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321. Make scouts fly. - in Feedback/Requests [original thread]
Fire of Prometheus wrote: I want this!!!! But I really want it as equipment so I can put it on my logi :p Yeah , SCOUT only equipment :3
- by KING CHECKMATE - at 2013.08.24 21:27:00
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322. [Feedback] Battle rewards: - in Feedback/Requests [original thread]
Breakin Stuff wrote: These numbers are intended for FW and PC. Screw pubmatches. cut the numbers in half for that. Some people like pub matches, so screw you
- by KING CHECKMATE - at 2013.08.23 03:08:00
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323. New Active SP reward system - in Feedback/Requests [original thread]
Absolute Idiom II wrote: New Active SP reward system Active SP is currently awarded at: 5 SP per second + 1 SP per WP. I think that this is the main reason for the proliferation of AFK SP farming. The difference between ZERO effort and some e...
- by KING CHECKMATE - at 2013.08.23 02:54:00
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324. [REQUEST] going prone. - in Feedback/Requests [original thread]
DeadlyAztec11 wrote: Apparently. Humans lost the ability to lie on their bellies when the EVE gate collapsed. Lies ! I have a bed :3 Then again i dont mind the lack of ability to go PRONE in Dust. I hate Dolphin Divers.
- by KING CHECKMATE - at 2013.08.23 02:52:00
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325. 1.4 - in Feedback/Requests [original thread]
Taurion Bruni wrote: from what I can see right now ( large maps, farther render distance, ect.) the update has neglected to fix a few things that have been noted months ago. Initially, the update was a vehicular update, and while I understand ...
- by KING CHECKMATE - at 2013.08.23 01:29:00
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326. [request] skill respec - in Feedback/Requests [original thread]
Aizen Intiki wrote: Mediums don't need a respec. Only light and heavy frames need one, as well as vehicles, because of racial ****. Maybe even specific weapons as well. (racial pistols, racial rifles, etc.) Well i play Heavy AND light so tha...
- by KING CHECKMATE - at 2013.08.23 01:26:00
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327. How to improve the burst scrambler pistol - in Feedback/Requests [original thread]
Talos Alomar wrote: The BSP doesn't interact well at all with the SP operations skill. If the way ammo was counted and consumed to work with that skill better we'd see more of them in the field, I'm sure. I'm thinking the BSP should have a bas...
- by KING CHECKMATE - at 2013.08.23 01:04:00
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328. [Feedback] Crouch Speed - in Feedback/Requests [original thread]
Meeko Fent wrote: Crouch speed, is WAY too slow. From my understanding this game was attempting to be a bit more tactical, more Battlefield like. Well, as it stands right now, Nobody crouches behind something, cause if they do, they magically ...
- by KING CHECKMATE - at 2013.08.22 22:03:00
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329. [request] skill respec - in Feedback/Requests [original thread]
SILVERBACK 02 wrote: SKILL RESPEC FOR updates-; 1.5 2.0 2.5 3.0 I'm making a guesstimation here that we will be complete at 3.0 and anything after will be EXPANSION PACKS so a mandatory skill respec every quarterly would be great thank yo...
- by KING CHECKMATE - at 2013.08.22 22:01:00
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330. Vehicle Turret Target Lock - in Feedback/Requests [original thread]
Synbot wrote: I think vehicle turrets should lock on to targets, or provide an aim assist at least. It's hard firing guns that are on vehicles zooming past everyone. NO. WHY THE **** PEOPLE KEEP ASKING TO BUFF vehicles one way or another. ...
- by KING CHECKMATE - at 2013.08.22 03:01:00
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331. Stop the recall! - in Feedback/Requests [original thread]
Void Echo wrote: if you want vehicle recall to be eliminated, then you shouldnt be able to switch dropsuits at supply depots, all in fairness right? No.Its a FPS. Infantry should have priorities.
- by KING CHECKMATE - at 2013.08.22 02:13:00
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332. Stop the recall! - in Feedback/Requests [original thread]
Electric Gray wrote: It already seems off balance with anti vehicle weapons, and then you give these players the ability to recall a damaged vehicles. Why? It's really unfair when you spend all of your ammo, and time taking down half a tanks o...
- by KING CHECKMATE - at 2013.08.22 02:12:00
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333. [REQUEST] Another way to balance LAVs - in Feedback/Requests [original thread]
Meeko Fent wrote: ugg reset wrote: this is a stupid post; go play in traffic. oh wait,that's why you're here. It's strange how one of the better resolutions to one of the for game breaking/ hated problems gets flamed. Nice post OP, but t...
- by KING CHECKMATE - at 2013.08.22 00:00:00
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334. Can someone explain to me why are there vehicles in team deathmatch( ambush) - in Feedback/Requests [original thread]
Ld Collins wrote: Danny Las Piedras wrote: I dont understand why is this the only game that i have ever played that have vehicles in team death match, and CCP refuses to take them out. What is a lav role in ambush besides cheap kills? Tra...
- by KING CHECKMATE - at 2013.08.20 04:33:00
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335. Can someone explain to me why are there vehicles in team deathmatch( ambush) - in Feedback/Requests [original thread]
Danny Las Piedras wrote: I dont understand why is this the only game that i have ever played that have vehicles in team death match, and CCP refuses to take them out. What is a lav role in ambush besides cheap kills? So Clans can pad their K...
- by KING CHECKMATE - at 2013.08.20 04:13:00
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336. LAVs are not as Easy-mode as people make it out to be. - in Feedback/Requests [original thread]
This: https://forums.dust514.com/default.aspx?g=posts&t=103172&find=unread done move on. REAL LAV users happy with their immortal LAVs Infantry Happy cuz they dont get cheap killed...
- by KING CHECKMATE - at 2013.08.20 03:58:00
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337. [Request] Pilot skills - in Feedback/Requests [original thread]
Ld Collins wrote: A skill that increases the lock on time for swarm launchers A skill that allows you to unlock smoke that disables Av grenades A skill that gives you more hp repair for your repair tool A skill that increase the radius of yo...
- by KING CHECKMATE - at 2013.08.20 03:47:00
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338. [REQUEST] Another way to balance LAVs - in Feedback/Requests [original thread]
Let them as they are. Remove the ability to run over people. If a LAV hits you he will just push you away, depending on thespeed depending the distance. WE ARE wearing high tech suits that should be able to resist impacts. And LAVs don't have L...
- by KING CHECKMATE - at 2013.08.20 03:42:00
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339. Mass driver heavy suit - ulimate dust "*****" power - in Feedback/Requests [original thread]
CLONE117 wrote: my new question is...what happened to every1 in med suits and why r heavy suits so famous for light weapons now?.... 1-Because they can tank more.But more importantly: 2-In case of Murder Taxis f*** c***tbag ****ers. we ha...
- by KING CHECKMATE - at 2013.08.20 01:56:00
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340. LAVs are not as Easy-mode as people make it out to be. - in Feedback/Requests [original thread]
XiBravo wrote: Removing roadkills would completely balance the LAV. They can have their HP they need to repair in combat, abusing that HP to run over squads at a time is blasphemous. I would agree with this. Leave them their HP to survive ...
- by KING CHECKMATE - at 2013.08.19 23:15:00
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