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61. Breach MD - in Feedback/Requests [original thread]
Rachoi wrote: KING CHECKMATE wrote: breach MD is actually one of the best BREACH weapons. It hits VERY hard when you connect a direct hit. I do undestand most people are scrubs tryhards that only use splash damage to get cheap kills, but pl...
- by KING CHECKMATE - at 2013.10.01 23:53:00
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62. Breach MD - in Feedback/Requests [original thread]
breach MD is actually one of the best BREACH weapons. It hits VERY hard when you connect a direct hit. I do undestand most people are scrubs tryhards that only use splash damage to get cheap kills, but players that actually connect hits with MD m...
- by KING CHECKMATE - at 2013.10.01 23:10:00
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63. [Request] Most Wanted List - in Feedback/Requests [original thread]
Put a Bounty of a player: Step 1: type in the name of the Damned/player you want to f* over Step 2: Place a bounty on his head. Say , 1 million ISK. Step 3: Specify number of Deaths Desired : Max 20. And minimum accepted:10. Step 4: As ...
- by KING CHECKMATE - at 2013.10.01 22:40:00
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64. [REQUEST].(a really good one)... DISLIKE button. - in Feedback/Requests [original thread]
fawkuima juggalo wrote: I'm sure people have already put dislike requests but this one is better. .... How much easier would it be for you guys at ccp to read votes from a like/dislike system rather than sifting through every page. Please, st...
- by KING CHECKMATE - at 2013.10.01 22:02:00
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65. IN GAME SKILL POINT RESPEC - in Feedback/Requests [original thread]
Mobius Kaethis wrote: While I understand your frustration over the scouts being hard to use in this build they are by no means unusable. There are several scouts in our corp who perform more than admirably even given the current difficulties. T...
- by KING CHECKMATE - at 2013.10.01 04:12:00
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66. IN GAME SKILL POINT RESPEC - in Feedback/Requests [original thread]
Mobius Kaethis wrote: Hmmm let me think about this. You're asking for a respec because you think it will increase replay value. You do realize that CCP has stated that the full skill tree will take years to skill into. Unlike MAG you won't be l...
- by KING CHECKMATE - at 2013.10.01 03:20:00
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67. [request] Dren Weapon stat inconsistencies, and upcoming Templar gear - in Feedback/Requests [original thread]
ah ok got it. So this Templar stuff was already given out. I thought they would be something like the next elite pack or something XD my bad. Ty for clarifying.
- by KING CHECKMATE - at 2013.10.01 02:51:00
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68. IN GAME SKILL POINT RESPEC - in Feedback/Requests [original thread]
MCEINSTEIN08 wrote: +1, Loved MAG and thought the respec was great. I could change from a full assault to a sniper to what ever. I am up for it. Especially because I have a 10 million MERC I abandoned. I can't even kill it, because I have all...
- by KING CHECKMATE - at 2013.10.01 01:26:00
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69. [request] Dren Weapon stat inconsistencies, and upcoming Templar gear - in Feedback/Requests [original thread]
Zeylon Rho wrote: So, almost two months ago now (Aug 2.) we heard in weekly feedback that Team Kong was looking into the stat discrepancies with Dren items (a $100 set). In particular, this regards what are otherwise STD items (Scrambler Pistol...
- by KING CHECKMATE - at 2013.10.01 01:23:00
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70. Increase the damage gap between shield/armor for laser/explosive weaponry - in Feedback/Requests [original thread]
Django Quik wrote: Laser rifles: 150% vs shield / 50% vs armor Mass drivers, locus grenades, missiles: 50% vs shields / 150% against armor Then maybe another lower tier for some other weapons Scrambler rifle/pistol: 130% vs shields / 70% vs a...
- by KING CHECKMATE - at 2013.10.01 00:01:00
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71. IN GAME SKILL POINT RESPEC - in Feedback/Requests [original thread]
QuickSaint777 wrote: With all the changes being made and more updates in the future why not put an IN GAME SKILL POINT RESPEC like they had in the game MAG you guys @ CCP seem to favor in your drop suit names. You could make an ISK version and ...
- by KING CHECKMATE - at 2013.09.30 23:54:00
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72. Laser rifles give you little reason to spec into them. - in Feedback/Requests [original thread]
low genius wrote: I effing love the laser rifle. just make sure your target is always between the 65m ring and the outside of your hud. you'll melt them all, or distract them enough for your buddies to kill them. Is just sad you use them fo...
- by KING CHECKMATE - at 2013.09.30 03:29:00
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73. [Request] End the war between the Scrambler and the Tac AR (contains QQ and good... - in Feedback/Requests [original thread]
Reasonable fix: TAC: +4 bullets per clip +1dm LESS DISPERSION FIRE ( so while when AIMING the shot goes exaclty were you aimed, like a sniper rifle ) S.Rifle: 25% Range increase Anyone?
- by KING CHECKMATE - at 2013.09.30 01:37:00
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74. [Request] End the war between the Scrambler and the Tac AR (contains QQ and good... - in Feedback/Requests [original thread]
Understand that laser tech is supposed to be the one with longer range. Leaving this FACT apart. I like the place where the 2 weapons stand. At 80 mts the tac is annoying me an at 60 its killing m pretty effectivley. But if i get 50mts range, you...
- by KING CHECKMATE - at 2013.09.30 01:32:00
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75. [REQUEST] Revise OB Requirements in Pubs - in Feedback/Requests [original thread]
Melchiah ARANeAE wrote: I agree. It's too easy to get OBs in pub matches. And it'll be even more so in 1.5. I'd like to see more uses for squad WP as well. Maybe disable/scramble the enemy's TACNET system for 30 seconds. Or remotely hack a CRU...
- by KING CHECKMATE - at 2013.09.30 00:13:00
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76. Laser rifles give you little reason to spec into them. - in Feedback/Requests [original thread]
AS it is, i do pretty much the same with LAser Rifle that i would with a Viziam one on My Amarr Assaulkt Lv 4. I prefer the STD Laser Rifle one because the difference is truly minimal, BUT the CPU/PG/ISK cos't isnt... .
- by KING CHECKMATE - at 2013.09.29 23:55:00
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77. Balancing DUST 514's Weaponry: The Assault Rifle - in Feedback/Requests [original thread]
CharCharOdell wrote: KING CHECKMATE wrote: Synbot wrote: Yup. Another AR balancing post. This is my view on how we can balance it. I've been an AR user since I've first started playing in January. From my experience as an AR user, I put ...
- by KING CHECKMATE - at 2013.09.29 23:28:00
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78. [Feedback] MAtchmaking (again) - in Feedback/Requests [original thread]
Meeko Fent wrote: 6 to 4. Could be worse. Pre 1.4, it was ALL Pubstomps. Lately, I seem to have a really good time. Mostly 1.0 or better matches. Again, could be better. Well i must say i do agree with you it could be WORSE,but wh...
- by KING CHECKMATE - at 2013.09.29 02:43:00
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79. [feedback] 15 reasons why skilled players dont come to dust514 from other shooters - in Feedback/Requests [original thread]
dalt ud wrote: 1. KBM > DS3 2.KBM > DS3 3.KBM > DS3 4.KBM > DS3 5.KBM > DS3 6.KBM > DS3 7.KBM > DS3 8.KBM > DS3 9.KBM > DS3 10.KBM > DS3 11.KBM > DS3 12.KBM > DS3 13.KBM > DS3 14.KBM > DS3 15.KBM > D...
- by KING CHECKMATE - at 2013.09.29 02:16:00
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80. Your matchmaking algorithm is a joke - in Feedback/Requests [original thread]
thats kind of what i posted here : / https://forums.dust514.com/default.aspx?g=posts&t=112762&find=unread
- by KING CHECKMATE - at 2013.09.29 01:58:00
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