to ...
- by KING CHECKMATE - at 2013.09.12 23:30:00
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152. All vehicle skills should have a good passive element. - in Feedback/Requests [original thread]
N1ck Comeau wrote: Lot's of skills related to vehicles are only required to get to 3 because you get no benefit from going any higher. All these skill should get a passive bonus so you have a reason (no matter how small) to get it to level 5. ...
- by KING CHECKMATE - at 2013.09.12 04:42:00
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153. The official nerf AR thread with links and math - in Feedback/Requests [original thread]
Again thats the most i can defend a weapon that i dont use ...LOL Sorry AR users, your on your own XD GG BTW i'll say it here and i hope some LR user sees this: You said:' 'Lazers work as intended, but are still displaced because the ARs ...
- by KING CHECKMATE - at 2013.09.12 03:59:00
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154. Change the Plasma Cannon operation skill bonus - in Feedback/Requests [original thread]
Cosgar wrote: Get rid of the charge mechanic and make the operation skill 5% splash radius per level. Thats good,but even then i dont think many people would use them : /
- by KING CHECKMATE - at 2013.09.12 03:42:00
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155. The official nerf AR thread with links and math - in Feedback/Requests [original thread]
@ LEgendary Hero EVEN IF YOU HAVE YOUR FREAKN MOUTH FULL WITH TRUTH, i still think a DPS nerf is unecessary if the changes i proposed get done XD This is why: -WIth all the firing in bursts / more aiming / recoil / bullet dispersion, making the ...
- by KING CHECKMATE - at 2013.09.12 03:31:00
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156. The official nerf AR thread with links and math - in Feedback/Requests [original thread]
D legendary hero wrote: and this is hit detection makes a big difference where we see way too many ARs right now. with the improved hit detection 90%+ rounds are detected by the system
the virtually non-existent recoil with 0SP in put ...
- by KING CHECKMATE - at 2013.09.12 03:07:00
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157. [Request] Scan beacon. - in Feedback/Requests [original thread]
Yeah...no... Scouts are ALREADY suffering the active scanner and you want a passive one? I admit its a well thought idea,sadly,since the scouts RELY on stealth , the only changce they get to kill you is if they catch you with active scanner on ...
- by KING CHECKMATE - at 2013.09.12 02:11:00
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158. The official nerf AR thread with links and math - in Feedback/Requests [original thread]
Im going to be honest with you. I dont know why CCP BUFFED the AR. I remember it used to do 31 / 31.5 / 32.5 ish damage. Now it goes around 37.5 at proto level. I DONT KNOW WHY CCP did this. Yes the AR is a pain in the butt to deal with and of c...
- by KING CHECKMATE - at 2013.09.12 01:38:00
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159. a shop for blueprints - in Feedback/Requests [original thread]
NO BPO for vehicles. Actually,they should REMOVE the ones that we have and just give ous ome aur for them...heh...
- by KING CHECKMATE - at 2013.09.12 01:21:00
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160. Checkmate way to end games - in Feedback/Requests [original thread]
Niuvo wrote: Whoever can cap all points deals a huge amount of damage with that huge laser cannon that is in the gametrailers. That way you can still win at any point. Defense will be critical, hacking mods will be in demand and better strategy...
- by KING CHECKMATE - at 2013.09.11 23:43:00
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