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101. [REQUEST] Diversity in STARTER fits - CCP i beg you to read - in Feedback/Requests [original thread]
Meeko Fent wrote: KING CHECKMATE wrote: Meeko Fent wrote: I agree with this all. Only, the SL is Caldari, and PlC is Gallente. SRSLY? i could SWEAR explosives were MINMATAR and Rail/Plasma launchers were caldari.Well my bad then.....
- by KING CHECKMATE - at 2013.09.25 03:04:00
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102. [REQUEST] Diversity in STARTER fits - CCP i beg you to read - in Feedback/Requests [original thread]
Melchiah ARANeAE wrote: Dont forget the Gallente Ion pistol, Caldari bolt pistol and Magsec SMG and the Minimitar Precision Rifle which are all coming soonGäó. :P But I do feel this is what it should be. Each race should only really start with...
- by KING CHECKMATE - at 2013.09.25 02:59:00
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103. [REQUEST] Diversity in STARTER fits - CCP i beg you to read - in Feedback/Requests [original thread]
Meeko Fent wrote: I agree with this all. Only, the SL is Caldari, and PlC is Gallente. SRSLY? i could SWEAR explosives were MINMATAR and Rail/Plasma launchers were caldari.Well my bad then....
- by KING CHECKMATE - at 2013.09.25 02:50:00
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104. [REQUEST] Diversity in STARTER fits - CCP i beg you to read - in Feedback/Requests [original thread]
Despite the whole AR vs Niche weapon war i think its not a BALANCE issue, but MORE of players bad decision making based on the lack of respecs. Now this is NOT A RESPEC THREAD ,but when you know your decisions are ''final'' you tend to stic...
- by KING CHECKMATE - at 2013.09.25 02:34:00
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105. Balancing DUST 514's Weaponry: The Assault Rifle - in Feedback/Requests [original thread]
I was just talking with 4 of my friends about your post. They all use Duvolles ARs. They say they wouldnt mind a CLIP REDUCTION, but the damage should stay. I kind of agree with them,i mean,still hit hard,but negating your spray and pray abilit...
- by KING CHECKMATE - at 2013.09.25 01:56:00
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106. Balancing DUST 514's Weaponry: The Assault Rifle - in Feedback/Requests [original thread]
Synbot wrote: Yup. Another AR balancing post. This is my view on how we can balance it. I've been an AR user since I've first started playing in January. From my experience as an AR user, I put together a document that would make this weapon m...
- by KING CHECKMATE - at 2013.09.25 01:30:00
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107. [REQUEST] New Heavy Suit: The Bio Suit - in Feedback/Requests [original thread]
ITs a heavy. Give it 300 Shield 150 armor. It would be a ''fast'' shield tanker with high jump and biotics but lack of Offensive cap. +1
- by KING CHECKMATE - at 2013.09.25 01:11:00
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108. The God Weapon... - in Feedback/Requests [original thread]
Ryno Zamayid wrote: Ok.... sooo folks, am I the only one that noticed the AR is now the only weapon owning our A$$es? A 5 or 6 hit kill from a GEK is a bit much don't you think? Or that I can drop a heavy suit sporting the HMG 9 out of 10 times...
- by KING CHECKMATE - at 2013.09.22 22:41:00
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109. [Request] Ability to Evade Swarm Missiles (1.6!) - in Feedback/Requests [original thread]
Synbot wrote: A simple, and possibly easily implemented feature that could, hopefully, be seen in 1.6. Swarm missiles should 'un-lock' it's target if it's within 15 meters of it. After 15 meters it'll follow a straight path. This gives drivers...
- by KING CHECKMATE - at 2013.09.22 22:36:00
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110. [Request] Infantry heat sink module - in Feedback/Requests [original thread]
KAGEHOSHI Horned Wolf wrote: A high slot module that reduces heat buildup on infantry weapons. Would be very useful for laser rifle, scrambler rifle, and HMG users. Basic: 10% heat buildup reduction Enhanced: 15% heat buildup reduction Complex...
- by KING CHECKMATE - at 2013.09.22 03:14:00
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111. Make Heavy dropsuit unable to drive/pilot vehicles - in Feedback/Requests [original thread]
DeathwindRising wrote: KING CHECKMATE wrote: DeathwindRising wrote: Just got out of a match. driving around in a sica again. was nervous about calling it because a blueberry lost two gunnlogis to that proto assault forge. when i saw that ...
- by KING CHECKMATE - at 2013.09.21 22:36:00
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112. scouts are OP, nerf them! - in Feedback/Requests [original thread]
Fire bolt2 wrote: well, I'm off to bed. in the morning I look forward to positive feedback! Here is it: ..I.. (-.-)
- by KING CHECKMATE - at 2013.09.21 22:30:00
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113. Make Heavy dropsuit unable to drive/pilot vehicles - in Feedback/Requests [original thread]
DeathwindRising wrote: Just got out of a match. driving around in a sica again. was nervous about calling it because a blueberry lost two gunnlogis to that proto assault forge. when i saw that he stopped using it, i called in my sica. heres my...
- by KING CHECKMATE - at 2013.09.21 22:27:00
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114. Minmitar Logi > Gallente Logi - in Feedback/Requests [original thread]
lithkul devant wrote: The standard Gallente suit tier 1 absolutely sucks and needs change it has 0 high slots, might be the worst suit in the entire game, it is the absolute worst of all the logi suits. The advanced level of Gallente suit is mu...
- by KING CHECKMATE - at 2013.09.21 22:25:00
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115. Minmitar Logi > Gallente Logi - in Feedback/Requests [original thread]
Justin Tymes wrote: Currently there is no reason to use the Gallente over Minmitar. 25% reduction on equipment does next to nothing in standard and advanced levels, and Minmitar is better in every way since it gets a high slot with a relevant p...
- by KING CHECKMATE - at 2013.09.21 21:24:00
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116. Is matchmaking really fixed? - in Feedback/Requests [original thread]
Foxbat 072 wrote: So matchmaking initially gave us super long waits for matches, but the matches seemed to be pretty even for the most part (unless it was 4v16 or something ridiculous). So CCP fixed the wait times, but now the matches seem back...
- by KING CHECKMATE - at 2013.09.20 02:09:00
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117. I got called an idiot for using a mass driver in this build. - in Feedback/Requests [original thread]
FG > MAss driver FG needs HEAVY < Massdriver as simple as this. Unless you are roof camping or have team backup , using a FG can prove to be a pain in the rear...
- by KING CHECKMATE - at 2013.09.20 02:06:00
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118. I got called an idiot for using a mass driver in this build. - in Feedback/Requests [original thread]
Tech Ohm Eaven wrote: So the gist of the conversation was that all smart mass driver users moved on to the assault forge guns since they are better. FG perfect versus vehicles and does 381 splash damage per shot. Mass driver limited range, mu...
- by KING CHECKMATE - at 2013.09.19 23:08:00
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119. Please remove the aim assist - in Feedback/Requests [original thread]
Text Grant wrote: With the aim assist I'm killing and dying way too fast. The skill of the user has been nerfed. Please remove this new feature Turn it off. :3 You are welcome.
- by KING CHECKMATE - at 2013.09.19 05:01:00
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120. [feedback] Dropships suck ass .. - in Feedback/Requests [original thread]
Assault dropships should be able to mount the same main turret/Missiles as tanks... Same firepower but less HP.
- by KING CHECKMATE - at 2013.09.19 04:15:00
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