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221. Issues with Scamming from a CEOGÇÖs perspective - in General Discussions [original thread]
Awesome analtical and explanatory O.P.!!! You have the same request embedded there for better trading system: https://forums.dust514.com/default.aspx?g=posts&t=215324 Please support this thread! And everyone else who feels the same way....
- by KEROSIINI-TERO - at 2015.12.07 18:44:00
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222. Rainman 100 can not be trusted. - in General Discussions [original thread]
Daemonn Adima wrote: Man 2 APEX for 50mil sounds too good to be true. And it was. Sorry man, that sucks. I had a similar thing happen and the community really helped me out. Major shout out to Kaltos Darksbane who got my APEX replaced after bei...
- by KEROSIINI-TERO - at 2015.12.07 18:38:00
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223. Rant about your most unfair warpoint payout. - in General Discussions [original thread]
Union118 wrote: jane stalin wrote: Mine was a total 15000 damage to prototanks during a match , 0 wp , Base it on pure emotion do not use "common" sense, that is actually rare on this forum and will confuse people How did you not get an a...
- by KEROSIINI-TERO - at 2015.12.07 18:33:00
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224. Perma Scanning - in General Discussions [original thread]
Every moment a person is using a scan he is not using a gun in his hand. Then again, he is a force multiplier for all the other gunwielders.
- by KEROSIINI-TERO - at 2015.12.06 23:26:00
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225. Feature idea - wallet transaction clean up request!! - in Feedback/Requests [original thread]
Filter for action type, please. Just like in Eve. Or rather.. An improvement: you could choose to filter several things into/outof view, unlike now where you can choose one type of transaction only.
- by KEROSIINI-TERO - at 2015.12.06 22:38:00
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226. Decrease The Time Of Armor Hardener Module Activation - in Feedback/Requests [original thread]
Nah, for the armor vehicles, the delay is well justified. But, for Shield Hardeners - YES reduce delay, they deserve it! There is a huge logical difference between those two, and shields are still underhand currently.
- by KEROSIINI-TERO - at 2015.12.06 22:22:00
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227. So is this just my controller or...? - in General Discussions [original thread]
Every once in a while, Dust has been known to have periods of time when random map/menu entries have been tied to certain actions, in random matches for random time. I know because I've seen people report some bugs. Some people blamed their cont...
- by KEROSIINI-TERO - at 2015.12.06 22:19:00
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228. Damage Mods. : Stacking penalty ? Or Boost ? - in General Discussions [original thread]
some facts:; # of Mods/Rigs Resulting Effectivness 1 100% 2 86.9119980800% 3 57.0583143511% 4 28.2955154023% 5 10.5992649743% 6 2.9991166533% 7 0.6410183118% 8 0.1034920483% 9 0.0126212683% 10 0.0011626754% 11 0.0000809046% sorce: http://wik...
- by KEROSIINI-TERO - at 2015.12.04 07:32:00
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229. Damage Mods. : Stacking penalty ? Or Boost ? - in General Discussions [original thread]
Also, while evaluating the resulting damage addition, please remember that due to the very nature of additive multiplying (mathematics!), previous bonus gets the new boost. example: 1,5 x 1,5 (without stacking penalties) = 2,25, NOT just 2,0
- by KEROSIINI-TERO - at 2015.12.04 07:27:00
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230. CCP constantly outdoes themselves... - in General Discussions [original thread]
And... Once more, the feared Endless Victory Screen bug makes another appearance. This is the tenth (10th) iteration. Video proof: https://youtu.be/ifbWtZbjt_A Note: For everybody's pleasure, I hereby move this public tracking to a b...
- by KEROSIINI-TERO - at 2015.12.04 02:30:00
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231. Victory Screen Glitch Is Back - in General Discussions [original thread]
Thanks for reminding. Recorded the first instance of the recurrence of this bug few days ago, but forgot to post on thread where I've been tracking them. This is the tenth time it comes back! I HAVE been counting. Occurrences: The first four ti...
- by KEROSIINI-TERO - at 2015.12.04 02:26:00
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232. Remove Nanite Injectors from Market... - in General Discussions [original thread]
No, haven't seen the said original idea, but there's no need in removing a nicely working part of gameplay. Well, as long as reviving isn't bugged. No one wielding the injector? I call bull, what other equipment can compete with dirty needle in ...
- by KEROSIINI-TERO - at 2015.12.02 04:01:00
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233. Name the most OP module / equipment you can think of. - in General Discussions [original thread]
Breakin Stuff wrote: Dreis ShadowWeaver wrote: Active Scanners. Shield Extenders. Ferroscale/Reactive Plates. Shield extenders are overpowered??? WHEN DID THIS BIZARRE SPACE MAGIC HAPPEN??? Summer of 2013. And the year previous to ...
- by KEROSIINI-TERO - at 2015.12.02 03:36:00
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234. Name the most OP module / equipment you can think of. - in General Discussions [original thread]
Core Locus Grenade Hey, it IS a module, albeit weapons module....
- by KEROSIINI-TERO - at 2015.12.02 03:35:00
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235. New Idea: Anti-Personnel Proximity Explosives - in Feedback/Requests [original thread]
-1 Minus vote. Because I'm still traumatized by N64 Goldeneye's AP-proxy mine launcher gun.
- by KEROSIINI-TERO - at 2015.11.30 04:47:00
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236. Where's my fuc**** repair tool? - in General Discussions [original thread]
Gustavo Gallego wrote: Where's my fuc**** repair tool? Well where did you leave it? In the bathroom maybe? On the sofa? Or, have you checked the fridge...?
- by KEROSIINI-TERO - at 2015.11.29 05:22:00
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237. council repair tool - in General Discussions [original thread]
At Krin's event, when the current method of weekly persistent missions was being used to grant event rewards, I was pessimistic that something might go wrong in the system. https://forums.dust514.com/default.aspx?g=posts&t=206706 I was lau...
- by KEROSIINI-TERO - at 2015.11.29 05:17:00
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238. [CPM Feedback] Next Hotfix/Build 1.3 - in General Discussions [original thread]
Removal of nanohive sound effect and/or visual bubble, in order to minimise framerate drops.
- by KEROSIINI-TERO - at 2015.11.28 15:29:00
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239. [CPM Feedback] Next Hotfix/Build 1.3 - in General Discussions [original thread]
Lower graphics option than what the current Dust texture and effect details will enable.
- by KEROSIINI-TERO - at 2015.11.28 15:28:00
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240. [CPM Feedback] Next Hotfix/Build 1.3 - in General Discussions [original thread]
The fixing of old MCRU bug where you can't choose it as spawn unless your clone was terminated.
- by KEROSIINI-TERO - at 2015.11.28 15:26:00
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