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341. LAVs are not as Easy-mode as people make it out to be. - in Feedback/Requests [original thread]
Mary Sedillo wrote: First, I don't think running people over -only- is classy. However, I want to go over why the LLAV is as tough as it is. Its intended use, and the reason I use it, is to support infantry and vehicles in repair, scouting, an...
- by KING CHECKMATE - at 2013.08.19 23:05:00
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342. Mass driver heavy suit - ulimate dust "*****" power - in Feedback/Requests [original thread]
Dalmont Legrand wrote: Yesterday, I played ambush and guess what? Well it was my team versus HEAVY MASS DRIVER RUNNERS. My question is: this game is supposed to be grenade launchers heavy suit fights only or what? That battle was massacre! ...
- by KING CHECKMATE - at 2013.08.19 22:53:00
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343. [Request] Remove the Vehicle Near-Death "Fire" Damage - in Feedback/Requests [original thread]
CCP Wolfman wrote: yeah, sorry we missed that from the patch notes, totally slipped my mind. So now no penalty. PFFT. Im guessing this is Twisted Metal in the end. Better Ge tmyself a tank...
- by KING CHECKMATE - at 2013.08.19 21:21:00
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344. [Feedback] Okay so the forge gun IS a problem after all. - in Feedback/Requests [original thread]
Jathniel wrote: I was a defender of the forge gun as it currently works, but after using it... Something is off. The weapon is too precise. I took a small piece of clear tape, and balled it up. I made it small like an aim reticule dot, and I ...
- by KING CHECKMATE - at 2013.08.18 22:04:00
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345. vehicles getten stolen by team mates is annoying. - in Feedback/Requests [original thread]
CLONE117 wrote: i ddint mention anything about derpships though...lets leave those in... fine by me. Derp ships are fragile and take skill to fly. I respect Pilots. I respect Tankers. I have no respect whatsoever for LAV drivers. When ...
- by KING CHECKMATE - at 2013.08.18 21:59:00
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346. vehicles getten stolen by team mates is annoying. - in Feedback/Requests [original thread]
CLONE117 wrote: KING CHECKMATE wrote: ...or just remove LAV's.... then we might as well remove tanks too... and remove av... fine by me, its a FPS, not twisted metal...
- by KING CHECKMATE - at 2013.08.18 21:29:00
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347. Recommended Alterations To Burst Assault Rifle - in Feedback/Requests [original thread]
Bojo The Mighty wrote: Right now, I feel like the Burst AR has the potential to be my favorite weapon but: -Scope zoom seems too narrow for the lesser range of the tactical -ADS tracking seems to slow -Possibly bring back 5 shot or do something...
- by KING CHECKMATE - at 2013.08.18 21:28:00
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348. vehicles getten stolen by team mates is annoying. - in Feedback/Requests [original thread]
...or just remove LAV's....
- by KING CHECKMATE - at 2013.08.18 21:22:00
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349. vehicles getten stolen by team mates is annoying. - in Feedback/Requests [original thread]
Mr m4gic wrote: driving my car around humming, the A-team and splatting a few people i decide to put down my sandwich and offer covering support for my team, placing myslef in a strategic location and jumping into the gunner seat i start pummel...
- by KING CHECKMATE - at 2013.08.18 21:14:00
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350. [REQUEST/FEEDBACK] CCP Please read - A WEEK AS A COMMANDO - in Feedback/Requests [original thread]
Sardonk Eternia wrote: Agreed. I tried the commando too and it's super underwhelming. Lack of module slots is the worst part IMO. Well the problem is NOT ONLY the lack of modules. The commando is supposed to be VERY powerful by itself there...
- by KING CHECKMATE - at 2013.08.18 21:12:00
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351. [Request] Remove the Vehicle Near-Death "Fire" Damage - in Feedback/Requests [original thread]
Vulpes Dolosus wrote: ...at least for dropships, but honestly all vehicles. I was flying my Python today and took quite a bit of damage from what I believe were proto swarms and some forge gun, leaving me with arout 150-200 of my 1000 armour l...
- by KING CHECKMATE - at 2013.08.18 02:57:00
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352. [IDEA] Commando Scout - in Feedback/Requests [original thread]
Canari Elphus wrote: So its quite obvious that the scouts out there need some love. Both in suits and what their role should be on the battlefield. Whenever I think of scouts, I think of flanking and harassment. Being able to keep the enemy on ...
- by KING CHECKMATE - at 2013.08.18 01:31:00
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353. [REQUEST/FEEDBACK] CCP Please read - A WEEK AS A COMMANDO - in Feedback/Requests [original thread]
Sorry.Shameless bump in honor of the commandos. u.u
- by KING CHECKMATE - at 2013.08.18 01:29:00
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354. [FEEDBACK / SUGGESTION] Heavies need a rethink. - in Feedback/Requests [original thread]
Rogue Saint wrote: 1) Increase the cost of forge guns to be in-line with tank turret costs; come on, they are pretty much the same thing, they should cost serious ISK. NO.A heavy does not have the 8000+ HP a tanker has to obviously they nee...
- by KING CHECKMATE - at 2013.08.18 00:07:00
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355. [Feedback/Request] Why light suits need more slots - in Feedback/Requests [original thread]
Niuvo wrote: CCp, make us full-fledged scouts. I infiltrate all the time in skirmish, gets the ol' ticker pumping. Scouts can win wars. Yup AND you are limited to skirmish too, because in Ambush if you play as a scout you are gona get raped.
- by KING CHECKMATE - at 2013.08.17 22:17:00
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356. AV Grenades - in Feedback/Requests [original thread]
Alena Ventrallis wrote: Keep them as they are. Limit them to one. IF you aren't willing to dedicate your light weapon slot to AV, you shouldn't get to blow up a tank by yourself. If a soldier wagers his life and takes the risk of RUNNING TOW...
- by KING CHECKMATE - at 2013.08.16 10:19:00
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357. [Feedback]Mass Driver, informational post for community. - in Feedback/Requests [original thread]
Checkmate QQers. +1
- by KING CHECKMATE - at 2013.08.16 10:17:00
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358. [REQUEST/FEEDBACK] CCP Please read - A WEEK AS A COMMANDO - in Feedback/Requests [original thread]
Zeylon Rho wrote: Lillica Deathdealer wrote: The new armour module update will seriously hurt the commando, most assaults will be able to get more HP than the commando. But I'm looking into the future here, its possible CCP has a grand plan....
- by KING CHECKMATE - at 2013.08.16 05:18:00
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359. [REQUEST/FEEDBACK] CCP Please read - A WEEK AS A COMMANDO - in Feedback/Requests [original thread]
Alldin Kan wrote: KING CHECKMATE wrote: 1st) The Bonuses : The Bonuses commando suits gain are just utter BS. 2% Reload speed per level? Srsly? If i have a CQ loadout say, A Scrambler + Mass Driver its a lot faster , and WILL ALWAYS BE, t...
- by KING CHECKMATE - at 2013.08.16 03:22:00
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360. [REQUEST/FEEDBACK] CCP Please read - A WEEK AS A COMMANDO - in Feedback/Requests [original thread]
KalOfTheRathi wrote: CCP is pretty adamant about never allowing another respec. Ever. This is no doubt because of their connection to EVE and the plan that people play this game for seven years or more to get maxed out. There is some feeling th...
- by KING CHECKMATE - at 2013.08.16 03:21:00
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