Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 70 80 90 100 200 |
2961. permanent SP respect option - in Feedback/Requests [original thread]
I have no respect for this suggestion, nor any other asking for respecs.
- by KEROSIINI-TERO - at 2013.08.01 13:15:00
|
2962. Concerning MTACs - in General Discussions [original thread]
CCP Wolfman wrote: A sparkle in the eye until the vehicles we have in the game already are in a better place. Would be awesome though... I fully endorse this philosophy. - Balance and fix current vehicles, find a 'default' power level - Sav...
- by KEROSIINI-TERO - at 2013.08.01 13:02:00
|
2963. Addressing Building-Rooftop Warfare - in Feedback/Requests [original thread]
Bojo The Mighty wrote: It's come to everyone's attention that people fly dropships onto buildings; tall, medium, and the sorts, and use forge guns and sniper rifles from this great height advantage. This is a minor issue. One thing that's not ...
- by KEROSIINI-TERO - at 2013.08.01 06:41:00
|
2964. Any ideas on when - in General Discussions [original thread]
calvin b wrote: Word is the LR is getting a scope, also vehicle update in 1.4 but nothing, not a word on scout or heavy love. CCP how much longer do we have to wait on our suits. I as a heavy only have two choices in suits(commandont doesn't co...
- by KEROSIINI-TERO - at 2013.08.01 05:38:00
|
2965. 1.5 will return Marauder tanks and bring new Dropsuits!!! - in General Discussions [original thread]
...Does this count as a troll thread???
- by KEROSIINI-TERO - at 2013.08.01 05:37:00
|
2966. Anyone I see an assault forge gun, it's top kills in the game - in General Discussions [original thread]
Nguruthos IX wrote: from infantry. CCP seems to balance weapons on some statistics that are blind to individual weapons possibly being OP, unless tons of people use them and register kills. So if there existed a dropsuit and gun which coul...
- by KEROSIINI-TERO - at 2013.08.01 05:14:00
|
2967. Does the AR really need 60 shots? - in General Discussions [original thread]
I've been a TAC AR user for about three months now. Even with nerfed 18 shots it's still okay. Once I started testing Uprising basic Duvolles I was surprised by the power but also the huge clip and spray and pray possibilities.
- by KEROSIINI-TERO - at 2013.08.01 03:05:00
|
2968. A Question for the Cal Logis out there... - in General Discussions [original thread]
havent' really noticed a lot of difference tbh. =/ Maybe the loss of HP affects a bit nevertheless.
- by KEROSIINI-TERO - at 2013.08.01 03:02:00
|
2969. Revive Prompt - in Feedback/Requests [original thread]
Already suggested and a dev told that they added it to the list for them to think abouut
- by KEROSIINI-TERO - at 2013.08.01 02:39:00
|
2970. Logistic Role Bonus Change - in Feedback/Requests [original thread]
OP, a very very good suggestion! As having to fill multiple Eq slots is a huge drain on PG/CPU and therefore logi PG/CPU is correspondingly higher, this would really make it easier to balance logi suits compared to other suits! Balancing in a way...
- by KEROSIINI-TERO - at 2013.08.01 02:10:00
|
2971. Why is the spawning system so bad? - in General Discussions [original thread]
Sadly, it is impossible to create the perfect spawn system. In some cases it's bad to be spawning in the middle of the fight, sometimes it's good to be close to action and get back on. Besides people will complain if you spawn 500m from nearest r...
- by KEROSIINI-TERO - at 2013.08.01 01:05:00
|
2972. Current LLAV should be prototype, it's just right. - in General Discussions [original thread]
Zero Notion wrote: Ghost Kaisar wrote: richiesutie 2 wrote: Son Down wrote: You're an idiot. Let me guess......UK. Let me guess yankie? Let me guess..... Canadian? Let me guess, a Kiwi? (Am I doing this right?!?) Let ME...
- by KEROSIINI-TERO - at 2013.07.31 22:30:00
|
2973. Final Words of Wisdom... pay attention. - in General Discussions [original thread]
Perhaps some books, and games, can have depth?
- by KEROSIINI-TERO - at 2013.07.31 03:29:00
|
2974. Double XP or Triple XP? - in General Discussions [original thread]
minus one for both double and triple SP events. They are unimaginative and lessen the value of SP and carefully planned skill tree.
- by KEROSIINI-TERO - at 2013.07.31 01:36:00
|
2975. Increasing Morale - in General Discussions [original thread]
TheAmazing FlyingPig wrote: Tbh, it doesn't matter what CCP does - the community is always looking for something to whine about. Sad but true.
- by KEROSIINI-TERO - at 2013.07.31 01:21:00
|
2976. Ninja updates: Why in the world??? - in General Discussions [original thread]
Pandora Mars wrote: Title pretty much says it all. I guess CCP doesn't want our opinion... Battle Academy got a huge change, my younger brother is trying the game right now and I'm guiding him. How can someone possibly enjoy that? And since t...
- by KEROSIINI-TERO - at 2013.07.31 01:09:00
|
2977. Bask in the glory that is Mass Driver Spam - in General Discussions [original thread]
Wowski wrote: Goodbye Flaylock, hello massdriver. MD is a primary weapon, Flaylock is a sidearm so I'd say that's okay. Ofc I'm monitoring the power of MD with great interest...
- by KEROSIINI-TERO - at 2013.07.30 23:27:00
|
2978. CCP whats with the render distance? - in General Discussions [original thread]
...And invisible swarm missiles bug caused by short render distance... Only thing you can do then is to abuse the near-instant vehicle recall function. =PPP
- by KEROSIINI-TERO - at 2013.07.30 23:19:00
|
2979. So, the active scanner... - in General Discussions [original thread]
THE TRAINSPOTTER wrote: first LAV's will push infantry to the side if hit with front bumper wich makes no sense and now this? WP for doing nothing? who is the person approving what to change and what not? because most decisions are plain *...
- by KEROSIINI-TERO - at 2013.07.30 23:15:00
|
2980. So, the active scanner... - in General Discussions [original thread]
Protected Void wrote: Also, in the spirit of reducing clutter: Fix the bug that keeps enemy nanohives and uplinks visible across the whole map. It gets so crowded on both the spawn-in map and the minimap/radar that it's really hard to see wha...
- by KEROSIINI-TERO - at 2013.07.30 22:59:00
|
Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 70 80 90 100 200 |
First page | Previous page | Next page | Last page |