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1441. [BUG] Invisible Swarms are Still Prelivent - in Technical Support/Bugs [original thread]
Confirming this is still very true on this date. Not as bad as one entire bogus build, but every tenth swarm turns invisible. Every twentieth is also soundless.
- by KEROSIINI-TERO - at 2014.12.24 09:16:00
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1442. Just figured out that JLAV's are still a thing - in Feedback/Requests [original thread]
I gotta say I like jihad jeeps, from both angles. Even the tankers'. There are a few reasons why they are okay. JLAVs are not that powerful as people with one sided experience would think. Easy to counter and even without using those counters the...
- by KEROSIINI-TERO - at 2014.12.24 07:50:00
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1443. Bring up all the new players to 10mil sp - in General Discussions [original thread]
The purpose and rough idea has merit. BUT that would boost up the amount of alts 'a bit'. Ten M SP is that much SP that it would, in fact, a type of FOTM alts - created just for the one latest fashion.
- by KEROSIINI-TERO - at 2014.12.24 07:00:00
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1444. Server is down? - in General Discussions [original thread]
Kicked at this very moment. can't reconnect. Had one game (but without opponents) before that.
- by KEROSIINI-TERO - at 2014.12.23 22:29:00
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1445. Stop working on graphic art and fix your servers - in Technical Support/Bugs [original thread]
Otherwise I'd agree, but in real world graphic slaves do entirely different things than code leprechauns.
- by KEROSIINI-TERO - at 2014.12.23 22:22:00
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1446. End of battle screen - in General Discussions [original thread]
Termin8ter wrote: Is anyone else having trouble with the end of battle screen displaying the win, or defeat, message and not letting you exit it? Yes, it's consistent now. Because it is a bug, it's already been reported in bug subforums here.
- by KEROSIINI-TERO - at 2014.12.23 21:15:00
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1447. [BUG:] December 23rd: New kind of problem with endless victory scree... - in Technical Support/Bugs [original thread]
All veterans are familiar with endless victory screens, those used to appear every once in a while. Today, after came back on their feet, there is new plague of endless victory screens. After every match (4 in a row at least) the classical bug. ...
- by KEROSIINI-TERO - at 2014.12.23 20:37:00
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1448. Dc'd again - in General Discussions [original thread]
Same!
- by KEROSIINI-TERO - at 2014.12.23 15:33:00
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1449. Just figured out that JLAV's are still a thing - in Feedback/Requests [original thread]
Godin Thekiller wrote: Why. Why the hell does these things still exists. EDIT: Since some people thinks it's perfectly fine, a question to them: Would you say that DS crushing should be brung back to the game? It's quite literally on the same ...
- by KEROSIINI-TERO - at 2014.12.23 15:32:00
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1450. A theory on hit detection. - in General Discussions [original thread]
CommanderBolt wrote: I would find it unlikely that calculations like that are done on the PS3. However it is clear that this game badly needs further optimisation works. Also my experience from other games put these kinds of problems down to '...
- by KEROSIINI-TERO - at 2014.12.23 15:07:00
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1451. [Request] A Fix for Vehicles! - in Feedback/Requests [original thread]
+1 Bump Boost Like Thumbs up. This has been needed for 2,5 YEARS now. The need is true. OP suggestion has good details how it could be done. Rattati, show some mercy, give players vehicle locks!
- by KEROSIINI-TERO - at 2014.12.23 14:57:00
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1452. Loyalty rank 15 - in General Discussions [original thread]
Sequal's Back wrote: 500 only? It takes like 700$ to get from 12-13. It's bull. Never mind about that. That dude is a troll.
- by KEROSIINI-TERO - at 2014.12.23 14:43:00
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1453. A theory on hit detection. - in General Discussions [original thread]
Assumption: Client (your PS3) renders the game. So it also does the hitscans and some other hit detections. Client sends that info to server. By some magic server decides what client info among several takes precedence. Theory: Under some co...
- by KEROSIINI-TERO - at 2014.12.23 05:00:00
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1454. No recoil with turbo controller (video). CCP fix this!!! - in General Discussions [original thread]
GLOBAL fils'de RAGE wrote: Using the Scientific Method. 1. I observed the video, because Global's Laboratory of Science and Reason does not own a modded controller to recreate, but I do have an Omega_Nox who is my personal aimbot. 2. Formulat...
- by KEROSIINI-TERO - at 2014.12.23 00:35:00
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1455. No recoil with turbo controller (video). CCP fix this!!! - in General Discussions [original thread]
Bright Cloud wrote: You dont need a modded controller to achieve that just retap like every 10 bullets R1 and the recoil resets to 0. Yup, that's the 'feathering'.
- by KEROSIINI-TERO - at 2014.12.22 23:50:00
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1456. No recoil with turbo controller (video). CCP fix this!!! - in General Discussions [original thread]
pagl1u M wrote: KEROSIINI-TERO wrote: TLDR; Full auto weapons used with autofire have zero game balance problems as manual feathering gives the same advantage with less dps cost. Wrong, first of all you dont have the same effect, you s...
- by KEROSIINI-TERO - at 2014.12.22 23:31:00
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1457. No recoil with turbo controller (video). CCP fix this!!! - in General Discussions [original thread]
EVERYONE READ THIS IMPORTANT NOTICE: The video http://youtu.be/vVo4m3jn5Qk displayed almost exclusively full auto weapons. It's important to realise those work differently to semi auto weapons in Dust. They have different safeguards ...
- by KEROSIINI-TERO - at 2014.12.22 14:59:00
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1458. Wtf?? - in General Discussions [original thread]
Here is a more detailed thread on the same matter, along with good arguments why CCP should change that. https://forums.dust514.com/default.aspx?g=posts&m=2401668#post2401668 Please have a read and feel free to comment for or against. Le...
- by KEROSIINI-TERO - at 2014.12.22 14:40:00
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1459. Wtf?? - in General Discussions [original thread]
LHughes wrote: DAMIOS82 wrote: All clones must die, including the last survivor. Meaning you could still try and wipe there team out, if your good. Whoevers clone reserves hit 0 first lose. Confirming this, that's the reality.
- by KEROSIINI-TERO - at 2014.12.22 14:39:00
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1460. Wtf?? - in General Discussions [original thread]
DAMIOS82 wrote: All clones must die, including the last survivor. Meaning you could still try and wipe there team out, if your good. Proven dead wrong. (Pun not intended)
- by KEROSIINI-TERO - at 2014.12.22 14:38:00
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