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461. [REQUEST] STUDY NEW AMARR LOGI before releasing it CCP. - in Feedback/Requests [original thread]
John Demonsbane wrote: KING CHECKMATE wrote: TechMechMeds wrote: I have 3 shield extenders and get 356 hp with it, explain how thats Op? Regardless if you read the description you will find it's ASSAULT ORIENTED, also I have a proto amarr...
- by KING CHECKMATE - at 2013.07.24 02:57:00
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462. [REQUEST] STUDY NEW AMARR LOGI before releasing it CCP. - in Feedback/Requests [original thread]
TechMechMeds wrote: Explain how a suit with less speed and hitpoints could outclass the opposite unless the assault player just wasn't as good as the logi with their gun game? Of course bro: -As it is, th eamarr Logi has 300 total HP. That ...
- by KING CHECKMATE - at 2013.07.24 02:55:00
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463. [REQUEST] STUDY NEW AMARR LOGI before releasing it CCP. - in Feedback/Requests [original thread]
Meeko Fent wrote: KING CHECKMATE wrote: TechMechMeds wrote: I have 3 shield extenders and get 356 hp with it, explain how thats Op? Regardless if you read the description you will find it's ASSAULT ORIENTED, also I have a proto amarr assa...
- by KING CHECKMATE - at 2013.07.24 02:44:00
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464. Terrain/Object Level of Detail under sniper rifle zoom - in Feedback/Requests [original thread]
Denidil Taureran wrote: The LODs of the objects you are looking at needs to be raised to close range LOD while you are zoomed in on them in the sniper rifle - so you can see what you are shooting at Im NOT a sniper, but the few times i had t...
- by KING CHECKMATE - at 2013.07.24 02:42:00
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465. SCR sharpshooter - in Feedback/Requests [original thread]
Meeko Fent wrote: Talos Alomar wrote: I think it's a bit odd that AR's get a bonus skill that no other weapons have. +1 to balancing the skill tree. Don't say that, then some AR Rambo will bring up the SMG... Like Anybody Uses the SMG... ...
- by KING CHECKMATE - at 2013.07.24 02:40:00
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466. [REQUEST] STUDY NEW AMARR LOGI before releasing it CCP. - in Feedback/Requests [original thread]
TechMechMeds wrote: I have 3 shield extenders and get 356 hp with it, explain how thats Op? Regardless if you read the description you will find it's ASSAULT ORIENTED, also I have a proto amarr assault on an alt and its way better for killing, ...
- by KING CHECKMATE - at 2013.07.24 02:38:00
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467. [REQUEST] STUDY NEW AMARR LOGI before releasing it CCP. - in Feedback/Requests [original thread]
This i posted it in a GENERAL DISCUSSIONS thread, but i want to make sure more people read it.... With the new improves the AMARR LOGI will have im scared they will be the next OP LOGI/ASSAULT I understand the sidearms slot in every one of the...
- by KING CHECKMATE - at 2013.07.24 00:54:00
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468. (Idea/request) Make remote explosives "sticky" - in Feedback/Requests [original thread]
Trey Hardin wrote: sticky re would be awesome and i would skill into them as soon as they were put out. turn team mates into suicide bombers and they not die. As in any other FPS with decently smart devs, the Sticky RE wont get stuck on peo...
- by KING CHECKMATE - at 2013.07.23 23:57:00
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469. SCR sharpshooter - in Feedback/Requests [original thread]
Nocturnal Soul wrote: like the title says why doesn't the scrambler rifle have sharpshooter proficiency And god knows how much the Assault Scrambler needs that skill...
- by KING CHECKMATE - at 2013.07.23 23:55:00
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470. (Idea/request) Make remote explosives "sticky" - in Feedback/Requests [original thread]
Fire of Prometheus wrote: I recently played a match in witch I had snuck up on a tank that was on top of a tower (don't ask how idid it.....I'm still not sure if the guy in the tank even noticed me almost hitting him with my dropship) and I pla...
- by KING CHECKMATE - at 2013.07.23 23:42:00
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471. [Suggestion] A Buff for Shield Recharge (Vehicles) - in Feedback/Requests [original thread]
Harpyja wrote: Wow, no feedback, really? Rants are that much more amusing? Here is some feed back for you. Yesterday i started shooting a tank with a TURRET , nearly for 2-3 minutes in a row while a friend was shooting ADV swarm launchers a...
- by KING CHECKMATE - at 2013.07.23 23:41:00
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472. CAL LOGI ADVANCED IS NOT OP!!! Please only nerf proto CPU!!! Let me explain... - in Feedback/Requests [original thread]
Trey Hardin wrote: Thank you someone at least two other people think the caldari logi is the strongest of the logi suits. I am very happy with the new changes i no longer will have to wait until the proto level to get my defining characteristic...
- by KING CHECKMATE - at 2013.07.23 23:32:00
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473. CAL LOGI ADVANCED IS NOT OP!!! Please only nerf proto CPU!!! Let me explain... - in Feedback/Requests [original thread]
Nerf the s*** of Cal Logi. f*** em I feel sad for real logis, but its enough of people abusing them for assault purposes. I should know. I run scout and my assault suit is actually a CAL logi. **** is OP... I agree thou, the CAL logi STD and S...
- by KING CHECKMATE - at 2013.07.23 23:28:00
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474. More incentive to play a support role. - in Feedback/Requests [original thread]
N1ck Comeau wrote: KING CHECKMATE wrote: i agree with this post, +1 Why thank you :) There are still some changes i would make, but i prefer to restrict myself, being a scout and not a ''true logi'' i prefer to shut it XD
- by KING CHECKMATE - at 2013.07.23 23:16:00
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475. More incentive to play a support role. - in Feedback/Requests [original thread]
i agree with this post, +1
- by KING CHECKMATE - at 2013.07.23 23:08:00
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476. [Feedback] Dev Blog: Explosive Dampening: Weapon Rebalancing in Uprising 1.3 - in Feedback/Requests [original thread]
Well then, i agree , 1HKO me with a contact nade, but you only got one.. so if i get killed by one at least i know the dude only had 1 shot at it and did good use of it...
- by KING CHECKMATE - at 2013.07.23 23:04:00
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477. Caldari logis (who are actually logis) should get a respec option into another l... - in Feedback/Requests [original thread]
If you are asking for a respec that ONLY affects Dropsuits, then i would agree if EVERYBODY get them... (so i can go assault amarr :') )
- by KING CHECKMATE - at 2013.07.23 22:48:00
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478. Caldari logis (who are actually logis) should get a respec option into another l... - in Feedback/Requests [original thread]
SirManBoy wrote: When I chose my logi class, I made an evaluation that took into account things like survivability, equipment capacity, speed, and other factors. At the time that I made my initial choice, the Caldari logi suit appealed to me fo...
- by KING CHECKMATE - at 2013.07.23 22:47:00
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479. [Feedback] Dev Blog: Explosive Dampening: Weapon Rebalancing in Uprising 1.3 - in Feedback/Requests [original thread]
STABBEY wrote: FLAYLOCK:: The rate of fire needs to be reduced. IMO it should be lower than that of a mass driver. ALSO Its a weapon made to do armor damage REDUCE THE DAMAGE DONE TO SHIELDS. I should not lose over 500 shields from 1 round of a...
- by KING CHECKMATE - at 2013.07.23 22:42:00
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480. [FEEDBACK] A DAY IN CCP's ''FPS'' DUST 514 - in Feedback/Requests [original thread]
Meeko Fent wrote: Its One Person. One. Not a whole team. Not Even a Squad. Scouts are paper anyways, so how is that an accurate representation of the OPness of a Gun. Then we Might as well Nerf SGs, Breach ScPs, MDs, Snipers... We all kno...
- by KING CHECKMATE - at 2013.07.12 00:05:00
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